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Remote Video Game Software Engineer Jobs in California

Senior Software Engineer - Video

Berkeley, CA · On-site +1

$150K - $197K/yr

Our work extends the state-of-the-art in video engineering, Internet networking, data science ... to remote work as well. Responsibilities * As part of the core software development team ...

Executive Producer, Party Games

Los Gatos, CA · On-site +1

$144K - $146K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

Executive Producer, Party Games

Los Angeles, CA · On-site +1

$133K - $135K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Remote OK. Generally, our compensation structure consists solely of an annual salary; we do not ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

Software Engineer Employment Type Full-Time About the Role We are seeking a talented and motivated ... Ability to work independently in a remote environment while contributing effectively to a ...

Software Engineer I - Trust & Safety Platform PlayStation isn't just the Best Place to Play - it ... You will partner closely with platform engineers, trust & safety teams, game studios, and product ...

Staff Software Engineer

San Jose, CA · On-site +1

$133K - $222K/yr

... Remote Procedure Calls (gRPC). Preferred: * Knowledge of Ethernet and IP networking, including ... Experienced in research and development of Video and Communication system/workflow design including ...

Software Engineer I - Trust & Safety Platform PlayStation isn't just the Best Place to Play - it ... You will partner closely with platform engineers, trust & safety teams, game studios, and product ...

Software Engineer Employment Type Full-Time About the Role We are seeking a talented and motivated ... Ability to work independently in a remote environment while contributing effectively to a ...

Software Engineer I - Trust & Safety Platform PlayStation isn't just the Best Place to Play - it ... You will partner closely with platform engineers, trust & safety teams, game studios, and product ...

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Showing results 1-20

Remote Video Game Software Engineer information

What is the difference between Remote Video Game Software Engineer vs Remote Mobile App Developer?

AspectRemote Video Game Software EngineerRemote Mobile App Developer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related, experience with iOS/Android SDKs
Work EnvironmentGame studios, remote teams focused on gaming projectsTech companies, startups, remote teams developing mobile apps
Industry UsageGaming industry, entertainmentMobile technology, consumer apps
Common Search/ComparisonYesYes

The main difference between a Remote Video Game Software Engineer and a Remote Mobile App Developer lies in their focus and expertise. Video game engineers specialize in creating interactive gaming experiences using game engines, while mobile app developers focus on building applications for smartphones and tablets. Both roles require programming skills and remote work experience, but their target platforms and industry applications differ.

What are popular job titles related to Remote Video Game Software Engineer jobs in California? For Remote Video Game Software Engineer jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Video Game Software Engineer jobs in California look for? The top searched job categories for Remote Video Game Software Engineer jobs in California are:
What cities in California are hiring for Remote Video Game Software Engineer jobs? Cities in California with the most Remote Video Game Software Engineer job openings:
Staff Software Engineer - Game Tech Group, Unreal Ecosystem

Staff Software Engineer - Game Tech Group, Unreal Ecosystem

Riot Games

Los Angeles, CA • On-site, Remote

Other

Medical, Dental, Life, Retirement, PTO

Posted 21 days ago


Key responsibilities

  • Write high-quality code and set technical standards for other engineers.

  • Drive technical direction and lead execution of large-scale projects within the Unreal Ecosystem.

  • Mentor senior engineers and enable them to deliver complex projects.


Job description

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you'll also dive into projects that focus on team cohesiveness and cross-team objectives. 

The UnEco (or Unreal Ecosystem) team has an impact on a wide array of topics, including gameplay features, runtime performance, tooling, CI/CD, just to name a few. As a Software Engineer III on the UnEco team, you'll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. They also serve as mentors for engineers, guiding their performance and finding growth opportunities delivering compelling player experiences.

Responsibilities:
  • Be hands-on in development, writing excellent code that sets a high standard for other engineers.
  • Drive the ideation and process of setting technical direction within the Unreal Ecosystem, including advising leadership on prioritization of work efforts and buy/build decisions for major system components.
  • Lead the technical execution of multi-month to year-plus work efforts across the business unit, holding teams to established standards.
  • Help teams navigate ambiguity and complexity by breaking down problems, identifying risks, and clearly communicating trade-offs.
  • Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling for internal teams leveraging the Riot Unreal Ecosystem.
  • Work with stakeholders across the organization to address their pain points and exceed their expectations for what continuous delivery game development can be.
  • Be a standard-bearer and role model of Riot values for your team and others.
  • Be a force multiplier for your team. Mentor senior engineers on your team and enable them to deliver complex projects.
Required Qualifications:
  • 5+ years of software engineering experience
  • Expertise with C++
  • Experience with mobile development
  • Experience working with modern video game engines
  • Experience working with large game teams
  • Experience working with large code bases
  • Experience debugging, profiling and optimizing complex projects
  • Strong knowledge of common game and software design patterns
  • Experience collaborating with teammates across multiple disciplines
Desired Qualifications:
  • Experience with Unreal Engine
  • Experience building online games
  • Experience with console development

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 


Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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