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Remote Video Game Director Jobs in Missouri (NOW HIRING)

$80K - $110K/yr

Fully remote working environment within Europe. * Full-time employment. * Opportunity to build and work on production-scale video foundation models at the forefront of Generative AI. * Direct ...

Let's Get to Work

Saint Louis, MO · Remote

$50K - $100K/yr

Remote (Work From Anywhere) Compensation: 100% Commission -- Uncapped Income Potential Experience ... Join us, and we'll help you level up your game, unlock your earning potential, and build the life ...

Let's Get to Work

Kansas City, MO · Remote

$50K - $100K/yr

Remote (Work From Anywhere) Compensation: 100% Commission -- Uncapped Income Potential Experience ... Join us, and we'll help you level up your game, unlock your earning potential, and build the life ...

$100/hr

We've built a culture where excellence isn't a grind; it's the entire game. As a fully remote, 175 ... Act as a right hand to the Director of Development, helping solve complex technical issues and ...

... video editing, static ad design, light copywriting, and an understanding of direct-response ... Comfortable working independently in a remote environment, managing priorities and delivering work ...

$53.75 - $70.25/hr

... direct internet access. * Troubleshoot remote-user connectivity, application performance, authentication, voice and video quality, routing, and security-policy issues across GlobalProtect and Prisma ...

Use AI-enabled tools for creative exploration, image and video production, rapid prototyping ... Remote working environment with flexibility to work from Europe. * Freelance contract structure.

Use AI-enabled tools for creative exploration, image and video production, rapid prototyping ... Experience in B2B technology, gaming, esports, betting, entertainment, or another visually ...

Details: • 100% Remote Position - work from home or your private practice! • Telephone or video ... direct deposits • Comprehensive malpractice insurance • Professional healthcare staffing ...

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Remote Video Game Director information

What does a remote video game director do?

A Remote Video Game Director oversees the creative vision, design, and development process of a video game while working from a remote location. They lead multidisciplinary teams, make key decisions about gameplay, story, and art direction, and ensure the project stays on track and aligns with the intended vision. Communication and leadership are critical, as they must coordinate with designers, artists, programmers, and producers virtually. Their role is central to delivering a cohesive and engaging final product.

What are the key skills and qualifications needed to thrive as a remote video game director?

To thrive as a Remote Video Game Director, you need extensive experience in game design, project management, and a strong portfolio demonstrating successful game launches, often supported by a degree in game development or a related field. Familiarity with industry-standard tools such as Unity or Unreal Engine, project management software (e.g., Jira, Trello), and communication platforms (e.g., Slack, Zoom) is essential. Leadership, creativity, clear communication, and the ability to motivate and coordinate remote teams are standout soft skills. These abilities are critical for delivering high-quality games on time while fostering innovation and effective collaboration across distributed teams.

How does a remote video game director effectively manage and collaborate with distributed development teams?

As a Remote Video Game Director, effective team management relies on clear communication and structured workflows. Directors typically use project management tools, regular video meetings, and shared documentation to align vision and goals across time zones. Frequent check-ins and feedback sessions help maintain creative direction and address challenges early. Building trust and fostering open communication are essential for keeping remote teams motivated and coordinated throughout the development cycle.

What is the difference between Remote Video Game Director vs Remote Game Producer?

AspectRemote Video Game DirectorRemote Game Producer
ResponsibilitiesOversees creative vision, game design, and overall project directionManages project timelines, budgets, and coordination between teams
Required SkillsCreative leadership, game development knowledge, storytellingProject management, communication, resource allocation
Work EnvironmentCollaborates with designers, artists, and developers remotelyCoordinates with teams, stakeholders, and external partners remotely
Industry UsageCommonly used in game studios for creative oversightUsed across studios for project execution and delivery

The main difference is that the Remote Video Game Director focuses on the creative and artistic vision of the game, while the Remote Game Producer handles project management, timelines, and resource coordination. Both roles often work closely but serve distinct functions in game development.

What are the most commonly searched types of Remote Video Game jobs in Missouri?

The most popular types of Remote Video Game jobs in Missouri are:

What cities in Missouri are hiring for Remote Video Game Director jobs?

Cities in Missouri with the most Remote Video Game Director job openings:

Infographic showing various Remote Video Game Director job openings in Missouri as of August 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 100% Remote job distribution.

E-Commerce Marketing Video Editor

4am Media

California, MO • On-site, Remote

Full-time

This job post has expired 2 days ago. Applications are no longer accepted.


Job description

Performance Marketing Video Editor Location: [Remote / Hybrid / On-Site — San Diego] Type: [Full-Time / Contract] Team: Creative Reports to: Creative Manager About the Role We're a performance-driven creative team building paid social and direct-response content for fast-growing DTC and e-commerce brands. Our ads don't just look good — they're built to win at the auction, measured against real numbers, and iterated relentlessly. We're hiring a Performance Marketing Video Editor who lives at the intersection of storytelling and conversion data.

You'll cut scroll-stopping ads for Meta, YouTube, and Native platforms, spin up rapid creative variations to test hooks and angles, and use modern AI video tools to produce more high-quality concepts, faster, than a traditional edit bay ever could. If you get a genuine thrill out of watching a hook's hold rate climb because of an edit you made — and you're already experimenting with AI UGC and generative video — this role is built for you.

What You'll Do

Cut high-converting direct-response ads for Meta (Facebook/Instagram), Google (YouTube/Display), and Native platforms — optimized for hold rate, CTR, and ROAS, not just aesthetics. Produce AI-assisted video at scale.

Use generative video and AI UGC tools to create new creative concepts, including realistic AI presenters with accurate lip-sync and audio, and consistent characters across spots up to 60 seconds. (Experience with tools like Runway, Seedance, Kling, Sora, Google Flow, HeyGen, or similar is a major plus.) Build creative variations for testing — multiple hooks, CTAs, intros, and messaging angles per concept so the media team always has fresh iterations in rotation.

Hook viewers in the first 3 seconds using quick-cut pacing, pattern interrupts, and proven scroll-stopper structures. Polish for the platform with sharp sound design, captions, text overlays, and motion graphics that lift engagement and retention. Repurpose raw footage, UGC, and long-form content into platform-native short-form ads that map to specific funnel stages. Work the data. Review creative performance (CTR, CVR, ROAS, hold rate, thumb-stop rate) and let the metrics drive your next round of edits.

Collaborate closely with media buyers, strategists, and copywriters on audience insights, product positioning, and funnel strategy. Stay current on platform formats, trends, and ad-policy/compliance requirements across channels. What Success Looks Like First 30 days: You're shipping clean, on-brief edits with fast turnaround and learning our brands, accounts, and creative testing process.

First 90 days: You're independently producing testable creative variations, incorporating AI video into your workflow, and proposing hooks and angles based on what the data is telling us. Ongoing: Your edits consistently produce winners that scale — and you have the analytics to show it. What You Bring 2–4 years editing video for paid social and performance marketing (agency or in-house DTC/ecommerce experience strongly preferred). Expert command of Adobe Premiere Pro and After Effects (or Final Cut Pro / DaVinci Resolve), plus hands-on experience with AI image and video generation tools. A real understanding of direct-response advertising — hooks, angles, offer structure, and the psychology of what makes people stop, watch, and convert.

Channel fluency: you've edited specifically for Meta Ads Manager, Google Ads (YouTube), and Native networks, and you understand the spec and behavior differences between them. Speed without sloppiness — you thrive on quick turnarounds and iterative cycles. A portfolio of high-performing ad creative, ideally with the campaign results or metrics to back it up. Bonus Points UGC-style ad production experience. Working knowledge of A/B testing frameworks and creative optimization cycles. Strong motion graphics and light animation chops. A track record collaborating directly with media buyers, performance marketers, and copywriters.