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Remote Video Game Level Designer Jobs in California

Lead Product Designer

San Francisco, CA ยท On-site +1

$182K - $224K/yr

We also get together occasionally for video game nights, happy hours, movies, bowling, ping pong ... remote). Augment is an equal opportunity employer and values diversity at our company. We do not ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

Innova Disc Golf is seeking a full-time Video Producer to join our creative team in a remote ... Expert-level editing skills in Adobe Premiere Pro; After Effects proficiency required for motion ...

Video Producer

Ontario, CA ยท On-site +1

$45K - $65K/yr

LOCATION Remote - This role operates remotely in California, with required travel to disc golf ... Expert-level editing skills in Adobe Premiere Pro; After Effects proficiency required for motion ...

... remote video monitoring, helping organizations reduce risk, prevent loss, and maintain 24/7 peace ... Create and deliver high-impact proposals, RFP responses, and executive-level presentations that ...

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Remote Video Game Level Designer information

What skills and qualifications are needed to thrive as a remote video game level designer?

To thrive as a Remote Video Game Level Designer, you need a strong grasp of game design principles, spatial reasoning, and experience with level editing, often supported by a degree in game design or related field. Proficiency with industry-standard tools such as Unity, Unreal Engine, and version control systems like Git is typically required. Creativity, problem-solving, and effective remote communication set standout designers apart in collaborative, distributed teams. These skills are crucial to creating engaging, well-balanced game environments and ensuring seamless workflow within remote development pipelines.

How do remote video game level designers collaborate with artists and programmers to ensure cohesive gameplay experiences?

Remote video game level designers work closely with artists and programmers through regular virtual meetings, shared documentation, and collaborative tools like version control systems and project management platforms. They often use detailed level design briefs and visual references to communicate their vision and receive feedback. Effective communication is essential for ensuring that level layouts, visual assets, and gameplay mechanics align seamlessly. Regular playtesting sessions and feedback loops help refine levels, making close teamwork with other departments a core part of the remote designer's workflow.

What does a remote video game level designer do?

A Remote Video Game Level Designer is responsible for creating engaging and playable environments or 'levels' within a video game, all while working from a remote location. They collaborate with other game developers, such as artists and programmers, to design the layout, challenges, and flow of each level to ensure a fun player experience. Their tasks often include sketching level maps, building 3D environments, placing objects, and playtesting for balance and enjoyment. Working remotely, they use digital collaboration tools to communicate and share progress with their team. This role requires creativity, an understanding of game mechanics, and strong communication skills.

What is the difference between Remote Video Game Level Designer vs Remote Video Game Environment Artist?

AspectRemote Video Game Level DesignerRemote Video Game Environment Artist
Required SkillsLevel design, scripting, gameplay flowEnvironment creation, texturing, 3D modeling
Work EnvironmentDesign teams, game studios, remote collaborationArt teams, environment departments, remote work
Common CertificationsGame design, level design courses, software proficiency3D modeling, texturing, art software certifications
Industry UsageGame development, level creation, gameplay scriptingEnvironment art, scene building, visual storytelling

While both roles work closely within game development teams and often require similar software skills, Remote Video Game Level Designers focus on designing gameplay spaces and scripting level interactions. In contrast, Remote Video Game Environment Artists specialize in creating the visual environments and assets that bring game worlds to life. Both roles are essential and often collaborate to produce immersive gaming experiences.

What are the most commonly searched types of Video Game Level Designer jobs in California? The most popular types of Video Game Level Designer jobs in California are:
What are popular job titles related to Remote Video Game Level Designer jobs in California? For Remote Video Game Level Designer jobs in California, the most frequently searched job titles are:
What job categories do people searching Remote Video Game Level Designer jobs in California look for? The top searched job categories for Remote Video Game Level Designer jobs in California are:
What cities in California are hiring for Remote Video Game Level Designer jobs? Cities in California with the most Remote Video Game Level Designer job openings:

Principal Machine Learning Engineer

NxT Level

San Francisco, CA โ€ข On-site, Remote

Full-time

Re-posted 2 days ago


Job description

Position Overview:
Our client is seeking a Principal Software Engineer focused on backend development to help us build the infrastructure behind their AI-powered game generation tools. This role will involve the design and development of backend systems, focusing on performance, scalability, and state-of-the-art machine learning integration. You will collaborate with their founders and AI experts to develop and deploy AI-driven features that elevate online multiplayer experiences.

Key Responsibilities:

  • Lead the design, development, and optimization of scalable backend services for machine learning-based video game engines.
  • Create and maintain backend APIs and server-side components to support AI-powered game generation tools.
  • Collaborate with AI teams to integrate advanced machine learning models into game development pipelines.
  • Develop and optimize data pipelines for high-volume, real-time data streaming and machine learning applications.
  • Ensure applications meet high-performance standards and are optimized for reliability in live game environments.
  • Actively participate in the prototyping and iteration of new AI features in a fast-paced, product-driven environment.
  • Lead initiatives to create bespoke training datasets for AI models, ensuring they are effective in real-time gameplay scenarios.

Requirements:

  • Bachelorโ€™s degree in Computer Science, Engineering, or related field. An advanced degree focused on AI/ML is a plus.
  • 5+ years of experience developing backend systems, with expertise in Python, Golang, or Node.js.
  • Deep experience with machine learning, model training, and inference workflows, with a focus on real-time, high-performance applications.
  • Experience working with cloud providers (preferably AWS) and DevOps tools such as Kubernetes for managing scalable infrastructures.
  • Proven experience integrating AI models, such as GPT or Stable Diffusion, into production environments.
  • Strong problem-solving skills and attention to detail, with a track record of delivering production-ready systems.
  • Experience with large-scale data processing frameworks and tools such as Langchain, Pinecone, or Gantry.
  • A passion for video games and deep enthusiasm for innovative game development technologies.

Why Join Us:

  • Be part of a groundbreaking team working on the future of AI-powered game creation.
  • Collaborate with industry veterans and top-tier AI experts.
  • Flexible work environment with options for remote work.
  • Competitive salary and benefits, with Riot-level compensation.