1

Technical Artist Jobs in Nevada (NOW HIRING)

Senior Technical Artist

Las Vegas, NV

$116K - $139K/yr

The Senior Technical Artist fits in between the technical team and the art team, enabling the highest quality artwork to be implemented in games, while ensuring all technical requirements including ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

The Senior Technical Artist fits in between the technical team and the art team, enabling the highest quality artwork to be implemented in games, while ensuring all technical requirements including ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling the highest quality of artwork to be implemented into our games while ensuring technical requirements ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling the highest quality of artwork to be implemented into our games while ensuring technical requirements ...

Technical Artist III

Las Vegas, NV · On-site

$85 - $110/hr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling the highest quality of artwork to be implemented into our games while ensuring technical requirements ...

Senior Technical Artist

Las Vegas, NV · On-site

$110 - $130/hr

Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform. * Collaborate with artists and engineers to implement assets effectively, facilitate ...

Demonstrate proficiency in technical art applications. * Experience in Spine and 3D and Ai ... arts, software engineering, game design, audio engineering, and quality assurance. We work in a ...

Demonstrate proficiency in technical art applications. Experience in Spine and 3D and Ai ... arts, software engineering, game design, audio engineering, and quality assurance. We work in a ...

UFC ® is the world's premier mixed martial arts organization (MMA), with more than 700 million ... The Technical Producer also supports live and pre-recorded productions at Meta Apex, UFC ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a collaborative and holistic approach to game development that pushes the boundaries of casino gaming ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a collaborative and holistic approach to game development that pushes the boundaries of casino gaming ...

Animator IV

Reno, NV · On-site

$117 - $145/hr

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a collaborative and holistic approach to game development that pushes the boundaries of casino gaming ...

next page

Showing results 1-20

Technical Artist information

See Nevada salary details

$97.2K

$141.3K

$156.3K

How much do technical artist jobs pay per year?

As of Sep 6, 2026, the average yearly pay for technical artist in Nevada is $141,253.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,300.00 and $154,800.00 per year, depending on experience, location, and employer.

What is a technical artist?

A Technical Artist is a professional who acts as a bridge between artists and programmers in the video game or digital content creation industries. They ensure that art assets can be easily integrated into a game engine without sacrificing either visual quality or performance. Technical Artists often create tools, optimize workflows, and solve technical problems related to graphics, shaders, and visual effects. Their role is crucial in streamlining the production pipeline and enabling both creative and technical teams to collaborate effectively.

What is a technical artist?

A technical artist works in the video game industry. In this career, you take the art created by the animation team and make sure that it runs within the technical parameters of the video game and hardware. You may develop or use special shading tools to make certain that the animation looks realistic in different settings within the game. The diverse duties of a technical artist require both creativity and technical skills.

What are the key skills and qualifications needed to thrive as a technical artist, and why are they important?

To thrive as a Technical Artist, you need a blend of artistic ability, 3D modeling, and scripting skills, often supported by a degree in computer graphics, game design, or a related field. Familiarity with industry-standard tools such as Maya, 3ds Max, Unreal Engine, Unity, and scripting languages like Python or MEL is typically required. Strong problem-solving, communication, and collaboration skills help Technical Artists bridge the gap between artists and programmers. These competencies ensure efficient workflows, high-quality visual assets, and smooth integration of art and technology in creative projects.

How do technical artists typically collaborate with both artists and engineers on a game development team?

Technical Artists act as a crucial bridge between the art and engineering teams. They translate artistic vision into technically feasible assets by optimizing models, creating efficient shaders, and developing tools that streamline workflows. Daily, they may troubleshoot asset integration issues, advise artists on best practices for performance, and work with engineers to ensure compatibility with the game engine. This collaborative approach ensures that visuals are both high-quality and optimized for real-time performance.

What is the difference between Technical Artist vs 3D Artist?

AspectTechnical Artist3D Artist
Required SkillsProgramming, scripting, shader development, technical problem-solvingModeling, texturing, sculpting, artistic creativity
Work EnvironmentCollaborates with artists and programmers in game/animation studiosFocuses on creating visual assets, often in art or game development teams
Common Industry UsageUsed in game development, animation, and VFX industriesPrimarily in game design, animation, and visual effects

The main difference between a Technical Artist and a 3D Artist lies in their focus areas. Technical Artists combine artistic skills with technical expertise to bridge the gap between art and programming, ensuring assets are optimized and functional. 3D Artists concentrate on creating high-quality visual assets through modeling and texturing. Both roles are essential in creative industries, but they serve different purposes within a project.

How much do technical artists earn?

Technical artists typically earn between $60,000 and $120,000 annually, depending on experience, location, and industry. Senior technical artists with specialized skills in scripting, shading, and tools development tend to earn higher salaries, especially in large studios or tech hubs.

How to get a job as a technical artist?

To become a technical artist, develop strong skills in 3D modeling, scripting, and visual effects, and gain experience with industry tools like Maya, Houdini, or Unreal Engine. Building a portfolio that demonstrates your ability to bridge art and technology is essential, along with a solid understanding of programming languages such as Python or C++. Relevant education, such as a degree in computer graphics or a related field, and networking within the industry can also improve your chances of securing a position.

What are the most commonly searched types of Technical Artist jobs in Nevada?

The most popular types of Technical Artist jobs in Nevada are:

What are popular job titles related to Technical Artist jobs in Nevada?

For Technical Artist jobs in Nevada, the most frequently searched job titles are:

What cities in Nevada are hiring for Technical Artist jobs?

Cities in Nevada with the most Technical Artist job openings:

What are popular job titles related to Technical Artist jobs in NV?

For Technical Artist jobs in NV, the most frequently searched job titles are:

Infographic showing various Technical Artist job openings in Nevada as of August 2026, with employment types broken down into 1% As Needed, 91% Full Time, 5% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $141,253 per year, or $67.9 per hour.

$116K - $139K/yr

Full-time

Medical, Retirement, PTO

Re-posted 29 days ago


Job description

Konami Gaming is looking for a Senior Technical Artist to join our team!

This onsite position is responsible for blending artistic expertise and technical ability, creating visually stimulating content that will enhance game play and showcase original experiences to a wide player audience. The Senior Technical Artist fits in between the technical team and the art team, enabling the highest quality artwork to be implemented in games, while ensuring all technical requirements including overall game size and performance are met. Working collaboratively with game teams, the Senior Technical Artist strives to provide improvements for tools, workflows and process within a Unity based development environment. This role will guide artists not experienced in the Unity in developing art optimally for the platform and will support other Technical Artists in building their Unity knowledge and experience.

What you'll be doing:

  • Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform.
  • Collaborate with artists and engineers to implement assets effectively, facilitate communication, and build working relationships.
  • Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create visually stunning work more effectively.
  • Prepare data for game integration with fidelity to the artistic vision and within the platform's technical limits.
  • Align each game's asset creation with the functional specification/graphic proposal.
  • Create graphic data focusing on visual reinforcement of game rules and game flow.
  • Applies cost effective, effort-maximizing techniques and tools.
  • Produce particles, shaders and other VFX for Unity applications.
  • Efficiently solve problems, communicate, and educate other team members as needed.
  • Proactively self-trains to remain at the forefront of Unity engine technology.
  • Help build rapid prototypes of experimental features using Unity 3D.
  • Iterate on Unity 3D scene implementation to finalize product and other creative requirements.
  • Analyzes Konami and competitor products and field performance from a player's perspective to find industry trends, consider players in art design, and discern which art approaches are most effective to appeal to gamblers. This includes:
    • Attending field research trips to casinos monthly or as required. Researching via online methods (e.g., YouTube) to build familiarity with the industry.
    • Attends and provides input on follow-up team analysis discussions.
    • Attending G2E and other tradeshows or conferences as required.
  • Performs other related duties as assigned.

Konami Offers

Competitive Wages

Great 401(k) plan with company match

Comprehensive health benefits package

Generous Company paid Holidays and Paid Time Off (PTO)

Tuition reimbursement program

About Konami Gaming, Inc.:

For Players. For Operators. For Each Other.

Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.

A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.

What we'll want you to have:

  • Bachelor's degree in Graphics, Game Development, or related field; or equivalent experience.
  • Master's degree and art-related certifications or awards desirable.
  • 8+ years of related experience and/or training.
  • 4+ years of experience working with cross functional development teams creating multimedia-rich games, ideally slots.
  • 2+ years of experience in game production as a game artist or engineer.
  • 2+ years of experience developing and maintaining tools and writing scripts within the Unity development environment.
  • Ability to communicate professionally and efficiently, both verbal and written with all levels of the business.
  • Must be able to obtain and maintain Gaming licensure(s).
  • Accountable for developing and maintaining art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently.
  • Profiling and performance optimization of applications will be required.
  • Strong ability to problem-solve and help guide development of slot titles from concept to launch.
  • Understanding of interactive game art standards (UI/UX design and appeal).
  • 2+ years of experience with C# and use of the Unity Engine professionally.
  • Experience with C++, C# and Unity-based slot development.
  • Demonstrated experience in producing particles, shaders and other visual effects for Unity applications.
  • Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering.
  • Significant experience using the MS Office suite including Excel is required.

Additional Requirements:

  • Minimal travel necessary. 0-10%, or as business requires. Employee must be flexible to the travel needs of the business. Must possess a valid driver's license.

Work Environment:

  • Full-time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required.
  • Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time. Extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business-related purpose.
  • Ability to work effectively and efficiently in a high-stress, fast-paced, and high-pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co-workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.
  • Position shall work primarily in a smoke free office environment. The noise level is low to moderate. Position shall maintain a cubicle or office in close proximity to other cubicles and offices.
  • Position must attend monthly Field Research trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.

Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.

If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702-616-1400 and let us know the nature of your request and your contact information.