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Remote Unreal Engine Technical Artist Jobs in Minnesota

Marketing Manager

Eden Prairie, MN · On-site +1

$87K - $118K/yr

Maintain currency of company website, including SEO and analytics. * Engage team members to ensure ... Demonstrate the behavioral and technical competencies necessary to effectively complete job ...

Marketing Manager

Eden Prairie, MN · On-site +1

$87K - $118K/yr

Maintain currency of company website, including SEO and analytics. * Engage team members to ensure ... Demonstrate the behavioral and technical competencies necessary to effectively complete job ...

REMOTE -- UNITED STATES REPORTS TO SVP, SALES Neocol's growth runs on the Salesforce ecosystem ... engine credible in the field. As Alliances Director, you'll turn trusted relationships with ...

In this role, you will be the operational engine driving comprehensive commercial readiness ... This position is eligible for 100% remote work depending on location. The following is a list of at ...

Lead Engineer - Insider Risk

Minneapolis, MN · On-site +1

$132K - $238K/yr

A Remote work arrangement means the team member worksfull-time from home oran alternatelocation ... Non-accommodation-related requests, such as application follow-ups or technical issues, will not be ...

Lighting Designer

Centerville, MN · On-site +1

$25 - $28/hr

Supports lighting repairs and technical support at assigned locations * Responsible for the ... Remote Eligible: may be eligible to work from home one day per week * Ministry/Department: Creative ...

Verifications Specialist

Minneapolis, MN · On-site +1

$19 - $20/hr

Our Verifications Specialists are the back engine of our business, processing background checks and ... This role is posted as a remote position, but if the selected candidate prefers, they may work from ...

Verifications Specialist

Minneapolis, MN · On-site +1

$19 - $20/hr

Our Verifications Specialists are the back engine of our business, processing background checks and ... This role is posted as a remote position, but if the selected candidate prefers, they may work from ...

Showing results 21-40

Remote Unreal Engine Technical Artist information

What is a remote Unreal Engine technical artist?

A Remote Unreal Engine Technical Artist is a professional who works from a remote location to bridge the gap between artists and programmers in game development, specifically using Unreal Engine. They are responsible for creating and optimizing visual assets, developing tools, and ensuring that art content runs efficiently within the engine. Their work includes shader development, asset integration, and troubleshooting technical issues related to visuals. This role requires both artistic skills and technical expertise in Unreal Engine's tools and scripting languages.

What skills and qualifications are needed to thrive as a remote Unreal Engine technical artist?

To thrive as a Remote Unreal Engine Technical Artist, you need a strong background in 3D art, visual scripting, and a solid understanding of Unreal Engine, usually supported by a relevant degree or equivalent experience. Expertise with tools like Unreal Engine Blueprint, 3ds Max, Maya, and knowledge of shader creation and optimization are typically required. Strong problem-solving, communication, and collaboration skills help you effectively bridge the gap between artists and programmers, especially when working remotely. These capabilities ensure high-quality visuals, efficient workflows, and seamless integration of assets into interactive environments.

How does a remote Unreal Engine technical artist typically collaborate with developers and artists on distributed teams?

As a Remote Unreal Engine Technical Artist, you'll frequently act as a bridge between the art and development teams, ensuring that artistic vision aligns with technical feasibility. Collaboration is primarily achieved through regular video meetings, shared documentation, and project management tools such as Jira or Trello. You'll often review assets, provide optimization feedback, create tools or shaders, and help troubleshoot integration issues, all while maintaining clear communication across time zones. Strong self-management and proactive updates are key to successful teamwork in a remote environment.

What is the difference between Remote Unreal Engine Technical Artist vs Remote 3D Environment Artist?

AspectRemote Unreal Engine Technical ArtistRemote 3D Environment Artist
Required SkillsUnreal Engine expertise, technical problem-solving, shader creation, scripting3D modeling, texturing, environment design, artistic skills
Work EnvironmentCollaborates with developers, designers, and technical teams within game studios or production companiesWorks primarily with art teams to create immersive environments for games or VR projects
Industry UsageCommonly employed in game development, virtual production, and simulation projectsUsed mainly in game art, film, and VR environment creation

The Remote Unreal Engine Technical Artist focuses on bridging art and technology, optimizing assets, and scripting within Unreal Engine. In contrast, the Remote 3D Environment Artist emphasizes creating visually compelling environments. Both roles require strong artistic skills, but the technical artist also needs programming and engine-specific knowledge, making their work more technical in nature.

What are the most commonly searched types of Unreal Engine Technical Artist jobs in Minnesota?

The most popular types of Unreal Engine Technical Artist jobs in Minnesota are:

What are popular job titles related to Remote Unreal Engine Technical Artist jobs in Minnesota?

For Remote Unreal Engine Technical Artist jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Remote Unreal Engine Technical Artist jobs in Minnesota look for?

The top searched job categories for Remote Unreal Engine Technical Artist jobs in Minnesota are:

What cities in Minnesota are hiring for Remote Unreal Engine Technical Artist jobs?

Cities in Minnesota with the most Remote Unreal Engine Technical Artist job openings:

Epic Application Analyst Intermediate

Hennepin Healthcare

Minneapolis, MN • On-site, Remote

Full-time

Posted 26 days ago


Hennepin Healthcare rating

7.4

Company rating: 7.4 out of 10

Based on 44 frontline employees who took The Breakroom Quiz

264th of 898 rated healthcare providers


Job description

SUMMARY:

We are currently seeking an Epic Security Analyst Intermediate to join our Ambulatory Applications team. This fulltime role will work days. Ideal candidate will have the Epic Security certification and the Provider SER badge. Open to fully remote work.

Purpose of this position: Under general supervision, support the IS&T team in maintaining Epic system and associated applications with integration/interfaces with Epic.

RESPONSIBILITIES:

  • Research to develop, configure, and modify moderate to high complexity "break fix" solutions in Epic
  • Create documentation of build
  • Review, build, test, debug, and document progress of Epic issues in partnership with the TS utilizing the SLG process and release notes
  • Participate in testing phases of associated applications during implementations and upgrades
  • Develop strong relationships with end user communities, customers, and business partners
  • Provide Epic content expert support for applications with integration/interfaced systems
  • Identify opportunity for process/system improvements by adopting new Epic functionality
  • Provide regular and/or off hour on call support as scheduled
  • Perform other duties as assigned

QUALIFICATIONS

Minimum Qualifications:

  • 3 years relevant of comprehensive professional experience working in the electronic health record, Epic
  • Associates of Arts (AA) or Bachelor's degree

-OR-

  • An approved equivalent combination of education and experience

Preferred Qualifications:

  • Experience developing technical/systems design specifications and building system solutions
  • Ability to provide customer focused service and communicate the value of proposed solutions

Knowledge/Skills/Abilities:

  • Ability to think strategically and demonstrate flexibility to adapt to changes in organizational or department priorities
  • Demonstrated analytical, critical thinking, problem solving and conflict resolution skills
  • Ability to multi-task and prioritize tasks
  • Ability to explain or demonstrate technology in a manner suited to the audience

License/Certifications:

  • 1 Current Epic Certification

-OR-

  • 1 Current Epic Accreditation 

-OR-

  • 1 Current Epic Proficiency Self-study

-OR-

  • 1 Current Epic Proficiency 

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