Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the ...
Graphics Engineer (Retro Studios)
Austin, TX · On-site
$138K - $171K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Graphics Engineer (Retro Studios)
Austin, TX · On-site
$138K - $171K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Concept Artist [Contract] (Retro Studios)
Austin, TX · On-site
$125K - $144K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Cage Host - Waterfront
West Homestead, PA · On-site
Classic cocktails, ice cold pints & Latin-inspired street food are mixed liberally with retro-gaming like duckpin bowling, pinball, darts, shuffleboard & bocce. Outside, camp-style fire pits are the ...
Cage Host - Waterfront
West Homestead, PA · On-site
Classic cocktails, ice cold pints & Latin-inspired street food are mixed liberally with retro-gaming like duckpin bowling, pinball, darts, shuffleboard & bocce. Outside, camp-style fire pits are the ...
Cage Host - North Shore
Pittsburgh, PA · On-site
Classic cocktails, ice cold pints & Latin-inspired street food are mixed liberally with retro-gaming like duckpin bowling, pinball, darts, shuffleboard & bocce. Outside, camp-style fire pits are the ...
Cage Host - North Shore
Pittsburgh, PA · On-site
Classic cocktails, ice cold pints & Latin-inspired street food are mixed liberally with retro-gaming like duckpin bowling, pinball, darts, shuffleboard & bocce. Outside, camp-style fire pits are the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Environment Artist [Contract]
Austin, TX · On-site
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Environment Artist [Contract]
Austin, TX · On-site
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Concept Artist [Contract]
Austin, TX · On-site
$125K - $144K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Concept Artist [Contract]
Austin, TX · On-site
$125K - $144K/yr
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Workinghand-in-handwith Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the ...
Graphics Engineer (Retro Studios)
Austin, TX · On-site
$138K - $171K/yr
Nintendo is a leading game development company through its subsidiary Retro Studios, known for crafting award-winning titles. The Graphics Engineer will partner with the Graphics team to enhance the ...
Graphics Engineer (Retro Studios)
Austin, TX · On-site
$138K - $171K/yr
Nintendo is a leading game development company through its subsidiary Retro Studios, known for crafting award-winning titles. The Graphics Engineer will partner with the Graphics team to enhance the ...
Produce concept art to help define the visual tone and style of a game, especially during early phases * Support art needs for retro or stylized projects, including adherence to established "house ...
Produce concept art to help define the visual tone and style of a game, especially during early phases * Support art needs for retro or stylized projects, including adherence to established "house ...
Retro Game information
See salary details
$12.50 - $13.46
2% of jobs
$13.46 - $14.42
4% of jobs
$14.42 - $15.38
6% of jobs
$15.38 - $16.35
7% of jobs
$16.92 is the 25th percentile. Wages below this are outliers.
$16.35 - $17.31
8% of jobs
$17.31 - $18.27
12% of jobs
The median wage is $18.78 / hr.
$18.27 - $19.23
19% of jobs
$20 is the 75th percentile. Wages above this are outliers.
$19.23 - $20.19
20% of jobs
$20.19 - $21.15
9% of jobs
$21.15 - $22.12
6% of jobs
$22.12 - $23.08
5% of jobs
$12
$18
$23
How much do retro game jobs pay per hour?
What is a Retro Game job?
A Retro Game job typically involves working with classic video games, whether through development, preservation, analysis, or retail. These roles can be in game development studios remastering old titles, museums preserving gaming history, or media outlets covering retro gaming culture. Responsibilities may include coding, graphic design, research, or community engagement.
What are the typical career paths and advancement opportunities for someone working as a Retro Game Developer?
Many Retro Game Developers start in junior roles focused on software ports, bug fixing, or recreating classic gameplay under supervision. With experience, they may move into lead developer positions, oversee entire retro gaming projects, or specialize in areas like hardware emulation, graphics, or sound restoration. Some professionals transition into roles such as product management, creative direction, or founding independent studios that focus on reviving or remastering classic titles. Collaboration with artists, designers, and QA teams is common, providing ample opportunities to expand your skills and network within the industry. Continuous learning and passion for gaming history can open doors to increasingly influential and creative positions.
What are the key skills and qualifications needed to thrive in the Retro Game position, and why are they important?
To thrive as a Retro Game Developer, you need strong programming skills (often in languages like C, Assembly, or modern equivalents), knowledge of classic game design principles, and a deep understanding of vintage hardware or emulation. Familiarity with tools such as sprite editors, emulators, and level design software, as well as experience with hardware like original consoles, is highly valued. Creativity, attention to detail, and a passion for retro gaming culture make candidates stand out in this field. These skills ensure successful recreation or restoration of classic games, meeting both technical and nostalgic expectations of clients and players.

Contractor
Medical, PTO
Posted 4 days ago
Nintendo rating
8.0
Based on 7 frontline employees who took The Breakroom Quiz
93rd of 186 rated software companies
Job description
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About Nintendo
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
5,001 - 10,000 Employees
Headquarters location
Redmond, WA, US
Year founded
1980