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Robotics Research Engineer Jobs (NOW HIRING)

The Seattle Robotics Lab is focused on fundamental and applied robotics research across the full ... Furthermore, SRL collaborates closely with other research and engineering teams to advance and ...

Senior Robotics Research Scientist

Seattle, WA · On-site

$112K - $142K/yr

These scientists must have exceptional research and engineering skills, a proven research track ... A PhD in Robotics, Machine Learning, Computer Science, Electrical Engineering, Mechanical ...

Research Engineer Robotics (Systems) Responsibilities: * Architect & Own Real-Time Robotic Systems: Design and maintain real-time dexterous manipulation pipelines that integrate perception, planning ...

In this hands-on engineering role, you'll develop machine learning pipelines, integrate robotic ... Working alongside leading researchers, you'll help advance open-source robotics software, improve ...

In this hands-on engineering role, you'll develop machine learning pipelines, integrate robotic ... Working alongside leading researchers, you'll help advance open-source robotics software, improve ...

$150 - $200/hr

Dyna Robotics builds general-purpose robots powered by a proprietary embodied AI foundation model ... The Role As a Research Engineer on the AI Research team, you will own the end-to-end loop of ...

Robotics & AI Research Engineer Description Auzmor is redefining workforce training by seamlessly integrating human and robotic skill development to empower the hybrid workforce of tomorrow. As a ...

We are seeking a staff Research Engineer with deep expertise in software engineering, robotic systems integration, and machine learning. This role is highly interdisciplinary - you will own the end ...

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Robotics Research Engineer information

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$29K

$105.6K

$169K

How much do robotics research engineer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for robotics research engineer in the United States is $105,605.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $127,000.00 per year, depending on experience, location, and employer.

What does a robotics research engineer do?

A Robotics Research Engineer designs, develops, and tests robotic systems by integrating hardware and software for automation and intelligent behavior. They conduct research to improve robotic capabilities in areas such as perception, control, and machine learning. Their work involves programming, simulation, and experimentation to enhance robot performance for applications in industries like healthcare, manufacturing, and space exploration.

What are the key skills and qualifications needed to thrive as a robotics research engineer?

To thrive as a Robotics Research Engineer, you need strong knowledge in robotics, control systems, programming (such as C++ or Python), and a relevant degree in engineering or computer science. Experience with simulation tools (like ROS or Gazebo), machine learning frameworks, and sometimes certifications in robotics or AI are valuable assets. Excellent problem-solving abilities, teamwork, and effective technical communication make someone stand out in this position. These skills are essential for innovating, troubleshooting, and successfully collaborating on complex robotic projects.

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Cities with the most Robotics Research Engineer job openings:

What are the most commonly searched types of Robotics Research Engineer jobs?

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What states have the most Robotics Research Engineer jobs?

States with the most job openings for Robotics Research Engineer jobs include:

Infographic showing various Robotics Research Engineer job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 84% Full Time, 11% Part Time, 1% Temporary, and 2% Contract. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $105,605 per year, or $50.8 per hour.

Robotics Research Engineer - Robot Simulation and Evaluation

Nvidia

Santa Clara, CA • On-site

Full-time

Posted 17 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

In the NVIDIA Isaac team, we build tools that bring the power of the GPU to bear on one of today's grand challenges: physical AI. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in an inclusive, encouraging environment where we all work together to advance the frontiers of accelerated computing.

We're looking for a research engineer to join our team to develop simulation tools built for scientists and companies that are using machine learning to solve the future of robotics. In this role, you will drive cross-team collaboration between Isaac product engineering and NVIDIA Robotics research: translating research ideas into product-ready Isaac Lab Arena capabilities, bringing product and user feedback back into the research loop, and driving adoption with research users. You'll join a team of robotics engineers who work at the intersection of simulation and machine learning.

Our goal is to build the industry's leading tool for evaluating robot foundation models in simulation. This mission builds on NVIDIA's history of creating virtual worlds using its groundbreaking technology on photorealistic rendering and physics simulation technologies. What you'll be doing: Building simulation frameworks for training and evaluating robot foundation models on top of NVIDIA's Omniverse platform.

Partner directly with research to design, implement, and evaluate novel algorithms for robot learning. Driving technical architecture, setting evaluation standards, and cross-team leadership between Research and Product. Working as part of a high-paced software engineering team: design/code reviews, testing, continuous integration, deployment.

Training and evaluating robot foundation models. Integrating modern LLM and agentic workflows into simulation and robotics workflows. Working with researchers and product engineers to translate research ideas into Isaac Lab Arena capabilities that can scale to NVIDIA's user base.

Keeping up to date with the state-of-the-art in robotics research. What we need to see: PhD degree in Computer Science, Robotics, or a related field (or equivalent experience). 8+ years of relevant industry or post-degree research engineering experience in robotics, simulation, or robot learning, with ability to translate research prototypes into product or platform capabilities.

Proven track record of software design and translating research prototypes into production-ready software platforms. Proficiency using Python and development experience with deep learning software stacks (Pytorch, Jax, etc.). Ways to stand out from the crowd: High-impact publications at top robotics and machine learning venues (e.g., CoRL, RSS, ICRA, NeurIPS)

Robot learning expertise with reinforcement learning and/or imitation learning, Deep expertise in GPU-accelerated physics simulation engines (e.g., PhysX, Isaac Gym/Isaac Lab, Newton). Experience with NVIDIA robotics ecosystem tools (CUDA, warp, Isaac Lab, ROS). Developing and maintaining open-source projects

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until August 22, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US