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Remote Vr Game Developer Jobs in Minnesota (NOW HIRING)

Power Studies Engineer

Eden Prairie, MN · On-site +1

$90K - $120K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $90,000 - $120,000 (based on ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $85,000 - $120,000 (based on ...

Structural Engineer

Eden Prairie, MN · On-site +1

$75K - $100K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Certification Bonus * Hybrid / Remote Culture These benefits not only enhance the overall ...

Civil Engineer

Eden Prairie, MN · On-site +1

$75K - $110K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $75,000 - $110,000 (based on ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Salary: $105,000 - $160,000 (based on experience) EVS is seeking ...

Capital Engineer

Maplewood, MN · On-site +1

$106K - $145K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Hybrid Eligible (Job Duties allow for some remote work but require travel to Eagan, MN) Travel: May ...

Capital Engineer

Maplewood, MN · On-site +1

$124K - $170K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote-United States Travel: May include up to 25% [domestic/international] Job Duties allow for ...

Capital Engineer

Maplewood, MN · On-site +1

$124K - $170K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote-United States Travel: May include up to 25% [domestic/international] Job Duties allow for ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid or Remote Schedule: Full-Time Salary: $85,000 - $120,000 (based on ...

Senior Civil Engineer

Eden Prairie, MN · On-site +1

$115K - $160K/yr

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $115,000 - $160,000 (based on ...

Rooted in Respect, Integrity, and Humility, we're on a mission to make every project a game-changer ... Eden Prairie, MN | Hybrid | Remote Schedule: Full-Time Salary: $100,000 - $140,000 (based on ...

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Remote Vr Game Developer information

What does a remote VR game developer do?

A Remote VR Game Developer designs, codes, and tests virtual reality games while working from a remote location. They use specialized software and programming languages to create immersive experiences for VR platforms like Oculus, PlayStation VR, or HTC Vive. Responsibilities also include collaborating with artists, designers, and other developers through online tools to ensure the game runs smoothly and meets creative goals. This role requires strong technical skills, creativity, and the ability to work independently and in team settings.

What are the key skills and qualifications needed to thrive as a remote VR game developer, and why are they important?

To thrive as a Remote VR Game Developer, you need strong programming skills (C#, C++), a solid understanding of 3D game engines (like Unity or Unreal), and experience with virtual reality hardware and software. Familiarity with version control systems (such as Git), VR SDKs (like Oculus or SteamVR), and relevant certifications in game development or computer science are highly beneficial. Creativity, problem-solving, and effective remote communication are essential soft skills to excel in collaborative, distributed teams. These skills and qualifications are crucial for creating immersive, high-quality VR experiences while efficiently working with global teams and evolving technologies.

What are some unique challenges faced by remote VR game developers, and how can they be addressed?

Remote VR game developers often encounter challenges such as coordinating real-time collaboration on complex 3D assets, ensuring access to high-performance hardware, and maintaining effective communication across distributed teams. These can be addressed by using cloud-based version control systems, leveraging remote desktop technology for testing, and holding regular virtual meetings to align on project goals. Establishing clear documentation and workflows also helps ensure everyone stays on the same page despite working from different locations.

What are the most commonly searched types of Vr Game Developer jobs in Minnesota?

The most popular types of Vr Game Developer jobs in Minnesota are:

What job categories do people searching Remote Vr Game Developer jobs in Minnesota look for?

The top searched job categories for Remote Vr Game Developer jobs in Minnesota are:

What cities in Minnesota are hiring for Remote Vr Game Developer jobs?

Cities in Minnesota with the most Remote Vr Game Developer job openings:

Game Developer (Java / libGDX) - Remote

micro1 AI

Minneapolis, MN • Remote

$20 - $120/hr

Part-time

This job post has expired 1 day ago. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.