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System Programmer Jobs in Washington (NOW HIRING)

System Engineer 2

Annapolis, MD ยท On-site

$197K - $227K/yr

The System Engineer will analyze user's requirements, concept of operations documents, and provide high level system architectures to develop system requirements specifications. Analyzes system ...

Our capabilities are focused on software engineering, cybersecurity, system engineering and IT services. Providing these services, Synergy ECP, has earned a client list that includes numerous Fortune ...

Our capabilities are focused on software engineering, cybersecurity, system engineering and IT services. Providing these services, Synergy ECP, has earned a client list that includes numerous Fortune ...

System Engineer 3

Annapolis, MD ยท On-site

$108 - $132/hr

We are looking for a Systems Engineer who analyzes user's requirements, concept of operations documents, and high level system architectures to develop system requirements specifications, analyzes ...

New

System Engineer 1

Annapolis, MD ยท On-site

$73K - $109K/yr

The System Engineer applies systems engineering principles throughout the systems life cycle phases: Concept, Development, Production, Utilization, Support, and Retirement. You will interact with the ...

Summary CTC Group is seeking System Engineers , to analyze user's requirements, concept of operations documents, and high level system architectures to develop system requirements specifications and ...

The Systems Engineer will maintain the integrity, performance, and security of complex client/server environments while collaborating with a team to troubleshoot and resolve issues. Responsibilities ...

System Engineer

Columbia, MD ยท On-site

$160K - $182K/yr

System Engineer -- Microsoft Identity Manager (MIM) Administrator Columbia, MD | Full Time | TS/SCI with Full-Scope Polygraph Required Position: System Engineer, Level 2 -- MIM Administrator (SE2 ...

System Engineer Job Category: Engineering Time Type: Full time Minimum Clearance Required to Start: TS/SCI Employee Type: Regular Percentage of Travel Required: Up to 10% Type of Travel: Local ...

Showing results 41-60

System Programmer information

See Washington salary details

$19

$56

$92

How much do system programmer jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for system programmer in Washington is $56.34, according to ZipRecruiter salary data. Most workers in this role earn between $40.82 and $70.53 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a system programmer, and why are they important?

To thrive as a System Programmer, you need strong proficiency in low-level programming languages (such as C or Assembly), operating system concepts, and a relevant computer science degree or equivalent experience. Familiarity with development tools, version control systems like Git, and knowledge of platforms such as Unix/Linux are commonly required, along with certifications like Red Hat Certified Engineer (RHCE) as a plus. Analytical thinking, problem-solving abilities, and attention to detail help system programmers excel in troubleshooting and optimizing complex systems. These skills are crucial for ensuring robust, efficient, and secure computing environments that support organizational operations.

Do system programmers get paid well?

System programmers typically earn competitive salaries due to their specialized skills in operating systems, hardware interfaces, and low-level programming. Compensation varies based on experience, location, and certifications, but overall, the role is considered well-paying within the tech industry.

What is a system programmer?

System programmers are specialized software engineers who design, develop, and maintain system-level software, such as operating systems, device drivers, and utilities. Their work involves writing low-level code that manages hardware resources and ensures the efficient operation of computer systems. System programmers often work closely with hardware engineers to optimize performance and troubleshoot issues at the core of computing environments. They need strong programming skills in languages like C, C++, and Assembly, as well as a deep understanding of computer architecture.

How do system programmers typically collaborate with hardware and software teams during a project?

System programmers often work closely with both hardware engineers and software developers to ensure the smooth integration of operating systems, drivers, and other low-level components. They may participate in cross-functional meetings to align on system requirements, troubleshoot compatibility issues, and optimize performance. Clear communication and documentation are key, as system programmers frequently translate technical hardware specifications into efficient, reliable code. This collaborative approach helps ensure that new features or updates work seamlessly across the entire system.

Is system programming in demand?

System programming remains in demand as it involves developing and maintaining operating systems, device drivers, and embedded systems, which are essential for many industries. Professionals with skills in C, C++, and knowledge of hardware interfaces are particularly sought after, especially in technology, manufacturing, and cybersecurity sectors.
What job categories do people searching System Programmer jobs in Washington look for? The top searched job categories for System Programmer jobs in Washington are:
What cities in Washington are hiring for System Programmer jobs? Cities in Washington with the most System Programmer job openings:
What are popular job titles related to System Programmer jobs in WA? For System Programmer jobs in WA, the most frequently searched job titles are:
Infographic showing various System Programmer job openings in Washington as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 14% Part Time, and 4% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $117,190 per year, or $56.3 per hour.

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Re-posted 3 days ago


Job description

Description

Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software?

Do you enjoy shaping runtime architecture, improving performance, mentoring engineers, and turning difficult technical problems into reliable systems?

If so, we're looking for someone like you to join our team at APL.

We are seeking a senior game systems programmer to help us advance interactive 3D training and simulation capabilities for vital national security challenges. You'll join a multidisciplinary team moving ambitious ideas from early designs to robust game-engine-based capabilities. This is an opportunity to bring game-industry systems programming, engine architecture, and system performance into an environment focused on public service and long-term mission impact.

As a Senior Game Systems Programmer...
  • Your primary responsibility will be to architect, develop, test, and improve real-time software systems that support simulation, interactive 3D visualization, scenario execution, and training.
  • You will provide technical leadership for performance-sensitive C++ software involving engine systems, physics models, runtime architecture, distributed simulation, data flow, networking, interaction, or visualization.
  • You will define and evolve foundational systems such as state management, resource loading, streaming, serialization, platform abstraction, scenario control, synchronization, messaging, simulation execution, or data pipelines.
  • You will integrate game engines, custom software frameworks, physics models, simulation components, rendering systems, data sources, hardware interfaces, and external tools into reliable interactive capabilities.
  • You will profile, debug, and improve complex software systems across CPU, GPU, memory, networking, storage, latency, throughput, load time, and real-time frame-budget constraints.
  • You will mentor engineers, guide architecture and code reviews, communicate technical tradeoffs, and help the team build software that is performant, maintainable, testable, and usable.

Qualifications

You meet our minimum qualifications for the job if you...

  • Have a bachelor's degree in computer science, software engineering, computer engineering, game development, physics, mathematics, or a related field, or equivalent professional experience.
  • Have 8+ years of professional software development experience in game-engine systems, real-time simulation, visualization, interactive tools, engine development, graphics, distributed systems, robotics, extended reality, or related performance-sensitive software.
  • Have significant experience developing clear and maintainable, high-performance C++ software for real-time, interactive, simulation, engine, or other performance-sensitive applications.
  • Have experience designing software architectures for complex technical systems such as game engines, simulation systems, distributed applications, visualization platforms, interactive tools, robotics systems, or other real-time software platforms.
  • Have deep experience in one or more systems programming areas such as memory management, multithreading, job systems, streaming, serialization, networking, platform abstraction, resource management, rendering integration, physics integration, tools, build systems, data pipelines, or large-scale C++ architecture.
  • Have experience leading technical efforts, mentoring engineers, reviewing designs, communicating technical tradeoffs, and helping teams converge on practical, maintainable solutions.
  • Are willing and able to travel occasionally for meetings, demonstrations, integration events, or partner engagements.
  • Are able to obtai Interim Secret level security clearance by your start date and can ultimately obtain Secret level clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship.

You'll go above and beyond our minimum requirements if you...

  • Have senior or staff-level experience as a systems programmer, engine programmer, platform programmer, rendering programmer, tools programmer, physics programmer, networking programmer, or core technology programmer in the game industry.
  • Have experience with Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine technology.
  • Have experience with physics modeling, distributed simulation, multiplayer networking, state synchronization, deterministic simulation, scenario systems, terrain systems, geospatial visualization, or simulation-based training systems.
  • Have experience modernizing, refactoring, stabilizing, or extending large C++ systems while supporting active users, prototypes, interactive systems, or mission operations.
  • Have experience building tools, asset pipelines, debugging utilities, automated tests, build systems, or workflows used by engineers, analysts, designers, artists, or other technical users.
  • Hold an active Secret.

About Us

Why Work at APL?

The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates.

At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities athttps://www.jhuapl.edu/careers.

All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law.APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contactAccessibility@jhuapl.edu.

The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis.


Minimum Rate
$105,000 Annually
Maximum Rate
$290,000 Annually