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Software Manager Jobs in Hudson, MA (NOW HIRING)

Experience: 3-5 years in software product management, with real ownership of a product or a substantial surface of one. Experience with B2B or B2B2C SaaS, operations or field-service software ...

About The Opportunity We're looking for a Project Manager, Software & Robotics to streamline our development, keep our engineering teams aligned, and drive execution. Reporting to the Senior Manager ...

Position Overview The Manager, Software Engineering leads the engineering team behind the Cost Engine. A core API and backend service that standardizes and serves healthcare procedure cost ...

Showing results 41-60

Software Manager information

See Hudson, MA salary details

$78.4K

$150.3K

$187.3K

How much do software manager jobs pay per year?

As of Sep 4, 2026, the average yearly pay for software manager in Hudson, MA is $150,289.00, according to ZipRecruiter salary data. Most workers in this role earn between $135,700.00 and $178,300.00 per year, depending on experience, location, and employer.

What is a software manager?

A software manager oversees the development, installation, and maintenance of new or upgraded software for an organization. As a software manager, you coordinate with staff to determine client needs and expectations, establish budget and timelines, and ensure that employees use the product correctly. You may also train company employees on how to utilize the software after it is installed and help troubleshoot problems that arise.

What does a software manager do?

A Software Manager oversees software development teams, ensuring projects are completed on time and meet quality standards. They coordinate between team members, manage resources, and communicate with stakeholders about progress and requirements. Additionally, they may be responsible for hiring, mentoring, and evaluating team performance. Their role bridges the gap between technical staff and upper management to align technology goals with business objectives.

What are the key skills and qualifications needed to thrive as a software manager, and why are they important?

To thrive as a Software Manager, you need a strong background in software development, project management, and leadership, often supported by a degree in computer science or a related field. Familiarity with Agile methodologies, version control systems like Git, and project management tools such as Jira is typically required. Exceptional communication, problem-solving, and team-building skills set outstanding managers apart in this role. These competencies are essential for delivering projects on time, fostering effective collaboration, and driving high-performing engineering teams.

How does a software manager typically balance hands-on technical work with leadership responsibilities?

Software Managers often juggle both technical and leadership duties, but the balance can vary depending on the organization and team size. In many cases, Software Managers spend a significant portion of their time on people management tasks such as mentoring team members, conducting code reviews, planning sprints, and facilitating communication between stakeholders. However, they may also remain involved in architectural decisions or critical technical challenges to stay connected with the team's work. Effective Software Managers prioritize delegating coding tasks to their team while focusing on enabling productivity, resolving blockers, and ensuring project alignment with business goals.

What is the difference between Software Manager vs Software Engineer?

AspectSoftware ManagerSoftware Engineer
Required CredentialsBachelor's or higher in CS or related field; management experienceBachelor's or higher in CS or related field; coding skills
Work EnvironmentOversees teams, manages projects, strategic planningDevelops software, writes code, tests applications
Employer & Industry UsageUsed in tech companies, startups, large enterprisesUsed across all tech sectors, startups, corporate IT

The main difference between a Software Manager and a Software Engineer lies in their roles. Software Managers focus on team leadership, project management, and strategic planning, while Software Engineers are primarily responsible for coding and developing software. Both roles require technical knowledge, but their responsibilities and work focus differ significantly.

What are the most commonly searched types of Software jobs in Hudson, MA?

The most popular types of Software jobs in Hudson, MA are:

What job categories do people searching Software Manager jobs in Hudson, MA look for?

The top searched job categories for Software Manager jobs in Hudson, MA are:

What cities near Hudson, MA are hiring for Software Manager jobs?

Cities near Hudson, MA with the most Software Manager job openings:

Infographic showing various Software Manager job openings in Hudson, MA as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 13% Part Time, and 2% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $150,289 per year, or $72.3 per hour.

Product Manager - Software

Bevi

Boston, MA • On-site

Full-time

Posted 13 days ago


Key responsibilities

  • Own the product end to end, including setting vision, turning strategy into actionable decisions, and managing the backlog.

  • Collaborate daily with engineers and designers, build the operating rhythm of the squad, and coordinate with other software teams.

  • Engage with partners, technicians, and internal teams through field visits and service ride-alongs to understand user needs and product performance.


Job description

Bevi builds smart water and beverage machines that have replaced billions of single-use bottles and cans. Behind that fleet sits the software our service partners, technicians, and internal teams use to see what every machine is doing and act on it. It is the connective tissue of the business and one of Bevi's clearest competitive advantages.

We're looking for a Product Manager to own it.

The vision is set. The near-term roadmap is committed and resourced. What we need is the person who drives that transformation and shapes it as it meets reality: the move from software that reports what happened to software that anticipates what's coming and makes the next action obvious. That work is well underway, the direction has leadership behind it, and the decisions that determine whether it succeeds are the ones you'll be making.

This is a single-product role by design. You will not be spread across a portfolio. You'll go deep on one platform, with a dedicated cross-functional squad behind you, and you'll be the person who decides what gets built and why.

The work sits where physical and digital meet. Every screen you ship traces back to a machine in a building somewhere, a technician on a route, and a partner deciding where to send them next. 

What You'll Own

The product, end to end

  • Carry a set vision into execution, and evolve it as you learn. 
  • Turn strategy into decisions the squad can build against: clear problem statements, sharp scope, honest tradeoffs, specs your engineers and designers can act on without guessing.
  • Run the backlog with judgment. Say no often and explain it well.
  • Hold a shipping cadence that people can plan around, including the release and quality discipline that makes a cadence real.

The priorities and culture for your squad

  • Partner day to day with the engineers and designer dedicated to this product. 
  • Build the operating rhythm of the squad with your tech lead: how work gets sized, how decisions get recorded, how the team knows it's winning.
  • Coordinate across the other software squads when your work touches theirs.

Understanding of the people who use it

  • Get in front of partners, technicians, and internal teams regularly. Field visits and service ride-alongs are essential to understanding your product and users.
  • Work with Design and Research as genuine partners in discovery rather than as a downstream service.
  • Turn what you learn into a prioritized view of where the product is weakest, and bring evidence when you argue for it.

Data, and the discipline to use it

  • Define what good looks like and instrument it, so adoption and engagement are measured rather than asserted.
  • Build an experimentation practice on the product: form a hypothesis, ship a test, analyze the learnings, act on it.
  • Use fleet and behavioral data to find the friction users don't report, and to size opportunities before committing a quarter to them.

A platform other systems depend on

  • Shape how the platform exposes data and workflows to the systems our partners already run their businesses on.
  • Work with Engineering on the access, permission, and data-model decisions that make a partner-facing platform safe to scale.
  • Bring a point of view on where connected insight, automation, and intelligence genuinely help someone do their job, and where they'd just add noise.
What You'll Bring
  • Experience: 3-5 years in software product management, with real ownership of a product or a substantial surface of one. Experience with B2B or B2B2C SaaS, operations or field-service software, marketplaces, or connected hardware and IoT is a strong signal.
  • Inheriting and evolving: You've picked up a strategy someone else set, made it your own, and improved it without restarting it.
  • Technical fluency: You can hold your own with engineers on system architecture, APIs, AI automations, and data pipelines. You don't need to code. You do need to understand how the pipes work and why a "small" ask sometimes isn't.
  • Execution: A track record of shipping in an agile environment. You break big ambitions into increments that deliver value on the way to the destination.
  • Analytical instinct: Comfortable in the data yourself. You can pull a number, question it, and build a case with it.
  • Experimentation: Hands-on experience running A/B tests or a structured experimentation practice, and the judgment to know when a test is worth the cost.
  • Design partnership: A strong eye for UX and a real working relationship with designers. Bonus if you've worked on a product that spans desktop and mobile.
  • Applied intelligence: Practical experience shipping AI-powered features that turn complex data into something a user can act on, and a habit of using AI tools to move faster in your own work.
  • Customer empathy: You seek out the people who use what you build, including the ones who are frustrated with it.
  • Communication: You can talk to an engineer, a technician, a partner, and an executive in the same week and be clear with all four.

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