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Temp 3D Props Modeling Jobs in California (NOW HIRING)

Model and texture characters, accessories, props, environments, and world objects that define the ... You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of ...

Temp Sculptor

Santa Monica, CA · On-site

$20 - $24/hr

... easonal Temp Sculptor for our headquarters in Santa Monica, CA. Responsibilities include: * 3D ... Create producible and printable 3D files. * Support virtual model rendering for use with our design ...

Model Draped

Lancaster, CA · On-site

$35/hr

Professional Expert - Temporary, Short-Term Assignment: Under the direction of a Visual and ... Provides creative costuming and props for appropriate class/assignment * Maintains professional ...

Professional Expert - Temporary, Short-Term Assignment: Under the direction of a Visual and ... Provides creative costuming and props for appropriate class/assignment * Maintains professional ...

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Temp 3D Props Modeling information

What is the difference between Temp 3D Props Modeling vs 3D Environment Artist?

AspectTemp 3D Props Modeling3D Environment Artist
Primary FocusCreating individual 3D props for scenes or assetsDesigning entire 3D environments and landscapes
Skills & ToolsModeling, texturing, prop-specific workflows (e.g., low-poly, UV mapping)Environment design, scene composition, terrain modeling
Work EnvironmentFilm, game, or advertising projects requiring specific propsGame development, film sets, virtual worlds
Common UsageUsed for detailed props in scenesUsed for creating immersive environments

While Temp 3D Props Modeling focuses on creating individual props, 3D Environment Artists design entire scenes and landscapes. Both roles require strong modeling skills, but their scope and application differ significantly in project workflows.

What are the most commonly searched types of 3D Props Modeling jobs in California? The most popular types of 3D Props Modeling jobs in California are:
What are popular job titles related to Temp 3D Props Modeling jobs in California? For Temp 3D Props Modeling jobs in California, the most frequently searched job titles are:
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What cities in California are hiring for Temp 3D Props Modeling jobs? Cities in California with the most Temp 3D Props Modeling job openings:

3D Artist

Tolan

San Francisco, CA • On-site

Full-time

Re-posted 15 days ago


Job description

The Role
We're hiring an artist to help build the 3D world of Tolan. You'll create beautiful, production-ready models and textures yourself, then help bring them into the product.
This is a hands-on role. We need someone with world-class modeling and texturing skills. But we're a small team building a real-time companion on mobile, so the best person for this role is comfortable working in many different areas of the project.
What You'll Do
  • Model and texture characters, accessories, props, environments, and world objects that define the Tolan experience.
  • Tune materials, shaders, lighting setups, and VFX to create a stylized, expressive and rich world.
  • Own assets from early exploration through final Unity integration.
  • Work closely with art and engineering to turn ideas into shipped features.
  • Use user feedback and data to shape how and what you build.
Who We're Looking For
  • World-class modeler and texture artist. You can create beautiful stylized 3D assets from scratch, with taste, polish, and a clear point of view.
  • Excellent design sense. You can look at a concept and make it better through the 3D modeling process. You consider broader product context.
  • Small team generalist. You're happiest when the job crosses boundaries: modeling, texturing, materials, optimization, lighting, or VFX.
  • Emotionally driven. You care about personality and expression in your work. The best Tolan assets should make people feel something.
  • Strong portfolio. You have a body of work that shows exceptional craft, especially in stylized 3D modeling and texturing.
  • Performance-aware. You understand texture memory, draw calls, poly budgets, batching, LODs, compression, and the tradeoffs that make mobile 3D feel alive.
Bonus Points If You
  • Have worked on character-driven products where personality and expressiveness matter.
  • Have shipped products built in Unity(++) or Unreal(+).
  • Have experience working with blendshapes, shaders, and/or VFX from scratch.
  • Have shipped stylized 3D work on mobile, games, AR/VR, or real-time interactive products.
  • Can write tools or scripts in C# or using AI to speed up the production process.