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Temporary Technical Game Designer Jobs in Texas (NOW HIRING)

Technical Designer

Dallas, TX · On-site

$60K - $75K/yr

The Technical Designer will collaborate with Design, Pre-Production, vendors, and cross-functional ... We specialize in placing permanent, direct, contract, and temporary positions for companies of any ...

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Temporary Instructional Designer

Austin, TX · Remote

$64K - $87K/yr

Temporary Instructional Designer Apply now Save jobSaved job Your potential has a place here with ... Are you a fan of game design and videogames? In this role, youll design amazing learning ...

... gameplay for millions of players globally. What You'll Do: UI / Visual Design Focus: ~70% * Visual ... Partner with technical artists and engineers to implement visual UI assets, prefabs, and design ...

Temporary Instructional Designer

Austin, TX · On-site

$64K - $87K/yr

As an Temporary Instructional Designer working remotely in the United States, you'll be a part of ... Are you a fan of game design and videogames? In this role, you'll design amazing learning ...

... strong technical and commercial capabilities and nurtured by a culture of collaboration ... designing and analyzing the mathematical models behind our games. You will contribute across the ...

They are required to coordinate delivery of finished assets to the technical artists in a complete ... Create logo designs for game features that adhere to game art style. * Use AI tools to accelerate ...

They are required to coordinate delivery of finished assets to the technical artists in a complete ... Create logo designs for game features that adhere to game art style. * Use AI tools to accelerate ...

Temporary Environment Artist

Austin, TX · On-site

$60K - $105K/yr

Understand Game Design and Technical Requirements: Leverage your understanding of game design ... While temporary positions have limited benefits, they are eligible for medical coverage. Pay range ...

Partner with technical artists and engineers to implement visual UI assets, prefabs, and design ... Partner with product managers and game designers to define feature requirements and ensure player ...

... technical experts, but also as creatives. Your ideas matter here. As you transform features from ... Collaborate with your cross-disciplinary peers (artists, QA testers, producers, game designers)

... designing skeleton setups * Experience in creating character rigs that are optimized for games ... temporary or intern roles will not be eligible for many of these payments or benefits. Details of ...

... Temporary Creative Designer to support our Creative Services team. This position requires a "full ... Technical Expertise: * Mastery of Adobe Creative Suite (Photoshop, Illustrator, InDesign). * High ...

... designing skeleton setups * Experience in creating character rigs that are optimized for games ... temporary or intern roles will not be eligible for many of these payments or benefits. Details of ...

... strong technical and commercial capabilities and nurtured by a culture of collaboration ... designing and analyzing the mathematical models behind our games. You will contribute across the ...

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Temporary Technical Game Designer information

What is a temporary technical game designer?

A Temporary Technical Game Designer is a professional hired for a limited period to work on the technical aspects of game design, such as scripting gameplay mechanics, implementing interactive features, and optimizing game systems. They bridge the gap between design and programming by collaborating with artists, developers, and other designers to prototype and refine gameplay experiences. Their role often involves using game engines and scripting languages to bring game concepts to life quickly and efficiently. These positions are typically project-based or to cover short-term needs within a game development team.

What are the key skills and qualifications needed to thrive as a temporary technical game designer?

To thrive as a Temporary Technical Game Designer, you need a solid grasp of game design principles, scripting or programming skills (such as C# or Blueprint), and experience with game engines like Unity or Unreal Engine, generally supported by a relevant degree or portfolio. Familiarity with version control systems, prototyping tools, and sometimes knowledge of visual scripting or animation systems are typically required. Strong problem-solving abilities, collaboration, and adaptability help you integrate feedback and work effectively with multidisciplinary teams. These skills and qualities are crucial to rapidly deliver innovative gameplay features and ensure smooth technical implementation within project timelines.

What are some common challenges faced by temporary technical game designers when joining a new development team mid-project?

Temporary Technical Game Designers often face the challenge of quickly adapting to existing workflows and understanding the current state of the project. They must rapidly learn proprietary tools, codebases, and design documentation while building effective communication with the team. Balancing the need to meet tight deadlines with maintaining high-quality work can be demanding, especially since temporary roles usually require immediate productivity. However, this environment also allows for rapid skill development and exposure to diverse design processes.

What is the difference between Temporary Technical Game Designer vs Temporary Level Designer?

AspectTemporary Technical Game DesignerTemporary Level Designer
Required SkillsProgramming, scripting, technical problem-solvingLevel layout, environment design, artistic skills
Work EnvironmentCollaborates with programmers and artists in game development teamsWorks closely with artists and game designers on level creation
Common Industry UsageUsed in game studios focusing on technical implementationUsed in studios emphasizing environment and level design

The Temporary Technical Game Designer primarily focuses on integrating gameplay mechanics through scripting and technical solutions, working closely with programmers. In contrast, the Temporary Level Designer concentrates on designing and building game environments and levels. Both roles require creative and technical skills but serve different aspects of game development. Understanding these differences helps employers and candidates identify the right fit for project needs.

What are the most commonly searched types of Technical Game Designer jobs in Texas?

The most popular types of Technical Game Designer jobs in Texas are:

Advanced Unreal Technical Designer (Player Package)

Certain Affinity, Inc.

Austin, TX • On-site

$120 - $140/hr

Other

Posted 15 days ago


Job description

Advanced Technical Designer (Player Package)

Would you like to work on some of the greatest franchises in gaming history? What about working on our new original IP? Certain Affinity is a game developer in Texas, based out of Austin, and we have a growing presence in Toronto, Canada. Our culture reflects the values and the vibrant nature of the cities we call home. This includes a commitment to evolution, diversity, excellence, and work-life balance. We're best known for co-developing numerous AAA FPS games, though now we are creating compelling new games of our own. We're always on the lookout for amazing talent to join our team.

As an Advanced Technical Designer, you will be part of a team creating and implementing fun and exciting gameplay for AAA action titles. You will have opportunities to script gameplay systems and environmental systems to support core gameplay, combat, puzzles, and missions.

Responsibilities
  • Work closely with the Lead Designer to implement gameplay and player systems to the high-quality level and product goals of the game.
  • Utilize, create, and improve development pipelines, tools, and documentation
  • Learn and maintain existing gameplay-related systems and events with an emphasis on performance and developer usability
  • Work with other designers, artists, and engineers to implement engaging gameplay systems (such as weapons, enemies, missions, etc.)
  • Collaborate with the development team to facilitate idea generation and feature implementation.
  • Assist in frequent playtesting of levels and systems and gather and integrate feedback from internal and external Quality Assurance.
Requirements
  • 4 or more years of experience as a Scripter or Technical Designer, including:
  • Strong understanding of Unreal Engine systems including Blueprint
  • 2 or more years of experience working with Unreal 5
  • Experience with programming languages (C++, LUA, Python, etc.)
  • Experience as a Scripter or Technical Designer on a shipped title.
  • Ability to dissect and understand core gameplay and mechanics and then implement and improve them.
  • Ability to self-manage to hard deadlines while adjusting to changes in a fast-paced environment.
Extra Credit
  • Experience as a Scripter or Technical Designer for the full development cycle on a shipped AAA game.
  • Experience designing and developing player 3C’s (Camera, Control, Character)
  • Extensive experience playing shooters and action games such as Call of Duty, Halo, or Cyberpunk 2077.
  • Degree from an accredited four-year college or university in a related field.

Salary Range120K-140K USD per year

Certain Affinity or its partners or affiliates run background checks on candidates or employees with written authorization from the candidates or employees. These may be done to offer employment or determine eligibility to work on a specific project. Multiple searches may be required.

Certain Affinity is authorized to do business in many, but not all, of the states in the US and the Canadian provinces. If you are not located in or able to work from a state where Certain Affinity is registered, you may not be eligible for employment as a fully remote employee. Please speak with your recruiter to learn more about where we are registered.

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