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Temp 3D Props Modeling Jobs in California (NOW HIRING)

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

Rigging and animating characters and props; * Retargeting character animation using mocap data ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

3D Modeler

Corte Madera, CA · On-site

$65 - $66.66/hr

Temporary Salary: $65-66.66 Hourly Start Date: Aug 31, 2026 Aquent is thrilled to partner with a ... Possess a proven track record in modeling complex upholstered furniture, organic shapes, and soft ...

Build other models as needed--such as props, anatomical models or characters * Build real-time-ready 3D models based on the above assets * Animate, light and render scenes for various projects

Build other models as needed-such as props, anatomical models or characters * Build real-time-ready 3D models based on the above assets * Animate, light and render scenes for various projects

Build other models as needed-such as props, anatomical models or characters * Build real-time-ready 3D models based on the above assets * Animate, light and render scenes for various projects

Occasionally rig and skin props and characters. * Foresee technical issues with concept designs ... Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have ...

New

Occasionally rig and skin props and characters. * Foresee technical issues with concept designs ... Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have ...

Occasionally rig and skin props and characters. * Foresee technical issues with concept designs ... Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have ...

Model Draped

Lancaster, CA · On-site

$35/hr

Professional Expert - Temporary, Short-Term Assignment: Under the direction of a Visual and ... Provides creative costuming and props for appropriate class/assignment * Maintains professional ...

Professional Expert - Temporary, Short-Term Assignment: Under the direction of a Visual and ... Provides creative costuming and props for appropriate class/assignment * Maintains professional ...

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Temp 3D Props Modeling information

What is the difference between Temp 3D Props Modeling vs 3D Environment Artist?

AspectTemp 3D Props Modeling3D Environment Artist
Primary FocusCreating individual 3D props for scenes or assetsDesigning entire 3D environments and landscapes
Skills & ToolsModeling, texturing, prop-specific workflows (e.g., low-poly, UV mapping)Environment design, scene composition, terrain modeling
Work EnvironmentFilm, game, or advertising projects requiring specific propsGame development, film sets, virtual worlds
Common UsageUsed for detailed props in scenesUsed for creating immersive environments

While Temp 3D Props Modeling focuses on creating individual props, 3D Environment Artists design entire scenes and landscapes. Both roles require strong modeling skills, but their scope and application differ significantly in project workflows.

What are the most commonly searched types of 3D Props Modeling jobs in California?

The most popular types of 3D Props Modeling jobs in California are:

What job categories do people searching Temp 3D Props Modeling jobs in California look for?

The top searched job categories for Temp 3D Props Modeling jobs in California are:

What cities in California are hiring for Temp 3D Props Modeling jobs?

Cities in California with the most Temp 3D Props Modeling job openings:

3D Artist

San Francisco, CA • On-site, Remote

Prisms VR
E-Learning • 1 - 10 employees

$110K - $140K/yr

Full-time

Re-posted 26 days ago


Job description

OUR MISSION:
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.
JOB DESCRIPTION:
Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.
KEY RESPONSIBILITIES
  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS
  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS
  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO
  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

3D Artist