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Senior Video Processing Jobs in Utah (NOW HIRING)

Senior Bookkeeper

Salt Lake City, UT · On-site

$26 - $30/hr

Excellent communication skills, including through email, phone, video chat, and other online media ... One last note: we have an intensive, careful hiring process because we are dedicated to choosing ...

Senior Project Engineer

Salt Lake City, UT · On-site

$90K - $118K/yr

Conduct pre-construction site visits; document existing conditions with video/photo records ... Prepare, review, and process RFIs: identify discrepancies, collaborate with the project team ...

Midvale, Utah (onsite) Sr 3D Artist / Art DirectorAbout Us At ZAGG Brands, we're at the forefront ... creative process where relevant. * Collaboration: Work with 3D team, photo/video teammates ...

Visual content creation experience in design or video is a plus About Adobe Adobe empowers everyone ... Adobe aims to make our Careers website and recruiting process accessible to any and all users. If ...

Showing results 41-60

Senior Video Processing information

What is the difference between Senior Video Processing vs Video Editor?

AspectSenior Video ProcessingVideo Editor
CredentialsExperience in video processing, familiarity with editing software, sometimes certifications in video technologyCreative skills, proficiency in editing software, often a portfolio or demo reel
Work EnvironmentTechnical teams, post-production facilities, media companiesCreative teams, advertising agencies, media production studios
Industry UsageUsed in post-production, broadcast, streaming servicesUsed in content creation, advertising, film, and TV

Senior Video Processing professionals focus on technical aspects like encoding, color correction, and optimizing video quality, often working behind the scenes. Video Editors concentrate on assembling footage, adding effects, and crafting the final visual story. While both roles require familiarity with editing software, Senior Video Processing emphasizes technical expertise, whereas Video Editors prioritize creative storytelling.

What job categories do people searching Senior Video Processing jobs in Utah look for?

The top searched job categories for Senior Video Processing jobs in Utah are:

What cities in Utah are hiring for Senior Video Processing jobs?

Cities in Utah with the most Senior Video Processing job openings:

Senior Designer, Gameplay

Warnerbros

Salt Lake City, UT

Full-time

Re-posted 7 days ago


Job description

Welcome to Warner Bros. Discovery... the stuff dreams are made of.

Who We Are...

When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We've been in the video game business since 1995, creating interactive experiences for fans of the world's largest franchises.Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what's next!

WB Games Avalanche - Senior Designer, Gameplay Mechanics

*Position is hybrid with weekly onsite days at Avalanche Studio in Salt Lake City, UT. Relocation assistance provided for qualified candidates out of the area.

Join the team behind 2023's smash hit Hogwarts Legacy! Avalanche Software, a division of WB Games Inc., is seeking a Senior Gameplay Mechanics Designer with a passion for finely tuned gameplay control and feel, vast knowledge of 3C's design and implementation, inspiring player abilities, and highly responsive moment-to-moment gameplay feel. This position involves direct collaboration with design leadership, the mechanics design team, producers, and other peers across every discipline to help define the goals and experiences for future releases.

The Daily

  • Design, prototype, and implement gameplay mechanics with focus on 3Cs, player abilities, and interactions.
  • Partner with design leadership to help define pillars, player experience goals, and feature plans that support the broader vision for the game and build on established gameplay mechanics systems.
  • Translate high-level creative direction, team feedback, and cross-discipline conversations into clear design documentation, specs, and implementation plans.
  • Work closely with discipline leads and stakeholders across the studio to gather input, vet proposals, and align gameplay systems with the broader needs of the project.
  • Work closely with production to prioritize features and keep milestones on track.
  • Help improve tools, pipelines, and documentation for implementation and iteration, and share those processes with the team.
  • Collaborate with engineers, animators, artists, VFX, audio, UI, and other designers to solve gameplay-related technical and design problems.
  • Partner with the broader team to tune and refine systems based on leadership & peer feedback, playtest results, and data analysis.
  • Contribute to progression, reward, and other connected gameplay systems that complement the moment-to-moment gameplay experience.

The Essentials

  • Strong gameplay and systems design experience, with the ability to own features from concept through polish.
  • Demonstrated ability to define feature direction and turn broad creative goals into clear design plans and documentation.
  • Experience designing and implementing third-person player mechanics in 3D games; action RPG experience preferred.
  • Contributed to shipped titles and participated in a full dev cycle from concept through release.
  • Experience with Maya, Unreal Engine 5, including Blueprint and other gameplay implementation tools, to create and iterate on gameplay features.
  • Excellent collaboration skills, with the ability to work effectively within a multidisciplinary team and provide clear guidance to designers, engineers, and artists.
  • Strong written communication skills, with the ability to synthesize feedback from multiple stakeholders into coherent design proposals and implementation specs.

Good to Have

  • Experience with broader gameplay and progression systems is a plus.

How We Get Things Done...

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.