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Software Engineer Video Game Intern Jobs in Springfield, MO

Security Sales Consultant

Springfield, MO · On-site

$100K - $150K/yr

... software, monitoring, and AI/video solutions), preparing and presenting proposals, and ensuring a smooth handoff to Engineering/Project Management and Operations for successful deployment and ongoing ...

Student Intern- School Based Location: Southwest MO Department: School Based Services Employment ... This internship provides the opportunity to co-facilitate programming, assist in assessments, and ...

Student Intern - School Based Location: Southwest MO Department: School Based Services Employment ... This internship provides the opportunity to co-facilitate programming, assist in assessments, and ...

Our ambition is to continually improve and it's what keeps us at the top of our game. We are ... Should be comfortable navigating CAD software to support engineering and maintenance functions.

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Software Engineer Video Game Intern information

See Springfield, MO salary details

$12

$23

$35

How much do software engineer video game intern jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for software engineer video game intern in Springfield, MO is $23.12, according to ZipRecruiter salary data. Most workers in this role earn between $18.80 and $26.25 per hour, depending on experience, location, and employer.

What does a Software Engineer Video Game Intern do?

A Software Engineer Video Game Intern assists with the development and testing of video games under the supervision of experienced engineers. Their responsibilities may include writing and debugging code, collaborating with designers and artists, and helping to implement game features or mechanics. Interns often get hands-on experience with game engines, programming languages like C++ or C#, and tools used in the game development process. This role provides valuable exposure to the workflows and teamwork involved in creating video games.

What are the key skills and qualifications needed to thrive as a Software Engineer Video Game Intern, and why are they important?

To thrive as a Software Engineer Video Game Intern, you generally need a solid understanding of programming languages (such as C++ or C#), computer science fundamentals, and coursework or experience related to game development. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and possibly a portfolio of game projects or relevant coursework are typically expected. Strong problem-solving abilities, creativity, and the capacity to collaborate and communicate effectively within a team help set candidates apart. These skills and qualities ensure the intern can contribute meaningfully to game development projects, adapt quickly to new technologies, and work productively within a collaborative studio environment.

Can a software engineer work on video games?

Yes, a software engineer can work on video games by developing game engines, gameplay features, or tools using programming languages like C++ or C#. Many game studios seek software engineers with skills in graphics, physics, and real-time systems, often requiring knowledge of game development frameworks and experience with debugging and optimization. Internships and entry-level roles provide opportunities to gain relevant experience in the gaming industry.

What types of projects or tasks can a Software Engineer Video Game Intern expect to work on during their internship?

As a Software Engineer Video Game Intern, you can expect to be involved in a variety of hands-on projects, such as implementing gameplay features, debugging code, or assisting with tools development. Interns often work under the guidance of experienced engineers and collaborate closely with designers, artists, and QA testers to deliver functional game elements. You'll likely participate in code reviews, attend team meetings, and contribute to sprint planning, which offers valuable insight into the full game development lifecycle. This exposure helps you build both technical and teamwork skills essential for a successful career in game development.

Is 30 too old to get into game dev?

As a Software Engineer Video Game Intern or aspiring game developer, age is not a barrier to entering the industry. Many professionals start or transition into game development later in life, and skills such as programming, problem-solving, and familiarity with game engines like Unity or Unreal are more important than age. Continuous learning and building a portfolio can help regardless of age.

What is the difference between Software Engineer Video Game Intern vs Software Engineer Video Game Developer?

AspectSoftware Engineer Video Game InternSoftware Engineer Video Game Developer
CredentialsTypically pursuing or recently completed a relevant degree (e.g., Computer Science)Usually holds a degree in Computer Science or related field, with some experience
Work EnvironmentInternship programs, entry-level projects, supervised tasksFull-time employment, responsible for developing game features and systems
Industry UsageCommonly used during summer or academic internships in gaming companiesStandard role in game development teams, involved in ongoing projects

In summary, a Software Engineer Video Game Intern is an entry-level position aimed at gaining experience, while a Software Engineer Video Game Developer is a full-time professional responsible for creating and maintaining game software.

Will AI replace game devs?

As a Software Engineer Intern in video game development, AI is a tool that can automate certain tasks like procedural content generation and testing, but it is unlikely to fully replace game developers. Human creativity, design, and problem-solving remain essential in creating engaging and innovative games. AI is more likely to augment the work of game devs rather than replace them entirely.

Is a 3.0 GPA good for internships?

For a Software Engineer Video Game Intern position, a 3.0 GPA is generally considered acceptable, especially if complemented by strong technical skills, portfolio projects, or relevant experience. Many employers value practical abilities and passion for game development alongside academic performance when evaluating candidates for internships.
What are popular job titles related to Software Engineer Video Game Intern jobs in Springfield, MO? For Software Engineer Video Game Intern jobs in Springfield, MO, the most frequently searched job titles are:
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What cities near Springfield, MO are hiring for Software Engineer Video Game Intern jobs? Cities near Springfield, MO with the most Software Engineer Video Game Intern job openings:
Infographic showing various Software Engineer Video Game Intern job openings in Springfield, MO as of June 2026, with employment types broken down into 92% Full Time, and 8% Part Time. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $48,089 per year, or $23.1 per hour.
Security Sales Consultant

Security Sales Consultant

PASS Security

Springfield, MO • On-site

$100K - $150K/yr

Full-time

Posted 3 days ago


Job description

About Zeus Fire and Security

Zeus Fire and Security was established in 2022 to build a national network of fire protection and security providers recognized for execution excellence across a variety of service lines and end markets. Zeus addresses customers' fire protection and security needs through a broad array of services from mission critical fire system installation, testing, and inspection to physical security system installation and video monitoring. Zeus was established with the purpose of partnering with industry-leading fire and security operators who are seeking a collaborative growth partner dedicated to inspiring and accelerating the long-term growth of business and team members.

Role Overview

The Security Sales Consultant is responsible for new customer acquisition, following up on sales leads, and closing sales for installation projects across commercial, smallbusiness, and residential markets. This role includes conducting onsite security assessments, developing tailored solutions (hardware, software, monitoring, and AI/video solutions), preparing and presenting proposals, and ensuring a smooth handoff to Engineering/Project Management and Operations for successful deployment and ongoing service. The Consultant will act as a trusted advisor to clients, delivering excellent customer service and building longterm relationships.

Key Responsibilities

Generate new business through company leads, prospecting, networking, referrals, and targeted outreach (including some doortodoor or inperson canvassing where appropriate).

Qualify leads, schedule and conduct onsite walkthroughs and security assessments to document requirements and recommend solutions.

Create accurate job cost estimates, detailed proposals, and formal sales presentations (iPad/app, slide decks, video, and product demos).

Demonstrate products and explain features, benefits, pricing, availability, and options; escalate technical inquiries to Engineering or Technical Support as needed.

Manage CRM records: enter and maintain customer/prospect data, leads, opportunities, and sales activity.

Prepare and submit sales contracts, purchase orders and related documentation; complete expense reports in a timely manner.

Coordinate with Project Coordinators, Installation/Service teams, and Customer Service to schedule installations, track project status, and ensure all project steps are completed and documented.

Monitor project budgets, identify variances, and communicate updates to internal stakeholders and customers.

Provide postsale customer support to promote retention, loyalty, referrals, and upsell opportunities.

Maintain strong product knowledgeespecially video technology and AI applicationsand track market and competitor activity.

Represent the company at industry events, trade shows, and networking organizations (e.g., BNI, Chambers of Commerce).

Qualifications

Minimum 2 years of sales experience required; 3+ years preferred. Demonstrated success in closing installation or services sales is highly desirable.

23+ years' experience in the electronic security industry strongly preferred (alarm systems, access control, IP video, monitoring services).

High school diploma or GED required; technical or industry certifications are a plus.

Strong sales, presentation, and negotiation skills; comfortable delivering technical and business value to diverse stakeholders.

Excellent relationshipbuilding, verbal and written communication, and customer service skills.

Proficient with CRM systems, proposal tools, and common office software (email, spreadsheets, slide creation).

Technical aptitude and understanding of electronics and networked security systems preferred.

Time management and scheduling skills; ability to develop objectives and manage personal performance.

Reliable transportation and valid driver's license required. Ability to travel locally as needed.

Ability to pass a preemployment drug test and background check. Ability to obtain industry required credentials/certifications (state/region permits or industry cards).

Work Requirements

Regular field work with local travel to customer sites; occasional evening or weekend meetings may be required for customer availability or networking events.

Must be able to perform site walkthroughs that may require climbing ladders or accessing equipment locations (physical fitness appropriate to fieldwork).

Compensation

$100,000 - $150,000 OTE

EEOC Statement

Zeus provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.