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Technical Game Designer Jobs in Michigan (NOW HIRING)

Execute Technical and Design Review with Tier1/2 and internal stakeholders to ensure that the ... Experience in defining and designing large complex embedded networked computer systems including ...

We are looking for technology game changers to lead Stellantis into a fundamental transformation ... Support convergence & application of product technical policy, in accordance with international ...

Gameroom - partner with the Technical Manager to keep games and restaurant equipment in top ... CEC offers a competitive benefits package designed to support employees nationwide. All employees ...

Collaboration with hardware designers to develop a Hardware Software Interface Specification ... Strong demonstrated technical leadership skills. * Basic understanding of the V-model development ...

Gameroom - partner with the Technical Manager to keep games and restaurant equipment in top ... CEC offers a competitive benefits package designed to support employees nationwide. All employees ...

We are looking for technological game changers to lead Stellantis into a fundamental transformation ... Collaboration with hardware designers to develop a Hardware Software Interface Specification

Gameroom - partner with the Technical Manager to keep games and restaurant equipment in top ... CEC offers a competitive benefits package designed to support employees nationwide. All employees ...

Execute Technical and Design Review with Tier1/2 and internal stakeholders to ensure that the ... Experience in defining and designing large complex embedded networked computer systems including ...

Gameroom - partner with the Technical Manager to keep games and restaurant equipment in top ... CEC offers a competitive benefits package designed to support employees nationwide. All employees ...

... product designs to the appropriate technical specialist. Assists in the development of design ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Showing results 41-60

Technical Game Designer information

See Michigan salary details

$30.9K

$70K

$109.8K

How much do technical game designer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for technical game designer in Michigan is $69,958.00, according to ZipRecruiter salary data. Most workers in this role earn between $56,700.00 and $80,200.00 per year, depending on experience, location, and employer.

What is a technical game designer?

A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.

What are the typical daily responsibilities of a technical game designer?

A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

What are the key skills and qualifications needed to thrive in the technical game designer position, and why are they important?

To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.

What are the most commonly searched types of Technical Game Designer jobs in Michigan?

The most popular types of Technical Game Designer jobs in Michigan are:

What are popular job titles related to Technical Game Designer jobs in Michigan?

For Technical Game Designer jobs in Michigan, the most frequently searched job titles are:

What job categories do people searching Technical Game Designer jobs in Michigan look for?

The top searched job categories for Technical Game Designer jobs in Michigan are:

Infographic showing various Technical Game Designer job openings in Michigan as of August 2026, with employment types broken down into 1% As Needed, 83% Full Time, 9% Part Time, 2% Temporary, 3% Contract, and 2% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $69,958 per year, or $33.6 per hour.

Network Specialist

Stellantis

Auburn Hills, MI • On-site

Full-time

Re-posted 20 days ago


Stellantis rating

7.5

Company rating: 7.5 out of 10

Based on 131 frontline employees who took The Breakroom Quiz

13th of 44 rated automakers


Job description

Senior Engineer with a background in advanced in-vehicle Network Communication protocols to deliver state-of-the-art EE platforms that will enable the Stellantis SW Strategy, optimize solutions, and allow Hardware evolution decoupled from Software with an Agile approach.
Responsibilities:
  • Define and own in-vehicle Network requirements and guidelines for implementation in electrical and electronics units on the new Stellantis platform.
  • Provide requirements to develop HW & low-level layers of SW based on a Service Oriented Architecture (SOA).
  • Release, Maintain and Update Automotive Ethernet, CAN and LIN communication guidelines.
  • Perform and assure network quality KPIs achievement: bus loading and timing analysis.
  • Execute Technical and Design Review with Tier1/2 and internal stakeholders to ensure that the component/system design is compliant with Stellantis guidelines.
  • Develop, maintain and update the technical specifications and the design rules related to the in-vehicle networking features.
  • Facilitate research, design, development, and engineering skill development for the team.
  • Relentlessly drive to early life cycle delivery through an agile approach.
  • Develop a culture of collaboration, diversity and inclusion.
  • Willing to take action and drive results.

Basic Qualifications:
  • A minimum of 5 years of industry experience in EE Architecture design or Electrical Engineering architecture roles.
  • Bachelor in Computer Engineering, Computer Science, or Electrical Engineering.
  • Experience in defining and designing large complex embedded networked computer systems including definition of system topologies, components, and interfaces.
  • Demonstrated experience in Network Communication Design: CAN, CAN-FD, Automotive Ethernet, LIN and LVDS in-vehicle protocols.
  • Experience implementing Automotive Ethernet based communication protocols: Quality of Service concept; Audio Video Bridging (AVB); Time Sensitive Networking (TSN); Socket Adaptor; Service Oriented approach (SOME/IP); TCP/UDP; MQTT.
  • Knowledge of Automotive Ethernet VLAN configuration, Time Synchronization mechanisms, Wake-Up/Sleep coordination, ARXML export. Knowledge of CAN protocol, variants (CAN and CAN-FD), related network release documents (ARXML and DBC files) and network configurations guidelines (number of ECUs and length of networks, wake-up requirements using NMF or on traffic, etc.)
  • Knowledge of LIN protocol and related network release documents (LDF and NCF files).
  • Good knowledge on off-board communication protocols (WiFi, 4G/5G, V2X connectivity).
  • Proven success in building game-changing products in the automotive industry.
  • Management experience in ideating and creating intellectual property.
  • Experience to establish a professional network within the ecosystem of automotive suppliers, and technology companies such as: Computer system technology companies; International Standard Committees (ISO, IEEE), Semiconductor vendors; Start-up companies.
  • Strong systems thinker.
  • Fluency in English is required, any other European language is an advantage.

Preferred Qualifications:
  • Master or PHD in Computer Engineering, Computer Science, or Electrical Engineering.
  • Designed EE platforms or components for Service Oriented Architectures (SOA).
  • Track record experience with the design and requirements of the following complex automotive domains: ADAS/AD; Body; Cockpit; Connectivity, Powertrain and Power Distribution.
  • Experience using networking tools such as CANalyzer, CANoe, PREEvision.
  • AUTOSAR process/tools know-how and application experience.
  • Knowledge of AUTOSAR communication Basic SW modules
  • 3+ years of experience in EE Systems or EE Architecture R&D.
  • Exhibits excellent, clear, and detail-oriented written and verbal communications on highly complex topics.
  • Stellantis EE Architecture roadmap.

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