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Senior Level Designer Jobs in Quebec (NOW HIRING)

CA$132/hr

Senior Electromagnetic Designer (permanent position, 40 hours per week) Contact: , Working at Nord ... Advanced level in English, to communicate with international team members * Intermediate knowledge ...

CA$132/hr

Senior Electromagnetic Designer (permanent position, 40 hours per week) Contact: (819) 975-4654 ... Advanced level in English, to communicate with international team members * Intermediate knowledge ...

CA$132/hr

Senior Electromagnetic Designer (permanent position, 40 hours per week) Contact: (819) 975-4654 ... Advanced level in English, to communicate with international team members Intermediate knowledge of ...

Sr Advisor, Talent Acquisition

Montreal, QC ยท Hybrid

CA$80K - CA$90K/yr

Manage full-cycle recruitment for mid- to senior-level roles across the organization. * Lead intake ... Enjoy flexibility with our hybrid work model designed to support your lifestyle. * Time to Recharge:

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Senior Level Designer information

See Quebec salary details

$60K

$90.3K

$126K

How much do senior level designer jobs pay per year?

As of Jul 16, 2026, the average yearly pay for senior level designer in Quebec is $90,312.00, according to ZipRecruiter salary data. Most workers in this role earn between $71,500.00 and $110,000.00 per year, depending on experience, location, and employer.

What does a Senior Level Designer do?

A Senior Level Designer is responsible for creating engaging, balanced, and visually appealing game levels or environments. They collaborate closely with artists, programmers, and other designers to ensure that levels support the game's mechanics, narrative, and overall player experience. Their duties include planning layouts, building and scripting gameplay events, playtesting, and iterating on designs based on feedback. Senior Level Designers also mentor junior staff and help set design standards and best practices for the team.

How does a Senior Level Designer typically collaborate with other departments during game development?

As a Senior Level Designer, you will work closely with artists, programmers, writers, and gameplay designers to ensure that levels are both visually engaging and functionally sound. Regular interdisciplinary meetings and feedback sessions are standard, allowing you to communicate your vision while integrating feedback from other teams. This collaborative environment ensures that level designs align with the overall game narrative, technical constraints, and gameplay mechanics. Strong communication skills and the ability to adapt your designs based on input from multiple stakeholders are key to success in this role.

What is the difference between Senior Level Designer vs Level Designer?

AspectSenior Level DesignerLevel Designer
Required CredentialsBachelor's degree in game design, architecture, or related field; extensive experienceBachelor's degree or equivalent; entry to mid-level experience
Work EnvironmentLead design projects, mentor junior staff, collaborate with cross-disciplinary teamsAssist in designing game levels, implement layouts, and collaborate with artists and programmers
Industry UsageUsed in game development studios, often with leadership responsibilitiesCommon in game studios, focusing on level creation and design

The Senior Level Designer typically has more experience, leadership responsibilities, and a broader scope in project management compared to a Level Designer. While both roles require strong design skills and industry knowledge, the senior position involves mentoring, overseeing design quality, and contributing to the overall game development process.

What are the key skills and qualifications needed to thrive as a Senior Level Designer, and why are they important?

To thrive as a Senior Level Designer, you need advanced proficiency in level design principles, strong spatial reasoning, a relevant degree, and several years of professional game development experience. Expertise in industry-standard tools such as Unreal Engine, Unity, and 3D modeling software, along with a solid grasp of scripting languages, is typically required. Outstanding creativity, problem-solving skills, and effective collaboration and communication abilities help someone excel in this role. These skills ensure engaging player experiences, efficient workflow within development teams, and the successful delivery of high-quality game environments.
What are the most commonly searched types of Level Designer jobs in Quebec? The most popular types of Level Designer jobs in Quebec are:
What cities in Quebec are hiring for Senior Level Designer jobs? Cities in Quebec with the most Senior Level Designer job openings:

Sr AI Game Designer

Haven Interactive Studios - English

Montreal, QC โ€ข On-site, Remote

Other

Posted 3 days ago


Job description

We are looking for an experienced AI Game Designer to join the Haven Entertainment Studios project team. The Sr AI Game Designer will work closely with the Game director to help shape the creation and development of the game design direction for the next generation of games. They will develop and design AI and emergent game systems that translate the vision into a playable experience. They will work within a collaborative multidisciplinary environment to ensure the delivery of high quality features with the consumer needs always at the forefront.

Reporting Line
The Senior AI Game Designer will report to the Production Director.

Role and Responsibilities

  • Work closely with the Game Director to shape the direction and break it down into a clear set of features, deliverables, and tasks
  • Develop the vision for AI systems and Game play Ingredient, create emergent experiences between the AI and the player, while coherently integrating the PvE and PvP dimensions of the gameplay experience
  • Design, implement, and tune AI systems, behaviours and game play ingredient throughout all stages of production to create exceptional player experiences
  • Work with an interdisciplinary team and act as a regular point of contact within that team, as well as with leadership and other creative and technical co-owners, to ensure cohesion across the work
  • Communicate game design through multiple means to effectively ensure that gameplay intentions and the work to be done are understood by all team members
  • Collaborate with the Pod Producer to define a clear product vision that supports the identification and prioritization of features to be developed for each production milestone
  • Adaptย  features and systems based on player feedback, while ensuring the coherence of AI systems in relation to the evolution of gameplay mechanics and the addition of new game modes

Required Experience and Skills

  • Extensive experience in game design, with at least one shipped title in this field
  • Strong understanding of game design principles, with a focus on AI behaviours and emergent systems
  • Strong Understanding of core game AI systems - navigation, perception, awareness, state machines, Behavior Trees / State Trees, and AI data tuning in Unreal - to effectively design, adjust, and communicate expected AI behaviors with programmers.
  • Strong ability to work directly in the Unreal Engine editor to tune parameters, identify issues through configuration analysis, and create rapid prototypes to support the initial validation needs of new features
  • Understanding and experience in effectively integrating player data and metrics into the design process
  • Excellent ability to organize and structure one's own work and communicate effectively with a diverse audience

Assets

  • Experience with Shipping AI systems as a Game Designer on at least one title
  • Experience as a Game Designer on an online game, with an understanding of best practices for this type of game
  • Good knowledge of all aspects and dependencies of game design, including level design and narrative systems
  • Experience in another related field such as Level Design, Industrial Design, or Scripting