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Remote Visual Development Artist Jobs in Minnesota

... and remote teammates in user experience, product development, and technology teams. Research ... visual designers, other UX team members, and c-level executives Facilitate internal meetings to ...

Video Game Design Tutor

Saint Paul, MN ยท Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Minneapolis, MN ยท Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

Video Game Design Tutor

Edina, MN ยท Remote

$18 - $40/hr

Skilled at teaching game concept development, engine-based implementation, and iterative design ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...

$54K - $71K/yr

... artists in 40+ countries. These businesses allow Live Nation Media & Sponsorship to create ... This role is primarily remote, but the team does meet in-person at the Chicago office once a month.

BIM Specialist

Plymouth, MN ยท On-site +1

... remote. About ArchKey ArchKey is one of the nation's largest privately held specialty trade ... in the development of fully constructible 3D models and detailed construction documents as ...

... remote. About Arch Key ArchKey is one of the nation's largest privately held specialty trade ... in the development of fully constructible 3D models and detailed construction documents as ...

... remote. About Arch Key ArchKey is one of the nation's largest privately held specialty trade ... in the development of fully constructible 3D models and detailed construction documents as ...

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Showing results 1-20

Remote Visual Development Artist information

See Minnesota salary details

$70.4K

$116.6K

$144.4K

How much do remote visual development artist jobs pay per year?

As of Jul 22, 2026, the average yearly pay for remote visual development artist in Minnesota is $116,574.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,200.00 and $132,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Visual Development Artist, and why are they important?

To thrive as a Remote Visual Development Artist, you need a strong background in art fundamentals, character and environment design, and a relevant degree or portfolio showcasing your visual storytelling abilities. Proficiency with digital painting software such as Adobe Photoshop, Illustrator, and sometimes 3D tools like Blender or Maya is typically required. Strong communication, self-motivation, and the ability to collaborate effectively with remote teams are standout soft skills. These abilities ensure high-quality, consistent visual concepts that align with project goals while maintaining seamless teamwork in a remote setting.

How do Remote Visual Development Artists typically collaborate with other team members during a project?

Remote Visual Development Artists often work closely with art directors, concept artists, animators, and other creative professionals through digital collaboration tools such as Slack, Zoom, or project management platforms. Regular virtual meetings, feedback sessions, and shared digital workspaces are integral to maintaining clear communication and ensuring visual consistency. While working remotely offers flexibility, it also requires strong self-organization and proactive communication to stay aligned with the team's creative vision and project deadlines.

What is a Remote Visual Development Artist?

A Remote Visual Development Artist is a creative professional who designs and develops the visual aspects of a project, such as characters, environments, and props, often for animation, film, or video games, while working from a remote location. Their role involves collaborating with other artists, directors, and production teams to establish the visual style and mood of a project. They use digital tools and software to create concept art, mood boards, and style guides, ensuring consistency and artistic vision throughout the production. Working remotely allows them to contribute from anywhere, provided they have the necessary equipment and internet connection.

What is the difference between Remote Visual Development Artist vs Remote Character Artist?

AspectRemote Visual Development ArtistRemote Character Artist
CredentialsPortfolio, proficiency in digital art tools, possibly a degree in art or designPortfolio, strong drawing skills, proficiency in character creation software, possibly a degree in art or related field
Work EnvironmentRemote, collaborative with art and design teams, often in gaming or animation studiosRemote, focused on character design for games, animation, or films, often in similar studio settings
Industry UsageUsed in gaming, animation, film, and visual effects industriesPrimarily in gaming, animation, and film industries

The Remote Visual Development Artist and Remote Character Artist roles share similar credentials and work environments, often within the gaming and animation sectors. The main difference lies in focus: visual development artists create overall visual concepts and environments, while character artists specialize in designing and modeling characters. Both roles require strong artistic skills and collaboration in remote studio settings.

What are the most commonly searched types of Visual Development Artist jobs in Minnesota? The most popular types of Visual Development Artist jobs in Minnesota are:
What are popular job titles related to Remote Visual Development Artist jobs in Minnesota? For Remote Visual Development Artist jobs in Minnesota, the most frequently searched job titles are:
What job categories do people searching Remote Visual Development Artist jobs in Minnesota look for? The top searched job categories for Remote Visual Development Artist jobs in Minnesota are:
What cities in Minnesota are hiring for Remote Visual Development Artist jobs? Cities in Minnesota with the most Remote Visual Development Artist job openings:
Infographic showing various Remote Visual Development Artist job openings in Minnesota as of July 2026, with employment types broken down into 79% Full Time, 12% Part Time, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $116,574 per year, or $56 per hour.
Senior User Experience Researcher

Senior User Experience Researcher

HireTalent

Eagan, MN โ€ข Remote

Contractor

Posted 14 days ago


Job description

Company Description

Our search process is thorough and is designed to streamline our clients' recruiting efforts.

We begin by learning as much as we can about our client's organization.ย  Our understanding must span company history, environment, organizational structure, and specific team culture.ย  When screening candidates, we determine how each prospect will fit into that structure in addition to possessing the appropriate skill set to excel in a specific job opportunity.

We often cover most, if not all, functional areas within an organization, which allows us to gain a full understanding of all aspects of a company.

Using our expansive network and technology systems to source candidates, we conduct a thorough vetting process and present a qualified shortlist to our clients.ย  Each candidate's profile is accompanied by a first-hand written description on their professional accomplishments, work history, stylistic qualities, and reasons for potential fit in your organization.



Job Description

Title: Senior User Experience Researcher
Location: Eagan, MN
Duration: 5 Month

We're looking for a User Experience Researcher to help us partner with our customers in developing desktop and mobile applications for professionals in the legal industry.
The person in this dedicated role will work closely with local and remote teammates in user experience, product development, and technology teams. Research projects will take place with external legal firms working in Partnership Programs with Client and other external customers.
The candidate should have demonstrated success in research facilitation as well as comfort in the role of research observer and note taker.
This is not a designer role; it is a role focusing on leading and executing design and usability research. However, experience with interaction design principles, tools, and techniques is important both for communication with the internal team and articulating issues to stakeholders. The successful candidate will be comfortable in a fast-paced environment where research studies will be executed on a weekly basis.
Candidates should have a broad knowledge and experience with a wide variety of research methods, both qualitative and quantitative, including:
Think Aloud usability studies
Heuristic Evaluations
Contextual Inquiries
Remote Usability Testing
Parallel Prototyping
Persona Development
Card Sorting
A/B Testing
Un-moderated Feedback (example: Usabilla)
Other User-Centered Design (UCD) methods
Candidates should be able to:
Quickly synthesize business objectives and customer needs
Develop a UX research approach, schedule, and detailed test plan
Plan, recruit, script, facilitate, collect, analyze, and document usability data
Identify and articulate potential usability issues both verbally and through documentation
Transform the data into prioritized, actionable recommendations (within a SHORT turn-around time)
Clearly communicate usability analysis, recommendations, and potential design solutions
Create persuasive presentations geared towards product owners, developers, visual designers, other UX team members, and c-level executives
Facilitate internal meetings to triage/manage research findings
Previous experience with design or research projects involving complex workflows, visualization of large datasets, operating system-level tools, and both web and software environments is a plus.
Qualifications
Bachelor of Science or Master of Science in Human-Computer Interaction, Interaction Design, Human Factors, Cognitive Psychology, Cognitive Science, or related field
4+ years of experience applying research to highvolume, interactive B2B and B2C desktop applications, rich Web-based applications, or platform-level tools
Strong, analytical problem solving, decision-making, and leadership skills
In-depth understanding of user-centered design principles and tools
Familiarity with SharePoint
Familiarity performing studies in a fixed usability lab environment
Familiarity with data-logging tools and systems such as Morae or Camtasia

Additional Information

All your information will be kept confidential according to EEO guidelines.


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About HireTalent

Sourced by ZipRecruiter

HireTalent is a diverse workforce solutions provider, headquartered in New York, NY, US, specializing in the recruitment and placement of highly skilled professionals in temporary and direct hire positions across various industries. Established in 2011, HireTalent serves as a conduit between job seekers and hiring entities, offering tailor-made solutions that foster successful job matches. The company operates in an increasingly competitive industry but pride themselves on their commitment to diversity and excellence. HireTalent's core mission is to "unleash the potential of people," with an emphasis on delivering top-tier talent to clients while ensuring an enriching hiring experience.

Industry

Recruiting and staffing services

Company size

201 - 500 Employees

Headquarters location

New York, NY, US

Year founded

1997