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Rendering Artist Jobs (NOW HIRING)

Senior Rendering Engineer

San Mateo, CA · On-site

$243K - $295K/yr

Rendering has to have an eye to the past, and an eye to the future... * Community: Roblox games are ... Learn about our community and work with technical artists to understand the present and future ...

3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS Max or Maya ... rendering • Simple Animation • Knowledge in render engines V-ray and Arnold • Proven ...

Overview: 3D Artist Must Have Technical/Functional Skills • Good 3D design experience with 3DS ... rendering • Simple Animation • Knowledge in render engines V-ray and Arnold • Proven ...

Senior CG Lighting Artist

New Orleans, LA · Hybrid

$122K - $146K/yr

Expert knowledge and proficiency of Houdini and rendering in Arnold. * Basic knowledge of ... An artistic mindset and willingness to receive and implement constructive feedback, whether that ...

The role requires a skilled artist with strong understanding of lighting and rendering photorealistic images of primarily organic characters. The ideal candidate will have experience lighting scenes ...

The role requires a skilled artist with strong understanding of lighting and rendering photorealistic images of primarily organic characters. The ideal candidate will have experience lighting scenes ...

The ideal candidate must have a strong artistic vision, technical proficiency in CGI software and ... Ensure accuracy of rendering by closely studying the scale, motifs, textures, colors, etc. of the ...

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Maintain clean geometry and edge flow suitable for real-time rendering. * Retopology: * Optimize ...

Senior Lighting Artist

Herndon, VA · On-site

$130K - $156K/yr

The role requires a skilled artist with strong understanding of lighting and rendering photorealistic images of primarily organic characters. The ideal candidate will have experience lighting scenes ...

Join Apple, as a Technical Artist Engineer, and help us leave the world better than we found it ... Additional duties involve researching and proposing new graphical techniques, adaptive rendering ...

Senior Lighting Artist

Herndon, VA · On-site

$130K - $156K/yr

The role requires a skilled artist with strong understanding of lighting and rendering photorealistic images of primarily organic characters. The ideal candidate will have experience lighting scenes ...

Senior Technical Artist

$130K - $155K/yr

They are seeking a Technical Artist to bridge the gap between artistic vision and technical ... Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame ...

New

This role requires an artist with a keen eye for detail and an attention to the storytelling that ... Knowledge of preparing 3D models for rendering within Maya using Arnold shader nodes * Ability to ...

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Rendering Artist information

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$37K

$123.1K

$196K

How much do rendering artist jobs pay per year?

As of Jun 11, 2026, the average yearly pay for rendering artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Rendering Artist position, and why are they important?

To succeed as a Rendering Artist, you need strong artistic ability, a solid understanding of lighting, shading, and texture, and experience with 3D modeling and rendering, often supported by a degree in art, design, or a related field. Proficiency in industry-standard software such as Autodesk Maya, Blender, V-Ray, or Adobe Creative Suite is typically required, and certifications in these tools can be advantageous. Attention to detail, problem-solving skills, and effective communication are vital soft skills for collaborating with other creative professionals. Mastery of these abilities ensures high-quality visual output and seamless integration of artwork into broader project pipelines.

What is a Rendering Artist job?

A Rendering Artist is responsible for creating high-quality visual representations of objects, characters, environments, or scenes using computer graphics software. They work in industries like animation, gaming, architecture, and visual effects to produce realistic or stylized images and animations. Their role typically involves texturing, lighting, and shading to enhance the final output. Rendering Artists collaborate with designers, modelers, and developers to bring creative visions to life. Proficiency in software like Blender, Maya, or Unreal Engine is often required.

What is the highest paid job in art?

In the art field, roles such as art directors, concept artists, and senior visual effects supervisors tend to have the highest salaries, often exceeding six figures. These positions typically require extensive experience, strong technical skills, and proficiency with industry-standard tools like Adobe Creative Suite or 3D modeling software.

Is 3D rendering a good career?

A career as a rendering artist involves creating high-quality 3D visuals for industries like gaming, film, and architecture. It requires skills in software such as Blender, Maya, or 3ds Max, and often benefits from a strong understanding of lighting, texturing, and modeling. The field offers opportunities for creative work and can be financially rewarding with experience and specialization.

What are the typical daily responsibilities of a Rendering Artist?

As a Rendering Artist, your daily responsibilities often include collaborating closely with 3D modelers, animators, and art directors to bring visual scenes to life by manipulating lighting, materials, and camera settings in render software. You will frequently adjust textures and shaders, troubleshoot rendering issues, and optimize scenes to achieve the desired visual quality within project deadlines. Reviewing renders for accuracy and participating in feedback sessions are also common parts of the workflow. Depending on the studio or project, you may also help create style guides and maintain consistency across different visual assets.

How much do 3D render artists make?

3D render artists typically earn between $40,000 and $80,000 annually, depending on experience, location, and skill level. Senior artists with advanced skills in software like Blender or Maya can earn higher salaries, especially in competitive markets or specialized industries such as gaming or architecture.

What does a rendering artist do?

A rendering artist creates visual representations of 3D models and scenes using computer graphics software, often for video games, movies, or architectural visualization. They focus on lighting, shading, and texturing to produce realistic or stylized images, typically working with tools like Autodesk Maya, Blender, or V-Ray. Strong artistic skills and knowledge of rendering techniques are essential for this role.
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Unreal Engine Rendering & Cinematics Specialist

Together Group

Sarasota, FL

Full-time

Posted 7 days ago


Job description

At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. Leveraging cutting-edge technology, we transform concepts into breathtaking, immersive experiences. We're seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences, high-resolution still images, and optimized rendering pipelines for our Archviz projects.

This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.

Job Summary:

We are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.

Key Responsibilities:
  • Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
  • Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
  • Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
  • Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
  • Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
  • Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
  • Develop and integrate automation scripts to enhance rendering and cinematics workflows.
  • Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.

Qualifications:
  • Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
  • Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
  • Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
  • Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
  • Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
  • Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
  • Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.
Nice to Haves:
  • Experience in architectural visualization, digital twins, or real-estate marketing.
  • Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
  • Expertise in VR/AR rendering or cloud-based rendering solutions.
  • Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.
How to Apply:

Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.

Please submit your resume/CV, cover letter, and a link to your portfolio showcasing Unreal Engine projects, including cinematic sequences, high-resolution stills, or rendering pipeline work, to Careers@imerza.com. We're excited to see your expertise and creativity in elevating our cinematic and rendering projects!

Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify.