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Senior Game Motion Capture Jobs in Oregon (NOW HIRING)

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

... the game, supporting the creative, narrative vision, and technical requirements. The Senior ... Ability to utilize motion capture data and hand key animation to create believable characters.

New

Willingness to work on-site in Corvallis, OR Experience with motion capture systems or 3D tracking technologies. Knowledge of machine learning or artificial intelligence. Familiarity with game ...

... motion capture systems for a wide range of applications including virtual production, biomechanics, robotics, and game development. Our technology powers innovation at some of the world's leading ...

... motion capture systems for a wide range of applications including virtual production, biomechanics, robotics, and game development. Our technology powers innovation at some of the world's leading ...

The Senior Producer will oversee projects across multiple mediums, including gameplay capture, art & design, video and livestream production. This role will drive alignment between Creative Leads ...

Recording & Audio Capture * Maintain strong global relationships with external recording and ... Minimum of 6 shipped AAA games in a senior sound leadership role. * Proven record of managing ...

Are you on a mission to create games that bond players together into deeply invested communities ... to capture the look and feel of the user interface, communicating the direction, feedback and ...

Capture and edit photo and video content for internal updates, recruiting, product storytelling ... Motion graphics or animation experience * Experience creating content for social media and internal ...

Think of it as the batting cage before the big game - but for communication. Whether it's a sales ... Manage a co-sell and referral motion. Run account mapping with partners to surface enterprise ...

About the Job Creative Publishing is Netflix's creative leadership for games, maintaining a ... gamemaking Capture, communicate, and align creative priorities, and balance risks with ...

For 25 years, our company has changed computer graphics, PC gaming, and accelerated computing ... Experience in detailed oscilloscope usage and probing to capture low speed, high speed, and ...

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Senior Game Motion Capture information

What is the difference between Senior Game Motion Capture vs Motion Capture Technician?

AspectSenior Game Motion CaptureMotion Capture Technician
CredentialsBachelor's degree in animation, film, or related field; experience in motion captureTechnical diploma or associate degree; specialized training in motion capture setup
Work EnvironmentCollaborates with game developers, animators, and VFX teams in studio settingsOperates motion capture equipment, often in studio or on-location setups
Industry UsageUsed in AAA and indie game development for character animationPrimarily supports motion capture shoots and equipment maintenance

Senior Game Motion Capture professionals oversee motion capture sessions, interpret data, and collaborate with creative teams, while Motion Capture Technicians focus on operating equipment and ensuring technical accuracy. Both roles are essential in game development but differ in responsibilities and experience levels.

How to get a career in senior game motion capture?

To pursue a career as a senior game motion capture artist, develop strong skills in motion capture technology, 3D animation, and character rigging, often using tools like MotionBuilder or Maya. Gaining experience through internships or entry-level roles in game development or animation studios, along with a solid understanding of human anatomy and performance capture processes, is essential for advancement to senior positions.

What are popular job titles related to Senior Game Motion Capture jobs in Oregon?

For Senior Game Motion Capture jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Senior Game Motion Capture jobs in Oregon look for?

The top searched job categories for Senior Game Motion Capture jobs in Oregon are:

Infographic showing various Senior Game Motion Capture job openings in Oregon as of August 2026, with employment types broken down into 1% As Needed, 73% Full Time, 18% Part Time, and 8% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution.

Senior Gameplay Animator (CONTRACT)

Insomniac Games

OR • On-site, Remote

$105K - $120K/yr

Full-time

Posted 3 days ago

New


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is responsible for creating gameplay animation at the highest quality level set by Lead Animators and Animation Directors. They collaborate closely with other disciplines to ensure that animations are integrated into the game, supporting the creative, narrative vision, and technical requirements. The Senior Animator works independently requiring minimal supervision. 

 Essential Duties and Responsibilities include the following:  

  • Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction and technical standards. 
  • Collaborate with Designers and Programmers to implement animations in engine using expert skills in Maya and proprietary engine tools.
  • Independently troubleshoot and resolve issues that arise.
  • Ability to utilize motion capture data and hand key animation to create believable characters.
  • Gameplay responsibilities can include hero traversal, combat, boss, gameplay camera cinematography, mission and open world animations at the highest level using advanced skills in game engine tools.
  • Work with the Animation team to guarantee cohesive execution of the established animation direction across the game, providing constructive feedback as necessary.
  • Communicate effectively with other disciplines, including Designers, Programmers, Writers, Project Managers, Art, Audio, Character and Rigging teams, to resolve issues and achieve project goals.
  • Other duties may be assigned

Qualifications To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform essential functions.

Mathematical Skills: Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume. Ability to apply concepts of basic algebra and geometry. 

Computer Skills: Advanced knowledge of Maya, Insomniac proprietary tools (preferred), and a knowledge of Microsoft Office Suite. MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine required.