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Senior Game Tools Programmer Jobs (NOW HIRING)

Amazon Games is looking for a Senior Game Producer to join us as we build exciting new casual mass ... You'll work with world-class external game developers to build great games while establishing ...

New

Our Role Rushdown Studios is looking for an experienced Game Build Engineer to join us in support ... Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure ...

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

Our Role Rushdown Studios is looking for an experienced Game Build Engineer to join us in support ... Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure ...

Senior Game Engineer

San Francisco, CA · On-site +1

$123K - $169K/yr

As an engineer on the team, you will be bringing your expertise in one or more of the game subsystems like rendering, networking, avatars and performance engineering to help us deliver the highest ...

OR

$120K - $145K/yr

Collaborate with animation, art, tech designers and engineering to develop levels, gameplay systems ... and related tools. * When needed, design and implement combat encounters within levels. This ...

Senior Game Producer, Amazon Games

Seattle, WA · On-site

$141K - $143K/yr

Amazon Games is looking for a Senior Game Producer to join us as we build exciting new casual mass ... You'll work with world-class external game developers to build great games while establishing ...

New

Description As a Senior Gaming Platform Engineer on the Apple Games Frameworks team, you will own ... tools that reduce integration complexity for game developers. Your work will directly impact ...

Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy ... Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation ...

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

Senior Game Producer (Sky) Remote US & Canada Reports to: Lead Producer thatgamecompany is looking ... Drive execution from concept through release validation in partnership with design, engineering ...

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How much do senior game tools programmer jobs pay per hour?

As of Jun 5, 2026, the average hourly pay for senior game tools programmer in the United States is $52.28, according to ZipRecruiter salary data. Most workers in this role earn between $43.99 and $62.50 per hour, depending on experience, location, and employer.
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Infographic showing various Senior Game Tools Programmer job openings in the United States as of May 2026, with employment types broken down into 24% Full Time, 63% Part Time, and 13% Contract. Highlights an 90% Physical, 4% Hybrid, and 6% Remote job distribution, with an average salary of $108,736 per year, or $52.3 per hour.
Senior Game Designer, Systems (Sand Table)

Senior Game Designer, Systems (Sand Table)

Anduril Industries

Seattle, WA • On-site

Full-time

Posted 17 hours ago


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Job Summary:
Anduril Industries is a defense technology company dedicated to transforming military capabilities with advanced technology. The Senior Game Designer will create engaging gameplay systems for next-generation wargaming and briefing capabilities in XR headsets, collaborating closely with creative and technical teams.
Responsibilities:
• Design and develop core gameplay systems including unit behavior models, command structures, and decision-making frameworks for military simulations
• Create detailed combat systems that accurately model weapons effectiveness, damage modeling, and battlefield outcomes
• Create design documentation that clearly communicates system functionality, user interactions, and expected outcomes
• Design scenario creation tools that allow users to quickly build and modify complex military simulations
• Balance simulation fidelity with usability to ensure systems are both realistic and accessible to military users
• Work closely with AI programmers to design behavior trees, finite state machines, and other AI systems that drive realistic simulation behavior
• Collaborate with engineering teams to implement sensor modeling systems (radar, sonar, ELINT, etc.)
• Partner with UI/UX designers to create intuitive command interfaces for complex military operations that are presented effectively in XR environments
• Identify technical constraints early and develop creative solutions that maintain design integrity while meeting platform requirements
• Prototype gameplay systems to validate concepts before full implementation
• Present gameplay system designs to stakeholders, explaining design decisions and gathering feedback
• Collaborate with business teams and defense subject matter experts to scope system design deliverables
• Maintain effective working relationships with military stakeholders to ensure gameplay systems support mission objectives
• Partner with project managers to ensure design deliverables align with program milestones and customer expectations
• Monitor design scope and iterate based on user feedback, technical constraints, and evolving requirements
• Champion best practices for systems design within the organization
• Mentor junior designers on gameplay systems development
• Foster a culture of open communication, and continuous improvement
• Drive innovation in military simulation design by researching and applying emerging game design methodologies
• Contribute to the overall vision of the Sand Table platform by identifying opportunities for gameplay and usability enhancements
Qualifications:
Required:
• Bachelor's degree in Game Design, Computer Science, or related field (or equivalent professional experience)
• 5+ years of professional experience in systems design for games or interactive simulations
• Strong portfolio demonstrating systems design work for complex interactive applications
• Experience with behavior trees, finite state machines, and other AI-driven gameplay systems
• Excellent documentation skills with the ability to create clear design specifications
• Strong analytical skills for gameplay balancing and iterative design
• Excellent spoken and written communication with experience presenting design concepts to stakeholders
• Ability to work in a fast-paced, autonomously driven environment
• Experience with Custom Game Engines, Unity or Unreal Engine
• Must be eligible to obtain and maintain a U.S. Secret security clearance
Preferred:
• Experience designing RTS Games, military simulations, wargames, or defense applications
• Knowledge of XR design principles and constraints
• Background in AI design for games or simulations
• Experience shipping at least one AAA game title in a similar role
• Active security clearance
Company:
Anduril Industries is a defense technology company that specializes in developing advanced autonomous systems to enhance national security. Founded in 2017, the company is headquartered in Costa Mesa, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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