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Remote Video Game Admin Jobs in Paramus, NJ (NOW HIRING)

Growth Engineer (Remote)

New York, NY ยท Remote

$120K - $130K/yr

Soda is the data quality layer for Disney, Ralph Lauren, CBRE, HelloFresh, 2K Games, and Nubank ... Screening - send one piece of writing or video you're proud of, and one thing you've built with AI ...

Growth Engineer (Remote)

New York, NY ยท On-site +1

$120K - $130K/yr

Soda is the data quality layer for Disney, Ralph Lauren, CBRE, HelloFresh, 2K Games, and Nubank ... Screening - send one piece of writing or video you're proud of, and one thing you've built with AI ...

Content Scriptwriter - USA

New York, NY ยท Remote

$42K - $60K/hr

We script, edit, and distribute video at scale across Instagram, TikTok, YouTube, and Facebook. Our ... The offer Full-time and fully remote. Competitive base salary plus performance bonuses tied to how ...

New

Customer Experience Specialist

New York, NY ยท On-site +1

$55K - $70K/yr

We value doers who listen more than they talk and who show up ready to play their best game. Ready ... Experience with video platforms, Intercom, JIRA, HubSpot, or working in a remote environment Your ...

Showing results 21-40

Remote Video Game Admin information

See Paramus, NJ salary details

$62.2K

$128.5K

How much do remote video game admin jobs pay per year?

As of Sep 4, 2026, the average yearly pay for remote video game admin in Paramus, NJ is $125,025.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,500.00 and $127,500.00 per year, depending on experience, location, and employer.

What is a remote video game admin?

Remote Video Game Admins are individuals who oversee and manage online gaming communities, servers, or platforms from a remote location. Their primary responsibilities include moderating player interactions, enforcing rules, assisting with technical issues, and sometimes organizing in-game events. They play a crucial role in maintaining a positive and fair gaming environment by monitoring reports of misconduct, handling disputes, and ensuring the smooth operation of the gaming platform. Remote Video Game Admins often collaborate with game developers, customer support teams, and other admins to provide an enjoyable experience for players.

What skills and qualifications are needed to thrive as a remote video game admin?

To thrive as a Remote Video Game Admin, you need a solid understanding of gaming platforms, community guidelines, and troubleshooting procedures, often supported by experience in customer service or moderation roles. Familiarity with ticketing systems, moderation tools (like Discord, Slack, or game-specific admin panels), and sometimes anti-cheat or analytics software is typically required. Excellent communication, conflict resolution, and multitasking abilities help you manage player interactions and maintain a positive gaming environment. These skills ensure fair gameplay, community safety, and smooth game operations in an online setting.

What are common challenges faced by remote video game admins and how can they be managed effectively?

Remote video game admins often encounter challenges such as coordinating with international teams across different time zones, managing in-game events or issues in real-time, and ensuring effective communication with both players and development teams. To manage these, admins typically rely on clear protocols, robust communication tools, and regular team check-ins. Developing strong organizational habits and staying adaptable are key to maintaining smooth operations and a positive gaming environment.

What is the difference between Remote Video Game Admin vs Remote Community Manager?

AspectRemote Video Game AdminRemote Community Manager
CredentialsGaming platform knowledge, basic admin skillsCommunication, social media, customer service
Work EnvironmentOnline, gaming platforms, admin toolsOnline, social media, forums, community platforms
Employer & Industry UsageGame developers, publishers, esports teamsGame companies, brands, gaming communities
Search & Comparison IntentManaging game content, moderating, admin tasksEngaging community, managing feedback, social media

Remote Video Game Admins focus on managing game content, moderating platforms, and performing administrative tasks within gaming environments. Remote Community Managers concentrate on engaging with players, managing online communities, and handling social media interactions. While both roles require online communication skills, the Admin role emphasizes technical and content management, whereas the Community Manager emphasizes community engagement and customer relations.

What are popular job titles related to Remote Video Game Admin jobs in Paramus, NJ?

For Remote Video Game Admin jobs in Paramus, NJ, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Admin jobs in Paramus, NJ look for?

The top searched job categories for Remote Video Game Admin jobs in Paramus, NJ are:

Growth Engineer (Remote)

Soda Data

New York, NY โ€ข Remote

$120K - $130K/yr

Full-time

Medical, Retirement, PTO

Re-posted 4 days ago


Job description

Data quality is the bottleneck of the AI era. Every Fortune 500 is trying to solve it. We're the team they call.

Soda is the data quality layer for Disney, Ralph Lauren, CBRE, HelloFresh, 2K Games, and Nubank. The category is growing rapidly because AI doesn't work on bad data.

We're hiring a GTM Engineer to build the machinery that gets that message to the people who need it. You'll join the Growth team reporting to a co-founder, and build the systems the rest of the team runs on: content, visuals, videos, skills, agents- whatever the biggest constraint is that quarter. Your first and largest project is the content engine.

Requirements

We publish a lot - webinars, technical blogs, founder LinkedIn, product marketing - and most of it is still hand-made. Your job is to build a pipeline that turns a raw source into content a Staff Data Engineer or CDO with 20 years of experience would read and forward: real prompt engineering, a defined voice per author, evals that catch regressions, and the taste to kill output that's accurate and lifeless. Anti-slop is the point: an engine that ships slop faster has negative value. We build agentically here - Claude Code, MCP servers, and agent skills are the daily workflow.

What You'll Do
  • Build the content engine end-to-end: ingestion, theme extraction, drafting, evals, and the review step 
  • Create content including webinars and product videos
  • Own and grow audience  
  • Our team writes in distinct ways; the engine should sound like them, not like a model.
  • Make quality measurable. 
  • Own the numbers - reach, engagement, pipeline influence - and cut what doesn't work.
  • Contribute the rest of the Growth stack as constraints move.
  • Work directly with the founders, customers, customer engineers, to lean and improve on how Soda talks about the category. Your opinion matters here.
You Should Have
  • 3+ years building things that go to market: growth engineering, marketing ops, technical content, RevOps, or a founder background. Titles vary; portfolios don't.
  • You can write, story tell, and you can tell good writing from bad: send us something you wrote that a technical audience read. The most important line in this ad.
  • Serious prompt engineering: multi-step LLM pipelines with structured outputs and evals, not chatting with a model. You know why the naive version produces slop.
  • Enough code to be autonomous: Python or TypeScript, APIs, webhooks, a database. Nothing should be blocked waiting for an engineer.
  • Generalist instinct: you find the constraint and fix it, and you'd rather build the workflow than do the task fifteen more times.
  • Enough data fluency to be credible: you can hold your own on pipelines, dbt, and warehouses.
  • Independence: you don't need hand-holding in a distributed, async team across 12+ countries.
  • Fluent English.
Good to Have
  • Marketing or growth in data, developer tools, or infrastructure.
  • You've grown a technical audience of your own: newsletter, blog, LinkedIn, open source.
  • Building agentic workflows: MCP servers, Claude skills, or tool-using agents shipped to real users.
  • Data quality, data management, or data observability industry experience.

Benefits

  • $120,000-$130,000 base salary + equity.
  • Fully remote (US-based), with our Brooklyn office available if you want one.
  • All the tokens you need, across all frontier models.
  • Real ownership, real impact, no micromanagement.
  • PTO, 401k, medical insurance.
Our Values

We value freedom with responsibility, transparency, and a growth mindset. We avoid politics, have no tolerance for dishonesty, and value open and direct communication without judgment. We proactively bring up and address potential issues before they become critical, and we overcommunicate frequently. Working at Soda, you will have full autonomy to make impactful decisions.

❤️ Why you will love to join Soda
  • You own a function, not a queue: the content engine is yours to design, and behind it is a list of things nobody here has built yet.
  • Direct line to the founders: how Soda talks about the category gets decided with you in the room.
  • Be part of a transformation: data quality is having its moment, and we're at the front of it.
  • Work on your own terms: fully remote, flexible hours, colleagues in 12+ countries.
???? What you might not love
  • Rapidly changing priorities: our roadmap can pivot quickly. It's a fast-paced environment with a LOT of work to be done.
  • New and broad: no playbook for this role yet, and you'll be judged on output, not architecture. An elegant pipeline nobody reads from is a failure.
Hiring Process
  1. Screening - send one piece of writing or video you're proud of, and one thing you've built with AI.
  2. 20-minute phone screen - with a founder 
  3. Craft deep dive (90 min)
  4. Culture fit (1 hour)

We answer every application, and every candidate hears back within 3-5 days of each step. If it's not a hell yes, it's a no, and we'll tell you quickly and kindly.