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Senior Sound Designer Jobs in Quebec (NOW HIRING)

... audio senior et l'équipe de conception du jeu. Liste des responsabilités Dans le cadre de ses ... Sound Designer Montreal, Canada Purpose of Job: As a Sound Designer, your responsibilities include ...

... audio senior et l'equipe de conception du jeu. Liste des responsabilites Dans le cadre de ses ... Sound Designer Montreal, Canada Purpose of Job: As a Sound Designer, your responsibilities include ...

Has significant experience designing enterprise application solutions in a senior, principal, or ... Demonstrates autonomy, sound judgment, and the ability to manage multiple priorities effectively.

Has significant experience designing enterprise application solutions in a senior, principal, or ... Demonstrates autonomy, sound judgment, and the ability to manage multiple priorities effectively.

Senior Will Consultant

Montreal, QC · On-site

CA$81K - CA$115K/yr

Our compensation policies and practices have been designed to allow colleagues to progress through ... sound judgment when interacting with clients and external professionals Apply risk management ...

... designed to ensure portfolio integrity, optimize profitability, and support business growth. Your ... sound management, and ongoing monitoring of the existing credit portfolio. • Participate ...

New

... designed to ensure portfolio integrity, optimize profitability, and support business growth. Your ... sound management, and ongoing monitoring of the existing credit portfolio. • Participate ...

New

... designed to ensure portfolio integrity, optimize profitability, and support business growth. Your ... sound management, and ongoing monitoring of the existing credit portfolio. • Participate ...

New

... designed to ensure portfolio integrity, optimize profitability, and support business growth. Your ... sound management, and ongoing monitoring of the existing credit portfolio. • Participate ...

... designed to ensure portfolio integrity, optimize profitability, and support business growth. Your ... sound management, and ongoing monitoring of the existing credit portfolio. • Participate ...

Provide recommendations to optimize the geotechnical designs, construction, and monitoring of ... Sound knowledge of internationally recognized tailings management standards and industry guidelines ...

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Senior Sound Designer information

See Quebec salary details

$21.5K

$71.5K

$131.5K

How much do senior sound designer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for senior sound designer in Quebec is $71,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $50,500.00 and $86,500.00 per year, depending on experience, location, and employer.

What is the difference between Senior Sound Designer vs Sound Designer?

AspectSenior Sound DesignerSound Designer
CredentialsTypically requires 5+ years experience, portfolio, and sometimes specialized certificationsEntry to mid-level experience, portfolio often sufficient
Work EnvironmentLeads projects, mentors junior staff, collaborates with directorsExecutes sound design tasks, collaborates with team
Industry UsageUsed in larger studios, AAA game development, film, and high-end mediaCommon in indie projects, smaller studios, and initial project phases

Senior Sound Designers typically have more experience, leadership responsibilities, and work on complex projects, whereas Sound Designers focus on executing sound design tasks and building their skills. Both roles require strong audio skills, but the senior role involves more oversight and strategic input.

What does a senior sound designer do?

A Senior Sound Designer is responsible for creating, editing, and implementing high-quality audio elements for various media, such as video games, films, or television. They lead projects, collaborate with other departments, and often mentor junior sound designers. Their work involves designing sound effects, ambient audio, and sometimes music to enhance the overall experience. Senior Sound Designers also ensure that the audio aligns with the creative vision and technical requirements of the project.

What are some common challenges senior sound designers face when working on large-scale projects?

Senior Sound Designers often encounter challenges such as managing tight deadlines while ensuring high audio quality, coordinating with cross-functional teams (like developers, composers, and producers), and maintaining consistency across vast amounts of audio assets. Balancing creative vision with technical limitations—such as memory constraints in games or broadcast requirements in film—can also be demanding. Effective communication and strong organizational skills are crucial for navigating these complexities and delivering impactful sound experiences.

What are the key skills and qualifications needed to thrive as a senior sound designer, and why are they important?

To thrive as a Senior Sound Designer, you need expertise in audio engineering, sound editing, and music theory, typically supported by a degree in audio production or a related field and significant experience in sound design. Proficiency with digital audio workstations (DAWs) like Pro Tools, Logic Pro, and middleware such as Wwise or FMOD is essential, along with knowledge of audio post-production workflows. Strong creativity, collaboration, and communication skills help in translating project visions into compelling audio experiences and leading teams effectively. These skills are crucial for producing high-quality audio assets that enhance the storytelling and emotional impact in games, films, or other media projects.
What are the most commonly searched types of Sound Designer jobs in Quebec? The most popular types of Sound Designer jobs in Quebec are:
What are popular job titles related to Senior Sound Designer jobs in Quebec? For Senior Sound Designer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Senior Sound Designer jobs in Quebec look for? The top searched job categories for Senior Sound Designer jobs in Quebec are:
Infographic showing various Senior Sound Designer job openings in Quebec as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 10% Part Time, 1% Temporary, and 1% Contract. Highlights an 93% Physical, 3% Hybrid, and 4% Remote job distribution, with an average salary of $71,541 per year, or $34.4 per hour.

Concepteur Audio Senior / Senior Sound Designer

side

Montreal, QC • On-site

Full-time

Re-posted 28 days ago


Job description

(English version to follow)

CONCEPTEUR AUDIO SENIOR

Objectif du poste :

En tant que concepteur audio senior chez Side Montréal, vos responsabilités seront de créer, développer, produire et intégrer l'environnement sonore des jeux vidéo et d'autres médias visuels, et peuvent inclure la direction de projets et le mentorat des membres de l'équipe.

Vous serez à la pointe du son et démontrerez votre passion pour les jeux vidéo, ce qui vous permettra de construire des paysages sonores captivants, offrant aux joueurs et aux spectateurs une expérience immersive. Vous jouerez un rôle clé dans la concrétisation de la vision créative, en travaillant en collaboration avec le personnel audio et l'équipe de conception du jeu.

Fonctions et principales responsabilités:

  • Concevoir et éditer des ressources sonores de qualité supérieure pour les jeux vidéo, les bandes-annonces et autres médias visuels, dans le respect du style et de la direction créative du projet.
  • Concevoir des systèmes, grâce à une compréhension approfondie des middlewares et des moteurs de jeux, permettant des hiérarchies de mixage dynamiques et des systèmes audio dans des environnements stéréo et surround, en collaboration avec les équipes de conception de jeux.
  • Diriger des projets en planification, organiser du contenu lié à la conception sonore, travailler en étroite collaboration avec le directeur de création et les gestionnaires de projets.
  • Intégration d'assets sonores dans des middlewares audio (Wwise, FMOD) et des moteurs de jeux (Unreal, Unity, moteurs de jeux personnalisés).
  • Synchronisation et mixage audio sur des supports linéaires.
  • Tester, trouver et corriger les bogues liés à l'audio.
  • Comprendre les scripts de base en ce qui concerne l'audio du jeu et l'amélioration du flux de travail.
  • Travailler en collaboration, assister aux réunions avec l'équipe et les partenaires externes.
  • Contribuer à la documentation, au suivi des projets et aux procédures.

Responsabilités spécifiques:

  • Fournir du mentorat et de l'encadrement aux membres de l'équipe.
  • Offrez une rétroaction régulière et soutenez le développement professionnel en surveillant et en évaluant le rendement.
  • Soutien à la prise de décisions éclairées qui ont un impact sur les opérations et la performance globale au sein de l'équipe.
  • Identifiez les opportunités d'amélioration des processus.
  • Aider à l'intégration des nouveaux membres de l'équipe et s'assurer qu'ils s'intègrent bien dans l'entreprise.
  • Établir et maintenir des relations solides au sein de l'entreprise.

Autre:

  • Adhérer aux procédures de sécurité, de confidentialité et de santé et sécurité de l'entreprise et s'assurer de la conformité de l'équipe.
  • Adhérer aux procédures informatiques et RH de l'entreprise et s'assurer de la conformité de l'équipe.
  • Comprendre le comportement éthique et les pratiques commerciales, et s'assurer que son propre comportement et celui des autres sont conformes à ces normes et alignés avec les valeurs de l'organisation.

Requirements

Connaissances, expérience et compétences:

  • Expérience substantielle dans la conception sonore de jeux ayant occupé des postes clés pour des projets majeurs qui ont été livrés.
  • Connaissances avancées en création sonore et grande maîtrise de l'utilisation d'un DAW (Reaper ou Pro Tools), en synchronisation avec du matériel visuel.
  • Capable de démontrer une bonne compréhension du pipeline audio en travaillant avec un middleware et capable d'exécuter des tâches d'intégration avancées dans au moins un moteur de jeu (UE5 de préférence).
  • Maîtrise de l'utilisation de tableurs et d'outils de collaboration, tels que Confluence, Jira et Trello.
  • Maîtrise de l'utilisation des contrôles de source (Git, SVN, Perforce).
  • Solides compétences en communication.
  • Expérience dans le soutien et le mentorat des membres de l'équipe.
  • Travailler en étroite collaboration avec d'autres disciplines de l'équipe pour améliorer les flux de travail et concrétiser la vision du jeu.
  • Vous êtes passionné de jeux vidéo.

Benefits

À propos de Side
Side (anciennement PTW) est un fournisseur mondial de services et de développement de jeux vidéo, proposant des solutions techniques et créatives à de nombreux développeurs et studios parmi les plus importants du monde. Fondée en 2009 et s’appuyant sur plus de 30 ans d’expérience de notre maison mère au Japon, Side est devenue une force mondiale avec 20 studios répartis dans 14 pays en Amérique du Nord, en Europe, en Amérique du Sud et en Asie.

Nos services de pointe incluent le développement de jeux, la production artistique, la production audio, l'assurance qualité, la localisation, l'assurance qualité de la localisation, le support aux joueurs, la gestion de communauté et les ensembles de données.

Aidez-nous à partager des histoires avec le monde entier! Rejoignez une équipe internationale de joueurs passionnés et contribuez à offrir des expériences de jeu inoubliables.

Découvrez notre côté de la vie. Pour plus d'informations, rendez-vous sur https://www.side.inc/fr-ca.

=====

SENIOR SOUND DESIGNER

Purpose of Job:

As a Senior Sound Designer at Side Montreal, your responsibilities will be crafting, developing, producing and integrating the sound environment for video games and other visual media and may include leading projects and mentoring team members.

You will lead in sound and display your passion for video games which will enable you to build captivating soundscapes, providing players and spectators with an immersive experience. You will play a key role in bringing the creative vision to life, working in collaboration with audio staff and the game design team.

Duties and Key Responsibilities:

  • Designing and editing top quality sound assets for use in video games, trailers and other visual media, in respect to the project’s style and creative direction.
  • Designing systems, through a deep understanding of middleware and game engines, allowing for dynamic mixing hierarchies and audio systems in both stereo and surround environments, in collaboration with the game design teams.
  • Leading projects in planning, organizing sound design-related content, working closely with the creative director and project managers.
  • Integrating sound assets in audio middleware (Wwise, FMOD) and game engines (Unreal, Unity, custom game engines).
  • Syncing and mixing audio to linear media.
  • Testing, finding and fixing audio related bugs.
  • Understanding basic scripting as it pertains to game audio and workflow improvement.
  • Working collaboratively, attend meetings with the team and external partners.
  • Contributing to documentation, project tracking and procedures.

Senior responsibilities:

  • Provide mentorship and coaching to team members.
  • Offer regular feedback and support professional development by monitoring and evaluating performance.
  • Support in making informed decisions that impact operations and overall performance within the team.
  • Identify opportunities for process improvements.
  • Assist in the onboarding of new team members and ensure they are integrated smoothly into the business.
  • Build and maintain strong relationships within the business.

Other:

  • Adhere to company Security, Confidentiality and Health and Safety procedures and ensure the compliance of the team.
  • Adhere to the company IT and HR procedures and ensure the compliance of the team.
  • Understand ethical behaviour and business practices, and ensure that own behaviour and the behaviour of others is consistent with these standards and aligns with the values of the organisation.

Knowledge, Experience and Skills:

  • Substantial experience in game sound design working in key positions for major projects that have shipped.
  • Advanced knowledge in sound creation and highly proficient in using a DAW (Reaper or Pro Tools), in sync with visual material.
  • Able to demonstrate a good understanding of the audio pipeline working with middleware and can execute advanced integration tasks in at least one game engine (UE5 preferably).
  • Proficiency working with spreadsheets and collaboration tools, such as Confluence, Jira and Trello).
  • Proficiency working with source controls (Git, SVN, Perforce).
  • Strong communication skills.
  • Experience in supporting, and mentoring team members.
  • Working closely with other disciplines on the team to improve workflows and achieve vision for the game.
  • You are passionate about video games.

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.

Experience our side of life. For more information, visit www.side.inc.