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Remote Video Game Reviewer Jobs (NOW HIRING)

Onebrief operates as an all-remote company, though many of our employees work alongside our ... the video game industry to build the future of simulations, modeling, and operations with ...

... game for us. Currently, we are looking for a creative and detail-oriented Video Editor to join our ... Fully remote and full-time work (8 hours) from anywhere in the world; * Career opportunities in the ...

Company Description We provide job opportunities for REMOTE workers. (100% work from Job) * Reviewing audio and visual footage. * Combining video clips. * Adding appropriate sounds or graphics.

However, we also support fully remote work for candidates living across New York State or one of ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Online Game Services Engineer, C#/.NET

OR · On-site +1

$90K - $120K/yr

However, we also support fully remote work for candidates living across New York State or one of ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

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Remote Video Game Reviewer information

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$61.5K

$127K

How much do remote video game reviewer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for remote video game reviewer in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Video Game Reviewer vs Remote Game Journalist?

AspectRemote Video Game ReviewerRemote Game Journalist
CredentialsGaming knowledge, writing skillsJournalism degree or experience, writing skills
Work EnvironmentHome or remote, gaming setupHome or remote, media environment
Industry UsageGame companies, review sites, blogsMedia outlets, magazines, online publications
Search IntentReviews, gameplay opinionsNews, industry analysis, features

While both roles involve writing about video games remotely, Remote Video Game Reviewers focus on evaluating and sharing opinions about games, often for consumer audiences. Remote Game Journalists cover broader industry news, interviews, and features, typically for media outlets. The main difference lies in content focus and audience, with reviewers emphasizing personal opinions and journalists providing news and analysis.

More about Remote Video Game Reviewer jobs
What cities are hiring for Remote Video Game Reviewer jobs? Cities with the most Remote Video Game Reviewer job openings:
What are the most commonly searched types of Video Game Reviewer jobs? The most popular types of Video Game Reviewer jobs are:
What states have the most Remote Video Game Reviewer jobs? States with the most job openings for Remote Video Game Reviewer jobs include:
What job categories do people searching Remote Video Game Reviewer jobs look for? The top searched job categories for Remote Video Game Reviewer jobs are:
Infographic showing various Remote Video Game Reviewer job openings in the United States as of May 2026, with employment types broken down into 65% Full Time, 32% Part Time, and 3% Contract. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $123,552 per year, or $59.4 per hour.

Game Play Engineer, Battle Road

Onebrief, Inc

Remote

$150K - $185K/yr

Full-time

Posted 14 days ago


Job description

About Onebrief
Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.
We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.
Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
About the Role
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
What You'll Do
  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

What We Look For
  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games
  • Familiarity with popular game engines (Godot, Unity, Unreal)
  • Experience optimizing performance of systems
  • A mindset focused on player experience at massive scales
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.