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Software Engineer Spotify Jobs (NOW HIRING)

Director of Sales - Backstage

Manhattan, NY · On-site

$242.53 - $346.48/hr

... developer experience, and ship high-quality software faster -- including in the age of AI -- without losing autonomy or control. This role leads sales for Shipping Our Expertise (SOE), Spotify's B2B ...

Design a repeatable, domain-aligned pattern as a Spotify Backstage Software Template. * Architect ... Platform Engineering: Experience authoring Spotify Backstage templates and GitHub Actions CI/CD ...

Senior Software Engineer

Manhattan, NY · On-site

$144K - $209K/yr

We are looking for Software Engineers with varying levels of experience to join SeatGeek's R&D team ... Annual subscription to Spotify, Apple Music, or Amazon music The salary range for this role is $144 ...

Senior Software Engineer

New York, NY · On-site

$144K - $209K/yr

We are looking for Software Engineers with varying levels of experience to join SeatGeek's R&D team ... Annual subscription to Spotify, Apple Music, or Amazon music The salary range for this role is $144 ...

Senior Software Engineer

New York, NY · On-site +1

$144K - $209K/yr

We are looking for Software Engineers with varying levels of experience to join SeatGeek's R&D team ... Annual subscription to Spotify, Apple Music, or Amazon music The salary range for this role is $144 ...

... at Spotify and has grown into a leading SaaS and open source platform for developer portals ... Backstage powers centralized software catalogs, standards, and AI enablement capabilities across ...

Senior Software Engineer

$144K - $209K/yr

We are looking for Software Engineers with varying levels of experience to join SeatGeek's R&D team ... Annual subscription to Spotify, Apple Music, or Amazon music The salary range for this role is $144 ...

Embedded Software Engineer (Remote)

$134K - $177K/yr

... Meta, Revolut, Spotify, Uber and more. We're creating a fully integrated energy company: from ... We're looking for an Embedded Software Engineer in the US to help design, build, and scale the ...

... at Spotify and has grown into a leading SaaS and open source platform for developer portals ... Backstage powers centralized software catalogs, standards, and AI enablement capabilities across ...

Lead Software Engineer

Palo Alto, CA · On-site

$230 - $276/hr

Visit our Institutional Page About the Role As a Software Engineer, you will join a small, senior ... on Spotify. Our recruitment process may involve the use of artificial intelligence-enabled tools ...

Software Engineer

New York, NY · On-site

$150K - $200K/yr

... Spotify, and Slack), New York Life, and Northwestern Mutual. Join a passionate team of product ... Help create and uphold our engineering standards and bring consistency to the codebases and ...

We are a team of musicians and AI experts, including alumni from Spotify, TikTok, Meta and Kensho ... You'll collaborate with experienced engineers and contribute to building Suno's Android app ...

Showing results 21-40

Software Engineer Spotify information

See salary details

$63.5K

$147.5K

$205.5K

How much do software engineer spotify jobs pay per year?

As of Aug 11, 2026, the average yearly pay for software engineer spotify in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to thrive as a software engineer at Spotify?

To thrive as a Software Engineer at Spotify, you need proficiency in programming languages such as Java, Python, or Scala, experience with backend or frontend frameworks, and typically a degree in computer science or similar. Familiarity with cloud services (like Google Cloud Platform), CI/CD tools, version control systems like Git, and possibly experience with data processing or streaming technologies is highly valuable. Strong collaboration, problem-solving skills, and the ability to communicate complex ideas effectively are crucial for working in cross-functional, agile teams. These skills ensure you can contribute to building scalable, high-quality music streaming solutions and adapt quickly in Spotify's fast-paced, innovative environment.

What is a software engineer Spotify?

A Software Engineer at Spotify is responsible for designing, developing, and maintaining the platform's various software systems, including backend services, data infrastructure, and user-facing applications. Engineers work in cross-functional teams to improve features, enhance performance, and ensure scalability. They leverage technologies like Python, Java, Scala, and cloud services to build innovative solutions. Spotify emphasizes a collaborative and agile work environment, encouraging experimentation and data-driven decision-making.

What does a software engineer at Spotify do?

As a Software Engineer at Spotify, you will work on projects that could range from developing new features for the mobile app or web player to optimizing backend services for scalability and performance. Your daily responsibilities often include writing and reviewing code, participating in agile ceremonies, collaborating closely with product managers, designers, and other engineers, and troubleshooting issues in a production environment. You may also work with large-scale data systems and contribute to continuous improvement initiatives across the engineering team. The environment is highly collaborative and fast-moving, so you’ll have regular opportunities to innovate and share your ideas.

More about Software Engineer Spotify jobs
What cities are hiring for Software Engineer Spotify jobs? Cities with the most Software Engineer Spotify job openings:
What are the most commonly searched types of Software Engineer Spotify jobs? The most popular types of Software Engineer Spotify jobs are:
Infographic showing various Software Engineer Spotify job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

Software Engineer (Ray Core)

Anyscale, Inc

San Francisco, CA • On-site

$215K - $265K/yr

Full-time

Re-posted 27 days ago


Job description

About Anyscale:
At Anyscale, we're on a mission to democratize distributed computing and make it accessible to software developers of all skill levels. We're commercializing Ray, a popular open-source project that's creating an ecosystem of libraries for scalable machine learning. Companies like OpenAI, Uber, Spotify, Instacart, Cruise, and many more, have Ray in their tech stacks to accelerate the progress of AI applications out into the real world.
With Anyscale, we're building the best place to run Ray, so that any developer or data scientist can scale an ML application from their laptop to the cluster without needing to be a distributed systems expert.
Proud to be backed by Andreessen Horowitz, NEA, and Addition with $250+ million raised to date.
About the role
Ray aims to provide a universal API for building distributed applications. To achieve this goal requires a distributed system with high levels of performance and reliability. We're looking for engineers with systems software experience that are interested in contributing to the Ray backend.
About the Ray Core Team
The Ray Core team develops and maintains the Ray C++ backend (e.g., distributed scheduler, language runtime integration, I/O and memory subsystems). We are responsible for the reliability, scalability, and performance of Ray as well as ensuring that Ray provides the right feature set to support higher level libraries and use cases. The team works on a balance of new features / distributed libraries, test infra improvements, debugging, and longer-term architectural improvements to Ray.
A snapshot of projects you can work on:
  • Optimizing performance of large-scale workloads on Ray
  • Stability and stress testing infrastructure
  • Improving fault tolerance (HA)

As part of this role, you will:
  • Leading cross-team projects while mentoring junior team members
  • Develop high quality open source software to simplify distributed programming (Ray)
  • Identify, implement, and evaluate architectural improvements to Ray core
  • Improve the testing process for Ray to make releases as smooth as possible
  • Communicate your work to a broader audience through talks, tutorials, and blog posts

We'd love to hear from you if you have:
  • At least 5 year of relevant work experience
  • Experience in building scalable and fault-tolerant distributed systems
  • Extensive experience working in C/C++ and on low level operating systems
  • Solid background in algorithms, data structures, system design
  • Knowledge of distributed model training and inference (e.g. tensor parallel, pipeline parallel) is preferred
  • Knowledge of GPU programming is preferred

Anyscale Inc. is an Equal Opportunity Employer. Candidates are evaluated without regard to age, race, color, religion, sex, disability, national origin, sexual orientation, veteran status, or any other characteristic protected by federal or state law.
Anyscale Inc. is an E-Verify company and you may review the Notice of E-Verify Participation and the Right to Work posters in English and Spanish