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Remote Video Game Lawyer Jobs (NOW HIRING)

Our growing team has decades of experience in AAA video game development building and leading large ... We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ...

Podcast Producer

Washington, DC · On-site +1

$80K - $90K/yr

Demonstrated passion for storytelling, whether in video, audio, and/or written content * A love for ... C. area, we are open to remote applicants. D.C.-based staff are required to work in the office at ...

We're an independent video game developer and publisher, known for first-person shooters like Red ... With our Remote Work policy, we are able to remain fully productive regardless of what the world ...

We're an independent video game developer and publisher, known for first-person shooters like Red ... With our Remote Work policy, we are able to remain fully productive regardless of what the world ...

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Remote Video Game Lawyer information

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How much do remote video game lawyer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for remote video game lawyer in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is a remote video game lawyer?

A Remote Video Game Lawyer is a legal professional who specializes in the legal aspects of the video game industry while working remotely. They handle matters such as intellectual property rights, licensing agreements, contracts, privacy policies, and regulatory compliance for video game companies, developers, and publishers. By working remotely, they provide legal counsel from any location using digital communication tools, making their services accessible to clients worldwide. Their expertise helps ensure that video games are developed, published, and distributed in accordance with relevant laws and industry standards.

How does a remote video game lawyer typically collaborate with development teams and other stakeholders?

As a Remote Video Game Lawyer, you will frequently work with development teams, publishers, and marketing departments to address legal issues such as intellectual property, licensing, and regulatory compliance. Communication is often handled through video calls, emails, and collaborative platforms, requiring strong digital communication skills. You’ll be expected to translate complex legal concepts into actionable advice, review contracts, and help teams navigate evolving legal frameworks. Building rapport remotely and proactively identifying potential legal risks are key challenges in this role.

What are the key skills and qualifications needed to thrive as a remote video game lawyer, and why are they important?

To thrive as a Remote Video Game Lawyer, you need a law degree, active bar membership, and expertise in intellectual property, contract law, and digital media regulations. Familiarity with legal research tools, contract management software, and collaboration platforms is typically required. Strong negotiation, communication, and problem-solving skills help you build client trust and navigate complex legal issues in a virtual environment. These skills and qualifications are critical to effectively protecting game developers’ interests and ensuring compliance in the rapidly evolving gaming industry.

What is the difference between Remote Video Game Lawyer vs Remote Video Game Legal Consultant?

AspectRemote Video Game LawyerRemote Video Game Legal Consultant
CredentialsJuris Doctor (JD), State Bar AdmissionLegal background, often JD or related experience
Work EnvironmentLaw firms, gaming companies, legal departmentsIndependent, consulting firms, gaming companies
Industry UsageLegal representation, contract review, complianceAdvisory, contract drafting, legal strategy
Search & Comparison IntentLegal services, licensing, intellectual propertyLegal advice, contract negotiations, compliance

Remote Video Game Lawyers primarily provide legal representation, review contracts, and ensure compliance within the gaming industry. In contrast, Remote Video Game Legal Consultants offer specialized legal advice, draft contracts, and assist with legal strategies without representing clients in court. Both roles require a legal background but differ in scope and client interaction.

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What cities are hiring for Remote Video Game Lawyer jobs?

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What are the most commonly searched types of Video Game Lawyer jobs?

The most popular types of Video Game Lawyer jobs are:

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For Remote Video Game Lawyer jobs, the most frequently searched job titles are:

Infographic showing various Remote Video Game Lawyer job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 80% Full Time, 16% Part Time, and 3% Contract. Highlights an 74% Physical, 2% Hybrid, and 24% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Business Development Manager

Beverly Hills, CA • On-site, Remote

Snail Games USA
Software Development • 51 - 200 employees

$100K - $130K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 9 days ago


Job description

Job Title: Business Development Manager

Location: Los Angeles, CA

About Us: Snail Games USA is a leading developer and publisher of interactive entertainment across multiple platforms. We are seeking a passionate Business Development Manager to help grow our publishing business.  

Job Summary:

The Business Development Manager (BDM) will be joining a global team of highly dedicated professionals providing global world class video games industry publishing. The ideal candidate would be an accomplished sales executive with demonstrable success in growing new business in a technology related services business. Direct experience of the video games market would be advantageous. In this role, the primary focus will be on new business generation but some account management of existing and new accounts will be involved as well. Performance-driven and growth-oriented. You have an intrinsic will to succeed while unafraid to try, fail, and learn by experimenting with new approaches and testing ideas.

  • Cooperative. You help others succeed; you give and receive feedback well.

  • Relentlessly curious. You ask questions.

  • Humble. You ask for help; you are quick to admit and learn from your mistakes.

  • SMART. You work and communicate in ways that are specific, measurable, actionable, relevant, and timebound.

Duties and Responsibilities:

  • Develop net-new business sales to agreed sales targets.

  • Identify new prospective clients, develop and execute sales development strategies for these.

  • Work with the CEO to develop a communications plan for the market.

  • Develop and execute contact strategies including cold calling, social and business networking.

  • Attend qualified trade conferences and provide on stand support where the Company is exhibiting.

  • Provide customer support, managing client expectations in collaboration with the Production Teams.

  • Follow the company's chosen sales methodology and produce all related reports.

  • Qualify all sales leads, provide value/benefit assessments and generate plans to close.

  • Work with the service delivery teams to create quotations for new and existing customers.

  • Act as Account Manager for selected customers, managing the relationship with the client, customer review meetings and participating in the communications with the client as planned.

  • Manage and control pricing and contractual issues according to company procedures.

  • Source new high-potential game studios for publishing. Research, reach out, talk to, and meet with studios around the world. Your goal is to close new publishing partnerships with mobile game developers.

  • Onboard and coach studios when they first start working with us on various aspects of their games.

  • Develop a good relationship with the studios to ensure you can close those that show potential.

  • Analyze the games from a metrics, gameplay, and design point of view and share your assessment with our teams.

  • In collaboration with our marketing team, get involved in creating content - such as articles, webinars, or interviews.

  • Help reshape and improve our Game Publishing department by getting involved proactively.

Requirements

  • Strong understanding of the video game industry, including game development cycles, market dynamics, and distribution models

  • Refined communication skills across all communication channels.

  • Proven ability to work largely unaided in detecting, qualifying and closing new business.

  • Excellent problem solving and analytical skills.

  • Strong computer skills, including experience with spreadsheets, word processing, and sales database tools.

  • Strong interpersonal skills.

  • Effective time management.

  • Minimum 5 years prior relevant experience.

  • Must be comfortable working at senior executive contact levels.

  • Must be self-motivated and able to operate in a remote environment.

  • Willingness to travel extensively.

  • Strong game industry network.

  • Familiarity with the gaming ecosystem, concepts such as IAA, LTV, RPI, ARPDAU, and the logic behind them.

  • Good analytical skills and attention to detail to support the UA teams in making revenue projections and other calculations.

  • Ability to communicate clearly, concisely, and proactively with colleagues across multiple countries and time zones.

  • Serious passion for gaming and deep knowledge of games.

Salary Range: $100,000 to $130,000 annually, commensurate with experience and qualifications.

Benefits

  • Health Insurance: Comprehensive medical, dental, and vision plans.

  • Retirement Plans: 401(k) 

  • Paid Time Off: Generous PTO policy including vacation days, sick leave, and paid holidays.

  • Professional Development: Access to training, workshops, and conferences to enhance technical skills and industry knowledge.

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.