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Trainee 3D Rigger Jobs (NOW HIRING)

... rigging, look development, to keyframe and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our ...

Trainee 3D Rigger information

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$14

$26

$36

How much do trainee 3d rigger jobs pay per hour?

As of Jun 24, 2026, the average hourly pay for trainee 3d rigger in the United States is $26.02, according to ZipRecruiter salary data. Most workers in this role earn between $23.08 and $29.81 per hour, depending on experience, location, and employer.
What are the most commonly searched types of 3D Rigger jobs? The most popular types of 3D Rigger jobs are:

Management Trainee

Virtuos

Los Angeles, CA • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 9 days ago


Job description


PLAY, GROW and WIN
To be a part of Virtuos means to be a creator.
At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves on constantly pushing the boundaries of possibility since our founding in 2004.
At Virtuos, we are right at the forefront of gaming, creating exciting new experiences every day. So, join us to Play, Grow and Win - together.
Responsibilities
  • Analyze and Improve Processes: Examine departmental workflows to identify opportunities for increased efficiency, quality, and innovation.
  • Support Project Management: Assist in tracking project milestones, coordinating tasks, and updating documentation to ensure timely delivery.
  • Contribute to Cross-Functional Projects: Apply analytical and creative thinking to solve business challenges within teams from different disciplines.
  • Engage in Stakeholder Meetings: Participate in client and internal meetings to develop skills in negotiation, presentation, and relationship management.
  • Utilize Specialized Tools: Learn and operate industry-specific software and systems (e.g., project management platforms, art tools, ERP systems) to complete departmental tasks.
  • Develop and Deliver Presentations: Create and present insights, project updates, and analytical findings to department leads and small groups.
  • Apply Problem-Solving: Address real-world challenges in production or operations by proposing data-driven and innovative solutions.
  • Collaborate in a Global Team: Work effectively with international colleagues across different studios, adapting communication to a diverse, multicultural environment.

Qualifications
  • A minimum of a bachelor's degree in management or engineering from a leading international University.
  • Ability to learn new skills quickly and possess high levels of self-motivation.
  • Mature personality, able to manage relationships at a senior level and appreciate multicultural working environments.
  • Open and international mindset.
  • Excellent organizational and analytical skills to solve complex issues within tight deadlines.
  • Great written and oral communication skills, with an emphasis on ability to synthesize.
  • Passionate about games and digital culture.
  • Excellent math and computational ability.
  • Effective communication skills.

About Us
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team
Before joining the Virtuos family in 2020, CounterPunch spent the last decade servicing the CG industry, developing a deep expertise in animation production. Our studio has worked on some of the biggest AAA titles in the industry, including Call of Duty: Infinite Warfare, Uncharted Lost Legacy, Mortal Kombat 11, Last of Us 2, and Halo Infinite.
Formed by a team of animation advocates and industry veterans, our studio in Los Angeles offers a variety of content production services, from facial and body modelling, rigging, look development, to keyframe and motion-capture animation. As a member studio of Virtuos, CounterPunch can provide a full range of services in 3D art and game development services to our clients, on top of our animation expertise.
About the Team
• Competitive compensation and benefits (Medical, Dental, Vison & 401(K) match with no vesting required)
• Paid annual vacation and sick leave
• Paid Parental leave available from day 1
• Research and Development Opportunities
• EAP (Employee Assistance Program)
• World-class talent with experience on some of the industry's biggest games
• Developing video games with some of the most well-known publishers (2K, Sony, Square Enix, Activision, Microsoft, etc)
• People focused culture
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.