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Serious Games Jobs (NOW HIRING)

... serious issues appropriately, and nurture a positive environment where people feel comfortable connecting. They model g3 Games' values of kindness, curiosity, playfulness, and psychological safety.

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Data Engineer (L5) - Games

Los Gatos, CA ยท On-site

$133K - $160K/yr

Games are our next big frontier and an incredible opportunity for us to deliver new experiences to ... and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly ...

Data Engineer (L5) - Games

Los Gatos, CA ยท On-site +1

$133K - $160K/yr

Games are our next big frontier and an incredible opportunity for us to deliver new experiences to ... and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly ...

OR

$210K - $340K/yr

... Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off.

Showing results 41-60

Serious Games information

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$27

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How much do serious games jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for serious games in the United States is $27.88, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $32.45 per hour, depending on experience, location, and employer.

What are the typical responsibilities of a serious games professional?

Professionals in Serious Games are responsible for designing, developing, and testing games that have educational, training, or therapeutic purposes beyond entertainment. This often involves working closely with subject matter experts, educators, and clients to ensure the game's content and mechanics effectively meet learning objectives. Daily tasks might include prototyping game mechanics, creating digital assets, coding, facilitating user testing, and iterating based on feedback. Collaboration with instructional designers, project managers, and other developers is common, making teamwork an integral part of the role. These responsibilities help ensure the final product is both engaging and effective in achieving its intended real-world outcomes.

What are the key skills and qualifications needed to thrive in serious games, and why are they important?

To excel in Serious Games development, you need expertise in instructional design, game development, programming, and an understanding of educational or training methodologies. Familiarity with tools such as Unity, Unreal Engine, and e-learning platforms, as well as potential certifications in game design or educational technology, are beneficial. Strong collaboration, creativity, and effective communication are vital soft skills for working with interdisciplinary teams and stakeholders. These competencies are crucial for creating engaging, impactful games that achieve learning or training objectives.

What is a serious games?

A Serious Games job involves designing, developing, and implementing games with educational, training, or problem-solving purposes beyond entertainment. Professionals in this field work in industries like healthcare, education, corporate training, and government to create interactive experiences that enhance learning and engagement. Roles can include game design, development, research, and testing, often requiring expertise in game mechanics, instructional design, and user experience.

More about Serious Games jobs
What cities are hiring for Serious Games jobs? Cities with the most Serious Games job openings:
What states have the most Serious Games jobs? States with the most job openings for Serious Games jobs include:
What job categories do people searching Serious Games jobs look for? The top searched job categories for Serious Games jobs are:
Infographic showing various Serious Games job openings in the United States as of July 2026, with employment types broken down into 73% Full Time, 24% Part Time, 2% Temporary, and 1% Contract. Highlights an 61% Physical, and 39% Remote job distribution, with an average salary of $57,990 per year, or $27.9 per hour.

Senior Product Designer - Games

Moose Toys

Los Angeles, CA โ€ข On-site

$105K - $110K/yr

Full-time

Re-posted 12 days ago


Job description

Description
About Us
Moose Toys exists to make kids superhappy. For this revolutionary brand, happiness lies at the heart of everything we do. Known for our trailblazing toy design, development and manufacturing, and strong commitment to the future of our planet, our toys are consistently recognised with global awards and accolades.
Our Culture
At Moose we are playful with a purpose. Fun is at the heart of everything we do, but we're also very serious about the important stuff: our people, our values, and the planet:
  • We're officially a Great Place to Work!
  • We're a family.
  • We dream big.
  • We love diversity.
  • We're always learning.
  • We prioritise well-being.
  • We give back in a big way.
  • We're serious about sustainability.
  • We bring the fun!

Visit our website or our LinkedIn Life page for more information on our amazing brands and people.
Position Title:
Senior Product Designer - Games
Classification:
Exempt
Position Status:
Full Time
Reports To:
Senior Vice President, Games
Direct Reports:
None
Role Objectives:
Produce highly creative and original conceptual designs for tabletop games. Develop new tabletop games to final production-ready consumer products by working with both internal and external contributors. In addition, provide technical illustrations to assist model makers in Hong Kong to produce Moose product.
Qualifications:
โ€ข 5 + years of Tabletop Game development experience preferred.
โ€ข Bachelor's degree is preferred but not required.
โ€ข Experience of working on licensed items preferred but not required.
โ€ข Experience working on games for broad variety of ages (from 3 years - adults).
โ€ข Project management skills preferred.
Responsibilities:
โ€ข Present tabletop games to our retail customers in our showroom and occasionally at trade shows.
โ€ข Brainstorm and develop gameplay for new items.
โ€ข Be a member of the team that determines the next games Moose will create.
โ€ข Responsible to present new product concept ideas to Licensors, internal team and senior management.
โ€ข Apply prototyping skills to create models, including model making in 2D and 3D formats.
โ€ข Provide basic production direction, including creating drawings to help a model maker create a 3D representation of the design.
โ€ข Organize and facilitate game playtesting.
โ€ข Give direction to and collaborate with outside vendors and be responsible for managing their timelines and deliverables where applicable.
โ€ข Responsible to prepare submissions for licensors of game materials (concept, packaging, instructions, components, etc.) and maintain approvals records.
โ€ข Communicate with Licensors regularly via email and by attending virtual team meetings throughout the product development cycle, including answering questions, providing status updates and submitting ideas using the appropriate Licensing program.
This position description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the role. Other duties, responsibilities and activities may change or be assigned at any time with or without notice.
Core Values:
W e're a family, who is O utrageously playful, with W ild imagination.
โ€ข We're a family
o We demonstrate kindness as part of the Moose family - treating others the way we want to be treated. We're all about welcoming your wacky, weird, and wonderful self at work!
o Moosies pride themselves on taking personal responsibility for their actions and outcomes, always acting ethically, professionally, sustainably, and with a smile.
o We know there is no 'I' in TEAM and are committed to hitting team goals way out of the park.
o We've got each other's backs - we support each other with no politics or personal agendas.
โ€ข Outrageously playful
o All Moosies use play to stimulate thinking and innovation - applying learnings across all initiatives.
o We think outside the toy box to keep things super FUN.
o We consistently give 100% to put the punch in our products and services.
o We keep our energy up so there's a great buzz around the place all the time - helping to foster great ideas and ensuring strong productivity.
โ€ข Wild imagination
o We're prepared to share the kooky and the creative in brainstorming sessions, to bring the best Moose to market.
o Moosies put heart and soul into innovating and delivering the best toys ever.
o We elicit infectious enthusiasm, are non-judgemental, value diversity of thinking and the benefits this brings, and are open to all WOW ideas.
o We keep on trend and across new technologies and sustainable approaches so we can bring this knowledge to the playroom.
Work Hours:
8:30am - 5:30pm, Monday to Thursday
8:30am - 3:00pm, Friday
30-minute unpaid lunch break each day.
Plus, reasonable additional hours due to multiple time-zones.
Hybrid working arrangement: Tues-Thurs in El Segundo office
Salary Band
USD $105,000-$110,000
Physical Demands
โ€ข While performing the duties of this job, the employee is regularly required to stand, sit, talk, hear and use hands and fingers to operate a computer, telephone and other office productivity machinery, may need to reach, stoop, kneel to access items
โ€ข Must be able to sit at a computer terminal for an extended period of time
โ€ข Specific vision abilities required by this job include close vision requirements due to computer work
โ€ข Light to moderate lifting is required
โ€ข Frequently communicates with other employees and third-parties, must be able to speak clearly and exchange accurate information.
โ€ข Regular, predictable attendance is required
The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this position. Reasonable accommodations may be made to enable individuals with disabilities to perform the functions.
Work Environment
โ€ข Moderate noise (i.e. business office with computers, phones, printers and light traffic)
โ€ข Indoor business office environment with windows; light foot traffic within work areas
โ€ข Ability to sit at a computer terminal for an extended period of time
The work environment characteristics described here are representative of those a teammate encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
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