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Temporary Technical Game Designer Jobs in Texas (NOW HIRING)

Level Designer

Frisco, TX ยท Remote

$102K/yr

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Understanding of modern level design practices, including layout, pacing, technical implementation ...

New

We are looking for an outstanding Principal Experience Designer with deep knowledge of mobile game ... Technical UI Development * Prepare and implement assets in the game engine, partnering with ...

Principal Technical Artist

Dallas, TX ยท On-site

$125K - $150K/yr

Our ambition is to be the most successful games company in the world, and we're just getting ... and designers to get ideas on screen fast, learn from them, and turn the ones that work into ...

Principal Technical Artist

Dallas, TX ยท On-site

$125K - $150K/yr

Our games are played by over 25 million players each month, and we have a number of exciting mobile ... and designers to get ideas on screen fast, learn from them, and turn the ones that work into ...

Designer II - Electrical

Houston, TX ยท On-site

$23 - $30/hr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... Develop detailed technical drawings, schematics, and specifications for electrical and ...

... and unforgettable gaming experiences -powered by worldclass content , strong technical and ... Experience designing, developing, or extending APIs is a plus. * Strong Linux server knowledge and ...

Contractor - Senior Designer

Austin, TX ยท On-site

$90 - $130/hr

Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold ... technical needs and feedback * Work with IP holders to ensure creative and mechanical decisions ...

EI&C Designer I

Houston, TX ยท On-site

$25 - $30/hr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering ... Develop detailed technical drawings, schematics, and specifications for electrical and ...

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Solidworks Designer

Houston, TX ยท On-site

$48 - $52/hr

Temp-to-Hire Pay Rate: $48.00 - $52.00/hour Benefits: Excellent benefits are available after the ... Translate electrical schematics, technical specifications, and project requirements into practical ...

Designer

Seguin, TX ยท On-site

... and temporary power distribution solutions. We deliver engineered solutions that enhance ... Advanced CAD, technical writing, and communication skills * Working technical knowledge of ...

Designer

Seguin, TX ยท On-site

... and temporary power distribution solutions. We deliver engineered solutions that enhance ... Advanced CAD, technical writing, and communication skills * Working technical knowledge of ...

Designer

Seguin, TX ยท On-site

... and temporary power distribution solutions. We deliver engineered solutions that enhance ... Bachelor's degree in another technical field considered with industry experience.

Mechanical Designer

Katy, TX ยท On-site

$32 - $36/hr

Temp-to-Hire Description of Duties: Develop mechanical designs, 3D models, production drawings, and ... Prepare technical documentation and maintain drawings, part numbers, and project information within ...

New

Architectural Designer

Cypress, TX ยท On-site

$65K - $82K/yr

Turning Steel Structures into Game-Changing Spaces You're the person who turns ideas into clear, buildable designs. You thrive on precision, creativity, and technical problem-solving. You enjoy ...

Architectural Designer

Houston, TX ยท On-site

$65K - $82K/yr

Turning Steel Structures into Game-Changing Spaces You're the person who turns ideas into clear, buildable designs. You thrive on precision, creativity, and technical problem-solving. You enjoy ...

Architectural Designer

Cypress, TX ยท On-site

$65K - $82K/yr

Turning Steel Structures into Game-Changing Spaces You're the person who turns ideas into clear, buildable designs. You thrive on precision, creativity, and technical problem-solving. You enjoy ...

Architectural Designer

Cypress, TX ยท On-site

$65K - $82K/yr

Turning Steel Structures into Game-Changing Spaces You're the person who turns ideas into clear, buildable designs. You thrive on precision, creativity, and technical problem-solving. You enjoy ...

Showing results 21-40

Temporary Technical Game Designer information

What is a temporary technical game designer?

A Temporary Technical Game Designer is a professional hired for a limited period to work on the technical aspects of game design, such as scripting gameplay mechanics, implementing interactive features, and optimizing game systems. They bridge the gap between design and programming by collaborating with artists, developers, and other designers to prototype and refine gameplay experiences. Their role often involves using game engines and scripting languages to bring game concepts to life quickly and efficiently. These positions are typically project-based or to cover short-term needs within a game development team.

What are the key skills and qualifications needed to thrive as a temporary technical game designer?

To thrive as a Temporary Technical Game Designer, you need a solid grasp of game design principles, scripting or programming skills (such as C# or Blueprint), and experience with game engines like Unity or Unreal Engine, generally supported by a relevant degree or portfolio. Familiarity with version control systems, prototyping tools, and sometimes knowledge of visual scripting or animation systems are typically required. Strong problem-solving abilities, collaboration, and adaptability help you integrate feedback and work effectively with multidisciplinary teams. These skills and qualities are crucial to rapidly deliver innovative gameplay features and ensure smooth technical implementation within project timelines.

What are some common challenges faced by temporary technical game designers when joining a new development team mid-project?

Temporary Technical Game Designers often face the challenge of quickly adapting to existing workflows and understanding the current state of the project. They must rapidly learn proprietary tools, codebases, and design documentation while building effective communication with the team. Balancing the need to meet tight deadlines with maintaining high-quality work can be demanding, especially since temporary roles usually require immediate productivity. However, this environment also allows for rapid skill development and exposure to diverse design processes.

What is the difference between Temporary Technical Game Designer vs Temporary Level Designer?

AspectTemporary Technical Game DesignerTemporary Level Designer
Required SkillsProgramming, scripting, technical problem-solvingLevel layout, environment design, artistic skills
Work EnvironmentCollaborates with programmers and artists in game development teamsWorks closely with artists and game designers on level creation
Common Industry UsageUsed in game studios focusing on technical implementationUsed in studios emphasizing environment and level design

The Temporary Technical Game Designer primarily focuses on integrating gameplay mechanics through scripting and technical solutions, working closely with programmers. In contrast, the Temporary Level Designer concentrates on designing and building game environments and levels. Both roles require creative and technical skills but serve different aspects of game development. Understanding these differences helps employers and candidates identify the right fit for project needs.

What are the most commonly searched types of Technical Game Designer jobs in Texas?

The most popular types of Technical Game Designer jobs in Texas are:

Level Designer

Gearbox

Frisco, TX โ€ข Remote

$102K/yr

Full-time

Posted yesterday

New


Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

For more information, visit www.GearboxSoftware.com.

What We Are Looking For

Gearbox Software is looking for a passionate level designer to join us in crafting upcoming first and third person shooters. This role involves working with the Lead Level Designer and Creative Director to pitch, build, polish, and ship levels using Unreal Engine. Level Designers are responsible for owning the vision of their levels, and working with a variety of other departments to see that vision come to fruition. It involves close collaborative work with artists, mission designers, writers, coders, and a variety of other disciplines to ensure the level ships on time at a high standard of quality, while also being fun and memorable to players.

Responsibilities

  • Develop single player and cooperative levels based on existing game design documents, direction from project leadership, and collaboration with peers. This involves taking a design all the way from a paper design to a shipping product, iterating over time based on feedback, creative goals, and project deadlines.
  • Prototype, iterate, and polish moment-to-moment gameplay while working with narrative designers, enemy designers, artists, and other disciplines to ensure quality combats and mission experiences for the final customers.
  • Mentorship and sharing of expertise with junior level designers and other design staff. Ability to model a positive tone and work ethic to junior members of the team. Ability to provide and receive good feedback when iterating levels.
Qualifications

  • Proven track record of building and shipping large level environments. Should include videos or screenshots of shipped levels, and any additional documentation showing design and iteration process.
  • Understanding of modern level design practices, including layout, pacing, technical implementation, and above all else creating fun experiences for players.
  • Strong eye towards aesthetics, with an ability to work hand-in-hand with art teams. Previous experience in an art role is a plus.
  • Excellent documentation, communication, interpersonal, and organizational skills. Ability to maintain focus and self-motivation towards the current project goals.
  • Have shipped a AAA title, with a preference towards Unreal technology and first person shooters.
Nice-to-Haves

  • Shipped games using Unreal 4 or 5 technology.
  • Experience with the certification and shipping process on modern consoles.
  • Experience working with large inter-disciplinary teams.
  • Co-op and/or Online Multiplayer experience.
  • Previous leadership experience.
Our Commitment to Equal Opportunity

Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

Please note that Gearbox is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in United States without requiring current or future employer sponsorship.

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