2

Remote Video Game Software Engineer Jobs in Sunnyvale, CA

Remote Software Engineer (USA Only) | $60 - $80 per hour Are you a software engineer who thrives in remote environments, enjoys solving complex problems, and wants to work on cutting-edge technology?

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

Software Engineer 2

San Jose, CA · Remote

$114K - $156K/yr

Software Engineer 2 Full-time Remote You'll be joining Adobe on a contract opportunity, employed ... Production/test experience in the Gaming/Animation industry * Experience with animation authoring ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Senior Software Engineer Job Type: Contractor (~15 hours/week) Location: Remote Job Summary We are seeking experienced Senior Software Engineers to support an AI training project by creating ...

Be Seen First

Remote Software Engineer - Technical Advisor $150.00 USD/hour | 100% Remote (USA Only) | Mostly ... Link: - test/KWJMaEuEfaMa5ihAZ/cct8vNutLbnMJe Step 3: Phone Interview A screening video call with ...

New

Be Seen First

Remote Software Engineer - Technical Advisor $150.00 USD/hour | 100% Remote (USA Only) | Mostly ... Link: - test/KWJMaEuEfaMa5ihAZ/cct8vNutLbnMJe Step 3: Phone Interview A screening video call with ...

New

Be Seen First

Remote Software Engineer - Technical Advisor $150.00 USD/hour | 100% Remote (USA Only) | Mostly ... Link: - test/KWJMaEuEfaMa5ihAZ/cct8vNutLbnMJe Step 3: Phone Interview A screening video call with ...

New

Be Seen First

Remote Software Engineer - Technical Advisor $150.00 USD/hour | 100% Remote (USA Only) | Mostly ... Link: - test/KWJMaEuEfaMa5ihAZ/cct8vNutLbnMJe Step 3: Phone Interview A screening video call with ...

New

Software Engineer, Backend

San Francisco, CA · On-site +1

$140K - $185K/yr

As one of the fastest-growing platforms in the fantasy sports and real-money gaming space, we're ... Generous PTO and flexible remote work policy * Opportunities for fast career growth in a high ...

next page

Showing results 1-20

Remote Video Game Software Engineer information

See Sunnyvale, CA salary details

$12.9K

$176K

$203.6K

How much do remote video game software engineer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for remote video game software engineer in Sunnyvale, CA is $176,047.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,100.00 and $203,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Video Game Software Engineer vs Remote Mobile App Developer?

AspectRemote Video Game Software EngineerRemote Mobile App Developer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related, experience with iOS/Android SDKs
Work EnvironmentGame studios, remote teams focused on gaming projectsTech companies, startups, remote teams developing mobile apps
Industry UsageGaming industry, entertainmentMobile technology, consumer apps
Common Search/ComparisonYesYes

The main difference between a Remote Video Game Software Engineer and a Remote Mobile App Developer lies in their focus and expertise. Video game engineers specialize in creating interactive gaming experiences using game engines, while mobile app developers focus on building applications for smartphones and tablets. Both roles require programming skills and remote work experience, but their target platforms and industry applications differ.

What cities near Sunnyvale, CA are hiring for Remote Video Game Software Engineer jobs?

Cities near Sunnyvale, CA with the most Remote Video Game Software Engineer job openings:

3D Game Programmer (Unity)

Spellbrush

San Francisco, CA • Remote

Full-time

Re-posted 5 days ago


Job description

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.

About Us

Here at Spellbrush, we're passionate about making a good anime game.

We also happen to be the world's leading generative AI studio—we're the team behind niji・journey.

Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.

What We’re Building

We’ve developed an in-house LLM storytelling system that blends AI, story, and gameplay—going far beyond shallow “chat-only” experiences.

The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.

We’re looking for a strong Unity engineer who loves 3D story-driven games. You’ll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.

In-game screenshots (development build)


About The Role

You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.

As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.

Why You'll Love Working With Us

Impact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.

A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.

Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.

International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.


You may be a good fit if: You love anime and the anime aesthetic

We are literally building an anime game, so this is a requirement!

You have independently developed a 3D narrative game in Unity

Bonus points if the game is first-person.

You’re good at 3D character animation

Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.

You're excited about the potential of Generative AI

You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.

You're comfortable working on small, fast-paced teams

Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.

We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.