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Teenage Engineering Jobs (NOW HIRING)

Teen Director

Oakland, CA · On-site

$52K - $58K/yr

This role focuses on increasing teen membership, delivering high-impact programming, and preparing teens for success beyond high school. The Teen Director actively recruits youth by building ...

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Teenage Engineering information

See salary details

$46.5K

$146.9K

$174K

How much do teenage engineering jobs pay per year?

As of Jul 28, 2026, the average yearly pay for teenage engineering in the United States is $146,868.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,500.00 and $173,000.00 per year, depending on experience, location, and employer.

What is Teenage Engineering and what do they do?

Teenage Engineering is a Swedish electronics company known for designing and manufacturing innovative audio products, such as synthesizers, portable music devices, and speakers. Their most popular products include the OP-1 and OP-Z synthesizers, as well as the Pocket Operator series. The company is recognized for its unique design approach, combining cutting-edge technology with minimalist aesthetics. Teenage Engineering products are popular among musicians, producers, and audio enthusiasts around the world.

What are some typical challenges faced by hardware engineers at Teenage Engineering, and how are they addressed?

Hardware engineers at Teenage Engineering often work on highly innovative and design-forward electronic products, which can present unique challenges such as integrating cutting-edge technology with distinctive aesthetics and ensuring reliability in compact form factors. Engineers frequently collaborate with industrial designers, software developers, and production teams to iterate on prototypes and resolve technical constraints. The work environment encourages creative problem-solving and open communication, and team members regularly participate in design reviews and brainstorming sessions to overcome obstacles together.

What is the difference between Teenage Engineering vs Audio Engineer?

AspectTeenage EngineeringAudio Engineer
Required CredentialsTypically no formal degree; focus on design, electronics, and music production skillsBachelor's degree in audio engineering, sound design, or related field often preferred
Work EnvironmentDesign studios, electronics labs, music production settingsRecording studios, live venues, broadcasting stations
Industry UsageConsumer electronics, music gear design, innovative audio productsSound recording, mixing, mastering, live sound reinforcement

Teenage Engineering focuses on designing innovative audio products and consumer electronics, often blending electronics and music. In contrast, an Audio Engineer specializes in recording, mixing, and mastering sound in professional settings. Both roles require a good understanding of audio technology, but their work environments and career paths differ significantly.

What are the key skills and qualifications needed to thrive as a Product Designer at Teenage Engineering, and why are they important?

To thrive as a Product Designer at Teenage Engineering, you need expertise in industrial design, user experience, and a solid foundation in engineering or design-related fields. Familiarity with CAD software, rapid prototyping tools, and electronics design platforms is essential. Creativity, attention to detail, and strong collaboration skills help set individuals apart in this innovative environment. These competencies are crucial for developing unique, high-quality products that stand out in the competitive music technology market.
More about Teenage Engineering jobs
What cities are hiring for Teenage Engineering jobs? Cities with the most Teenage Engineering job openings:
What states have the most Teenage Engineering jobs? States with the most job openings for Teenage Engineering jobs include:
What job categories do people searching Teenage Engineering jobs look for? The top searched job categories for Teenage Engineering jobs are:
Infographic showing various Teenage Engineering job openings in the United States as of July 2026, with employment types broken down into 100% Part Time. Highlights an 100% In-person job distribution, with an average salary of $146,868 per year, or $70.6 per hour.
Manager of Teen Programming

$65K - $70K/yr

Other

Posted 17 days ago


Job description

Description

Job Title: Manager of Teen Programming Boys & Girls Clubs of Santa Monica


Division: Operations


Location: Santa Monica 


Status: Full-Time, Exempt


Hiring Salary Range: $65,000-$70,000


Summary of the Role 


Imagine a place where every young person, regardless of their background or circumstances, has the opportunity to explore, grow, and thrive. A place where potential is not just recognized, but nurtured, empowering young people to become the leaders of tomorrow. At the Boys & Girls Clubs of Santa Monica (SMBGC), we're dedicated to turning this vision into reality, providing transformative experiences that help youth discover their strengths and achieve their dreams.

Reporting to the Director of Operations-Teens & Workforce Readiness, this position will lead the daily operations of teen programming at the Main Branch location, while supporting the expansion of locations that serve youth between 6th-12th grades. The Teen Manager supervises (5) special positions dedicated to teen services across middle school and high school programming, and plays a critical role in leading impactful, engaging youth programming. 


Essential Functions of the Position:


This position is a blend of program leadership that supports the hiring, training, and supervision of staff, and guides program management making data informed decisions.


  •  Oversee daily operations of tween and teen programming at the Main Branch Club, including leadership of Lincoln Middle School, Paul Revere, and Santa Monica Highschool club experiences. 
  •  Serve as an expert with Youth of the Year, Jr. Youth of the Year, Torch Club, National Fine Arts contests, and Keystone. 
  •  Guide and model positive youth development for staff working with older youth. This includes age-appropriate communications, use of technology, engagement, and skill building aligned with SMBGC strategy for teens. 
  •  Host team meetings, guide staff supervision, performance management, and staff development.
  •  Develop and implement program schedules that engage the teen population.
  •  Lead and audit safety protocols and procedures for Main Branch. 
  •  Build community and connection through collaboration with program partners, school partners, and community members.
  •  Lead parent engagement and customer service. 
  •  Partner with Director of Operations for Teens, and Impact & Evaluation to evaluate program effectiveness and impact. This role will partner with other members of the senior leadership to implement grants and partnerships. 
  •  Serve as a lead for key grants that support school operations for expanded learning opportunities. 
  •  Support strategy and innovation by leveraging tools like My Club Hub, youth surveys, BGCA curriculum and training. 

What we offer you 


  • Targeted onboarding in your first 90 days including access to national curriculum and training. 
  • New hire orientation that breaks down the organization and your important, fun, connected place within it. You get to understand how your work drives our mission and makes an impact in kids' lives. 
  • An employer who invests in its team!
  • Commitment to access, opportunity, and advancement for our diverse team. 
  • Plus: Making a difference by providing a fun and safe environment for youth!


Summary

Status: Full-time, Exempt

Approximate Schedule: Year-round, Monday-Friday, 10am-6pm with occasional evening and weekend hours for special events. Hours may fluctuate to accommodate business needs. This is an in-person role only. 

Salary Range: $65,000-$70,000


Requirements

Experiences You'll Bring 


  •  Demonstrated experience developing curriculum and programming for middle school and high school youth with an understanding of SEL and trauma-informed practice. Prior experience working with youth in a K-12 setting. 
  •  Knowledge of local school districts in Santa Monica or LA. 
  •  Experience guiding youth workforce development and college readiness practices for teens. 
  •  Experience supervising and managing either direct service teams, staff, volunteers, or interns. Demonstrated experiences mentoring or coaching. 
  •  Strong organizational and project management skills to include managing deadlines, documenting practices, facilitating team meetings, and building a high performing team. 
  •  Demonstrated administrative and technological skills for data and systems management, process documentation, excellent logistical skills for scheduling, and project management. 
  •  Experience designing and running after school programs, creating engaging field trips, and youth development programming. 
  •  Strong writing and presentation skills with the ability to communicate your ideas clearly and for diverse audiences. Experience with digital platforms: Teams, Zoom, Excel, PowerPoint, and case management or databases. 


Qualifications for the Ideal Candidate


  • Bachelor's degree in education, Social Work, Youth Development, Sociology, Public Administration, or related field is preferred but not required. Equivalent years of experience in these fields will be considered. 
  • Minimum of 3 years of progressively responsible experience in youth development, out-of-school-time programming, or related nonprofit leadership roles. 
  • At least 2 years of staff supervision experience, including hiring, coaching, and performance management. Demonstrated supervision of volunteers and/or interns will be considered. 
  • Broad knowledge base and understanding of Santa Monica Malibu Unified School District, Los Angeles Unified School District, youth serving nonprofits, working with government and program partners. 
  • Training and understanding of trauma-informed practices, SEL curriculum, and motivational interviewing. 
  • Superior organizational skills, attention to detail, project management, including experience with Teams, Zoom, databases, and Microsoft 365 related applications. 
  • Familiarity with grants, supply orders, and program budgeting.Â