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Temporary Unity Game Developer Jobs (NOW HIRING)

Sr Unity Software Engineer

Sunnyvale, CA · On-site

$75 - $80/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Experience writing graphics shaders in Unity. * Experience programming in other languages like ... Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma ...

Sr Unity Software Engineer

Sunnyvale, CA · On-site

$75 - $80/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Experience writing graphics shaders in Unity. Experience programming in other languages like Python ... Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma ...

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Sr Software Engineer 3 (Unity 3D)

Sunnyvale, CA · On-site

$78/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#. * Review peer PRs. * Apply good software engineering practices to write ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

We produce and distribute premier filmed entertainment and programming through our powerhouse film ... The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as ...

Showing results 41-60

Temporary Unity Game Developer information

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$32.5K

$108.5K

$180K

How much do temporary unity game developer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for temporary unity game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Temporary Unity Game Developer vs Unity Game Developer?

AspectTemporary Unity Game DeveloperUnity Game Developer
CredentialsTypically requires a degree in computer science or game development, with some certifications preferredSame as temporary; often requires a degree and relevant certifications
Work EnvironmentContract-based, short-term projects, often freelance or agency workFull-time or long-term employment within a company or studio
Industry UsageCommon in project-based studios, startups, or freelance marketsStandard role in established game development companies
Search & Comparison IntentOften searched by those seeking short-term or freelance rolesMore general, for ongoing employment inquiries

In summary, a Temporary Unity Game Developer typically works on short-term, contract projects, often freelance or agency-based, while a Unity Game Developer usually holds a permanent position within a company. Both roles require similar skills and credentials, but differ mainly in employment type and work setting.

Are Temporary Unity Game Developer jobs in demand?

Temporary Unity Game Developer jobs are in moderate demand as the gaming industry continues to grow, with companies seeking developers skilled in Unity and C# for project-based work. These roles often require a strong portfolio and familiarity with game development tools, and demand can fluctuate based on industry trends and project pipelines.

What cities are hiring for Temporary Unity Game Developer jobs?

Cities with the most Temporary Unity Game Developer job openings:

What are the most commonly searched types of Unity Game Developer jobs?

The most popular types of Unity Game Developer jobs are:

What states have the most Temporary Unity Game Developer jobs?

States with the most job openings for Temporary Unity Game Developer jobs include:

Software Engineer, AI Application

First Fun

Santa Clara, CA • On-site

Full-time

Re-posted yesterday


Job description

Job Summary:
First Fun is a next-generation mobile game company that leverages AI to redefine game development. As a Software Engineer, AI Application, you will design, build, and deploy AI-powered systems for Unity-based game development, integrating AI research with production engineering to automate various workflows.
Responsibilities:
• Design and implement AI-driven tools and services that automate Unity game development workflows
• Integrate LLMs, generative AI models, and ML systems into production pipelines
• Build real-time inference systems and backend services to support AI native game development
• Develop SDKs, APIs, and internal tools that connect AI services with Unity projects
• Optimize AI integration for performance, scalability, and cost efficiency
• Collaborate with game engineers to productionize AI native content generation
• Build AI systems for procedural content generation, asset creation, balancing, and QA automation
• Implement evaluation frameworks to measure AI output quality and impact
• Continuously improve model performance through prompt engineering, fine-tuning, and feedback loops
• Partner with game designers, data scientists, and product managers to define AI use cases
• Translate experimental AI prototypes into stable production systems
• Contribute to AI architecture strategy and best practices
Qualifications:
Required:
• Master’s degree or PhD in Computer Science, AI, Software Engineering, or related field
• Proven software engineering experience, preferably in gaming or AI-driven systems.
• Strong programming skills in TypeScript, C# and Python
• Knowledge of model fine-tuning, prompt engineering, and evaluation pipelines
• Experience integrating ML/AI models into production applications
• Experience with vector databases, embeddings, and retrieval systems
• Familiarity with RESTful APIs, scalable system design
Preferred:
• Experience with Unity development (C# scripting, editor tooling, runtime systems)
• Hands-on experience with LLM APIs, generative AI, or multimodal models
• Understanding of game development lifecycle and live ops
• Familiarity with RESTful APIs and cloud services (AWS/GCP/Azure)
Company:
First Fun is a leading internet entertainment company specializing in gaming and social networking. Founded in 2020, the company is headquartered in Singapore, SGP, with a team of 51-200 employees. The company is currently Growth Stage.