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Spatial Ecologist Jobs (NOW HIRING)

Senior Software Engineer

New York, NY ยท On-site

$120K - $150K/yr

Build interactive spatial and 3D visualization tools using modern web technologies. * Collaborate with computational ecologists, designers, and researchers to translate models, methods, and ...

Post Doctoral Associate

Burlington, VT ยท Hybrid

$49K - $66K/yr

Strong background in field-based ecology and ecological modeling. * Experience in molecular techniques for pathogen detection, particularly PCR-based methods. * Familiarity with spatial analysis and ...

2026 Internship Program

Pittsburgh, PA ยท On-site

$16.25 - $21/hr

Environmental Sciences: Includes candidates for a degree in geology, biology, ecology ... Includes candidates with focused study and practical experience in spatial data analysis (e.g ...

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Spatial Ecologist information

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$29K

$62.4K

$82K

How much do spatial ecologist jobs pay per year?

As of Jul 2, 2026, the average yearly pay for spatial ecologist in the United States is $62,415.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,000.00 and $69,000.00 per year, depending on experience, location, and employer.

What does a typical workday look like for a Spatial Ecologist, and how do they interact with other professionals?

A Spatial Ecologist's typical day often involves a mix of fieldwork to collect ecological data, followed by desk-based tasks such as analyzing geographic datasets, creating maps, and interpreting spatial trends using GIS software. They regularly collaborate with conservation biologists, land managers, and data scientists to share findings and integrate spatial data into broader environmental projects. Team meetings, report writing, and presentations to stakeholders or governmental agencies are also common. This role offers a dynamic balance between independent work and interdisciplinary collaboration, which is vital for addressing complex ecological questions.

What are the key skills and qualifications needed to thrive in the Spatial Ecologist position, and why are they important?

To thrive as a Spatial Ecologist, you need a solid background in ecology, spatial analysis, and geographic information systems (GIS), usually supported by a relevant degree such as environmental science or ecology. Proficiency with GIS software (like ArcGIS or QGIS), remote sensing tools, and statistical programs (such as R or Python) is essential, and professional certifications in GIS can be advantageous. Strong analytical thinking, attention to detail, collaboration skills, and clear communication set top candidates apart. These combined skills are crucial for effectively studying environmental patterns, managing ecological data, and informing conservation or land-use decisions.

What does a Spatial Ecologist do?

A Spatial Ecologist studies the relationships between organisms and their environments using spatial data and geographic information systems (GIS). They analyze ecological patterns, habitat distributions, and environmental changes to inform conservation efforts, land management, and policy decisions. Their work involves remote sensing, statistical modeling, and field research to understand how ecosystems function across different scales.

More about Spatial Ecologist jobs
What cities are hiring for Spatial Ecologist jobs? Cities with the most Spatial Ecologist job openings:
What are the most commonly searched types of Spatial Ecologist jobs? The most popular types of Spatial Ecologist jobs are:
What states have the most Spatial Ecologist jobs? States with the most job openings for Spatial Ecologist jobs include:
Infographic showing various Spatial Ecologist job openings in the United States as of June 2026, with employment types broken down into 2% Internship, 84% Full Time, 7% Part Time, 5% Temporary, and 2% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $62,415 per year, or $30 per hour.
Senior Software Engineer

Senior Software Engineer

Oxman

New York, NY โ€ข On-site

$120K - $150K/yr

Full-time

Posted 6 days ago


Job description

OXMAN
OXMAN is a nature-based research and design company based in Manhattan. We incubate ventures and technologies that reimagine the relationship between humanity and the natural world. Working across disciplines-from architecture and ecology to computation and materials science-we develop nature-centric solutions to critical environmental challenges.
EDEN
EDEN is a digital design environment for the engineering and design of ecosystems-modeling the flows, relationships, and processes that sustain ecosystems, while bridging ecology and technology to enable the creation of resilient landscapes. We develop tools that quantify how landscapes can be engineered toward specific performance goals-cooling cities, filtering water, sequestering carbon, protecting key species-then use those tools to guide the design of ecologically active sites.
EDEN operates as both a design and innovation practice and an emerging software product. Today, our work spans strategic partnerships with developers, project-based design and analytics engagements, and the development of a software platform that packages our internal tools for broader use across the architecture, landscape architecture, and development industries.
Role Overview
We are seeking an enthusiastic and innovation-driven Senior Software Engineer to support our Eden Technologies-comprising design optimization, generative tools, environmental simulation, and ecosystem behavior models-into an integrated software platform. This role offers a unique opportunity to develop innovative technologies and visually compelling software that supports the digital design of architectural and urban projects optimized for ecosystem services.
Join us to redefine how design and technology can coexist with and enhance the natural world.
Please provide a cover letter and portfolio if available.
Key Responsibilities
  • Architect and develop full-stack web applications integrating environmental simulation and generative design tools.
  • Build interactive spatial and 3D visualization tools using modern web technologies.
  • Collaborate with computational ecologists, designers, and researchers to translate models, methods, and visualizations into production software.
  • Integrate geospatial datasets and environmental models into scalable software systems.
  • Contribute to engineering best practices including testing, CI/CD pipelines, and code review standards.
  • Contribute to platform architecture and modular system design.
  • Produce technical documentation supporting maintainability and scalability.

Key Goals & Outcomes
  • Develop and scale Eden Technologies into an integrated software platform supporting architectural and urban design projects
  • Build visually compelling full-stack applications that combine generative design, environmental simulation, and spatial visualization
  • Create interactive 3D and geospatial tools that help designers evaluate ecosystem services and ecological outcomes
  • Translate computational ecology research, environmental models, and design methods into usable production software
  • Support the digital design of Nature-centric built environments through optimization, simulation, and data-driven workflows
  • Improve platform maintainability, scalability, and extensibility through modular architecture and clear documentation
  • Establish and uphold engineering best practices across testing, CI/CD, code review, and collaborative development
  • Enable multidisciplinary collaboration between software engineers, computational ecologists, designers, architects, and researchers
  • Help advance OXMAN's vision of integrating human-made and Nature-grown systems through design technology
  • Deliver software that supports complex decision-making for architectural, urban, and ecological design contexts

Required Experience
  • 5+ years building production web applications using React or Vue.
  • Expert proficiency in JavaScript, TypeScript, and Python, lower level languages like C++ or .NET is a plus.
  • Ability to communicate design concepts through diagrams or wireframes.
  • Experience with web-based 3D rendering (e.g., Three.js) or real-time graphics tools (Unity/Unreal).
  • Ability to build Object-Orientated class structure in code-base.
  • Familiarity with 3D applications such as Rhino, Blender or Houdini.
  • Ability to work collaboratively in multidisciplinary teams.
  • Strong problem-solving skills, enthusiasm, and creativity to approach complex software development challenges.

Preferred Experience
  • Background in architecture or urban planning with expertise in computational methods (generative design, simulation, optimization, and environmental modeling).
  • Experience analyzing scientific and spatial datasets, specifically utilizing GIS and remote sensing data.
  • Strong communication skills with a proven ability to convey complex technical concepts to non-technical stakeholders.

Technical Skills
  • Full-stack web application development with React or Vue
  • Expert proficiency in JavaScript, TypeScript, and Python
  • Experience with lower-level languages such as C++ or .NET preferred
  • Web-based 3D rendering and real-time graphics experience, including tools such as Three.js, Unity, or Unreal
  • Interactive spatial and 3D visualization development
  • Generative design, design optimization, environmental simulation, and ecosystem behavior modeling
  • Integration of geospatial datasets, GIS data, remote sensing data, and environmental models into scalable software systems
  • Object-oriented programming and class-based code architecture
  • Familiarity with 3D design and modeling applications such as Rhino, Blender, or Houdini
  • Ability to create diagrams, wireframes, and other visual tools to communicate design concepts
  • Platform architecture and modular system design
  • Software engineering best practices, including testing, CI/CD pipelines, code reviews, and technical documentation
  • Experience translating research models, computational methods, and visualizations into production-ready software

Essential Qualities
  • Comfortable working in a highly interdisciplinary team across software engineering, design, architecture, ecology, research, and technology
  • Self-motivated and able to drive complex technical work with a high degree of ownership
  • Curious, exploratory, and eager to engage with unfamiliar domains, including environmental modeling, generative design, spatial data, and ecosystem services
  • Innovative thinker with enthusiasm for developing new tools, workflows, and software platforms
  • Strong collaborator who can translate ideas between technical and non-technical stakeholders
  • Creative problem-solver who can approach ambiguous software and research challenges with flexibility
  • Clear communicator who can explain complex technical concepts through discussion, diagrams, wireframes, documentation, or prototypes
  • Comfortable operating in a research-driven environment where methods, requirements, and product direction may evolve
  • Detail-oriented in building maintainable, scalable, and production-quality software
  • Mission-aligned with OXMAN's vision of integrating design, technology, and biology to support positive ecological outcomes