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Summer Freelance Surface Pattern Design Jobs (NOW HIRING)

Design and build Jinba's design system: components, tokens, patterns, and documentation * Own UI/UX for core product surfaces, from concept through implementation * Create motion design that guides ...

Senior Design Engineer

San Francisco, CA · On-site

$205K - $238K/yr

  • Medical

... surfaces. * Identify and reduce design/code drift across our existing component libraries, legacy UI patterns, and evolving Figma system. * Establish patterns, conventions, and guardrails that ...

Showing results 41-60

Summer Freelance Surface Pattern Design information

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$14

$47

$132

How much do summer freelance surface pattern design jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for summer freelance surface pattern design in the United States is $47.71, according to ZipRecruiter salary data. Most workers in this role earn between $24.28 and $61.78 per hour, depending on experience, location, and employer.

What is the difference between Summer Freelance Surface Pattern Design vs Summer Freelance Graphic Design?

AspectSummer Freelance Surface Pattern DesignSummer Freelance Graphic Design
CredentialsPortfolio, design skills, possibly relevant coursesPortfolio, design skills, possibly relevant courses
Work EnvironmentFreelance, remote, client-based projectsFreelance, remote, client-based projects
Industry UsageTextile, home decor, fashion, product packagingAdvertising, branding, digital media, print
Search & ComparisonOften compared for design specialization and industry focusMore general, broader design scope

Summer Freelance Surface Pattern Design focuses on creating repeating patterns for textiles and products, emphasizing surface decoration. In contrast, Summer Freelance Graphic Design covers a wider range of visual communication, including branding and digital media. Both roles require strong design skills and portfolios but serve different industry needs and client projects.

More about Summer Freelance Surface Pattern Design jobs

What cities are hiring for Summer Freelance Surface Pattern Design jobs?

Cities with the most Summer Freelance Surface Pattern Design job openings:

What states have the most Summer Freelance Surface Pattern Design jobs?

States with the most job openings for Summer Freelance Surface Pattern Design jobs include:

What job categories do people searching Summer Freelance Surface Pattern Design jobs look for?

The top searched job categories for Summer Freelance Surface Pattern Design jobs are:

Infographic showing various Summer Freelance Surface Pattern Design job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 7% Part Time, and 4% Contract. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $99,230 per year, or $47.7 per hour.

Freelance User Experience Designer - Remote

Brella Productions

Remote

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

FREELANCE USER EXPERIENCE DESIGNER-REMOTE
Brella Productions ( www.brella.com ) a full service digital production company located in Evanston, IL. is seeking Freelance UX Designers to work with our Development department. As a freelance UX Designer you will take on the role of creating the product's logic. It's a process of deeply understanding the needs and objectives to design a system that offers both utility and value to the end user.
IN DEPTH SUMMARY
UX design skillset and expertise encompasses theories from a number of disciplines such as user interface design, usability, client-side development, research, information architecture, and Human Computer Interaction; spanning the entire user journey within a given product experience while also adhering to brand, design and accessibility standards.
UX REQUIREMENTS
  • Ethnography and discovery user goals, motivations, and work patterns
  • Requirement Analysis ability to deduce necessary information to develop scale of technical & functional expectations through conducting stakeholder and user interviews
  • Visual Communication be able to visually express hierarchy, grouping, and workflows for applications
  • Participatory Design inclusive of all users by aligning with WCAG guidelines (ex: how to design for accessibility, accommodating the needs of people with color-deficient vision and low vision)
  • Interaction Design translating information architecture into functional UI components, accounting for communication between interface elements, steps to complete tasks, animations, states, and nudges
  • Mastery of information design and ability to clearly express complex information
  • Information Architecture organizing user goals, responsibilities, and expectations within a product to reflect a navigable architecture/flow of potential pages, content, sections, & widgets intended to be suitable for creation and experience within a digital environment
  • Knowledge of principles of cognitive psychology & human computer interaction
  • User Interface Design component-level interaction principles and concepts, graphic user interface (GUI) screen layout and composition
  • Responsive Design understanding of bit-depth, pixel-density, and resolution issues. Scalable UI across multitude of devices and display sizes
  • Research techniques high-level market research for conducting & gathering user data
  • Product design or product-level interaction principles and concepts
  • Provide iconic representations of objects and actions, as well as other graphic elements
  • Able to present &/or question use-case scenarios for specific tasks, may help direct the work of others

TECHNICAL REQUIREMENTS
  • Understanding of basic programming principles, tools, and technologies
  • Understanding of software and hardware development processes specification, coding, and testing
  • Basic understanding of client-side development competent skill with HTML & CSS, high-level familiarity with JavaScript
  • GUI development principles, tools, and technologies
  • Rapid Prototyping InVision, Anima App, Flinto, Sketch, Adobe XD
  • Understands necessary steps to facilitate deliverables for production
  • Defines UI design choices by use case, purpose & data-driven approaches design for consistency with standards rather than creative expression
  • Work very closely with developers on a daily basis to continue assessing application requirements
  • Database principles, tools, and technologies *bonus

TEAM PLAYER REQUIREMENTS
  • Bachelor's Degree in Graphic Design with a minor in Information Technology
  • 2+ Years of UX, Web, or Product Design experience
  • Works well in teams, ability to compromise, take criticism, and produces optimal revising skills based on feedback
  • Solution-oriented & maintains user advocacy throughout product journey