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Technical Narrative Designer Jobs (NOW HIRING)

Technical Designer

Dallas, TX ยท On-site

$77K - $108K/yr

You will be responsible for implementing, iterating on and supporting key combat and narrative game ... technical, combat or systems designer. * Expertise with Unreal 5 Blueprints and GAS, along with ...

Technical Designer

Bellevue, WA ยท On-site

$77K - $108K/yr

You will be responsible for implementing, iterating on and supporting key combat and narrative game ... technical, combat or systems designer. * Expertise with Unreal 5 Blueprints and GAS, along with ...

Senior Technical Designer

Santa Monica, CA ยท On-site

$145K - $181K/yr

Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Own technical solutions and execution on Atlassian engagements - designing approaches, resolving ... Own the technical narrative on your engagements - from readiness assessments through post-migration ...

Senior Technical Designer

Santa Monica, CA ยท On-site

$114K - $122K/yr

Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Senior Technical Designer

Santa Monica, CA ยท On-site

$114K - $122K/yr

Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Command the narrative: share Foundation's momentum, technical depth, and success in shipping ... Someone who Drives and designs their own objectives, strategy, and deliverables, then executes * A ...

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Technical Narrative Designer information

See salary details

$35.5K

$80.3K

$126K

How much do technical narrative designer jobs pay per year?

As of Jul 7, 2026, the average yearly pay for technical narrative designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What are Technical Narrative Designers?

Technical Narrative Designers are professionals in the gaming and interactive media industry who blend storytelling with technical implementation. They work closely with writers, designers, and programmers to ensure that narrative elements are seamlessly integrated into gameplay. Their role often involves using scripting languages, narrative tools, and game engines to bring stories to life in interactive environments. Technical Narrative Designers bridge the gap between creative storytelling and the technical requirements of game development, ensuring that narrative experiences are both engaging and functional.

What are the key skills and qualifications needed to thrive as a Technical Narrative Designer, and why are they important?

To thrive as a Technical Narrative Designer, you need a strong background in creative writing, narrative design, and interactive storytelling, often supported by a degree in game design, creative writing, or a related field. Familiarity with scripting languages (such as Ink or Twine), game engines (like Unity or Unreal Engine), and version control systems is typically required. Exceptional communication, collaboration, and problem-solving skills help you work effectively with multidisciplinary teams and adapt story elements to gameplay needs. These skills are crucial for crafting engaging, cohesive narratives that integrate seamlessly with interactive experiences.

How do Technical Narrative Designers typically collaborate with game developers and writers during a project?

Technical Narrative Designers work closely with both game developers and narrative writers to bridge the gap between storytelling and game mechanics. They often translate narrative concepts into interactive experiences by implementing dialogue systems, branching storylines, and in-game events using scripting tools. Regular collaboration involves participating in cross-disciplinary meetings, iterating on narrative prototypes, and ensuring that the story integrates seamlessly with gameplay. This role requires strong communication skills to align creative vision with technical feasibility, making teamwork and adaptability essential.
More about Technical Narrative Designer jobs
Technical Designer

Technical Designer

ProbablyMonsters

Dallas, TX โ€ข On-site

$77K - $108K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 22 days ago


Job description

THE ROLE:

ProbablyMonstersis looking for a Technical Designer. You will be responsible for implementing, iterating on and supporting key combat and narrative game systems.

WHO YOU ARE:

  • You have experience shipping games as a tech, systems, or gameplay designer. You have opinions on what works and what does not based on your experiences and have drawn positive conclusions from success and failure alike.
  • You know how to ship products and understand when it's time to focus on getting game systems over the finish line versus exploring new ideas.
  • You are open-minded and enjoy being challenged with what you might consider good enough. You believe the "gold standard" is just a temporary example until something better comes along, and a better solution can come from anyone, at any time, and not just your design team.
  • You are relentless in your pursuit of making fun, creative game experiences for everyone who plays your games, but you will temper it with realistic expectations of work-life balance as a role model to your peers.
  • You are an excellent communicator capable of receiving and providing feedback professionally. You understand the power of your words and use them to hold yourself and everyone else accountable, while doing it in a respectful way.
  • You have an insatiable curiosity. You understand that learning is a life-long process and are open to understanding new perspectives and ways to develop games.

WHAT YOU WILL DO:

  • Work with the senior combat designer to implement and balance AI enemy behaviors, state trees and enemy types into the game.
  • Along with AI enemies, you are capable of designing and implementing player abilities, skills and other player-focused combat systems.
  • You understand the functional needs of the narrative team and will support them through systems implementation, blueprint creation and reviewing their technical work for game submission.
  • Write gameplay design documents as needed and work alongside peers in other departments to see your designs implemented into the game. Collaborate cross-departmentally to see your designs implemented according to a shared vision and the game's direction

QUALIFICATIONS:

  • 2+ years of experience as a technical, combat or systems designer.
  • Expertise with Unreal 5 Blueprints and GAS, along with scripting experience.
  • Strong documentation skills and the ability to convey technical systems for implementation.
  • Self-driven with excellent time management and communication skills.
  • Experience working on at least one multi-platform AA or AAA game.
  • Experience designing for multiplayer games and systems.
  • Knowledgeable in C++ would be a bonus.
  • Must already live near Dallas, TX, or be willing to relocate.

About ProbablyMonsters

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is afull-time, benefits-eligible, exempt (salaried)position.
  • The full salary range for this position is $77,000 - $108,000 per year. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.
Employment Type: Full-Time