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Remote Unreal Engine Technical Artist Jobs in Minnesota

CGI Artist

Saint Paul, MN · On-site +1

$63K - $69K/yr

Preferred Skills & Qualifications Experience with real-time engine workflows and tools such as ... Proficiency in creating 3D models and textures from photographs, technical drawings, or point cloud ...

CGI Artist

Saint Paul, MN · On-site +1

$63K - $69K/yr

Preferred Skills & Qualifications Experience with real-time engine workflows and tools such as ... Proficiency in creating 3D models and textures from photographs, technical drawings, or point cloud ...

Line Artist

Detroit Lakes, MN · On-site +1

$50K - $60K/yr

... and technical applications. Our work captures a sense of place and experience while delivering ... Remote applicants may be considered if they reside in AZ, CA, CO, IA, IL, ID, FL, MN, MO, NC, ND ...

New

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Edina, MN · Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Airplane Pilot (SEAPLANE)

Ely, MN · On-site +1

$92K - $144K/yr

Operate light single engine aircraft configured with land/sea/or ski equipment under visual and ... Provides technical advice regarding airplane contracts and contract pilots; serves as a technical ...

$150K - $200K/yr

Scale the Engine: Build, mentor, and lead a diverse team of sales professionals and technical ... Remote work flexibility, generous vacation policy, and lifestyle rewards. * Purpose-Driven Work:

... , social media, content marketing, email marketing, and paid advertising. Conversion Rate ... Technical Proficiency: * Familiarity with marketing automation tools, A/B testing platforms, web ...

... , social media, content marketing, email marketing, and paid advertising. Conversion Rate ... Technical Proficiency: * Familiarity with marketing automation tools, A/B testing platforms, web ...

... , social media, content marketing, email marketing, and paid advertising. Conversion Rate ... Technical Proficiency: * Familiarity with marketing automation tools, A/B testing platforms, web ...

... , social media, content marketing, email marketing, and paid advertising. Conversion Rate ... Technical Proficiency: * Familiarity with marketing automation tools, A/B testing platforms, web ...

... , social media, content marketing, email marketing, and paid advertising. Conversion Rate ... Technical Proficiency: * Familiarity with marketing automation tools, A/B testing platforms, web ...

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Remote Unreal Engine Technical Artist information

What is a remote Unreal Engine technical artist?

A Remote Unreal Engine Technical Artist is a professional who works from a remote location to bridge the gap between artists and programmers in game development, specifically using Unreal Engine. They are responsible for creating and optimizing visual assets, developing tools, and ensuring that art content runs efficiently within the engine. Their work includes shader development, asset integration, and troubleshooting technical issues related to visuals. This role requires both artistic skills and technical expertise in Unreal Engine's tools and scripting languages.

What skills and qualifications are needed to thrive as a remote Unreal Engine technical artist?

To thrive as a Remote Unreal Engine Technical Artist, you need a strong background in 3D art, visual scripting, and a solid understanding of Unreal Engine, usually supported by a relevant degree or equivalent experience. Expertise with tools like Unreal Engine Blueprint, 3ds Max, Maya, and knowledge of shader creation and optimization are typically required. Strong problem-solving, communication, and collaboration skills help you effectively bridge the gap between artists and programmers, especially when working remotely. These capabilities ensure high-quality visuals, efficient workflows, and seamless integration of assets into interactive environments.

How does a remote Unreal Engine technical artist typically collaborate with developers and artists on distributed teams?

As a Remote Unreal Engine Technical Artist, you'll frequently act as a bridge between the art and development teams, ensuring that artistic vision aligns with technical feasibility. Collaboration is primarily achieved through regular video meetings, shared documentation, and project management tools such as Jira or Trello. You'll often review assets, provide optimization feedback, create tools or shaders, and help troubleshoot integration issues, all while maintaining clear communication across time zones. Strong self-management and proactive updates are key to successful teamwork in a remote environment.

What is the difference between Remote Unreal Engine Technical Artist vs Remote 3D Environment Artist?

AspectRemote Unreal Engine Technical ArtistRemote 3D Environment Artist
Required SkillsUnreal Engine expertise, technical problem-solving, shader creation, scripting3D modeling, texturing, environment design, artistic skills
Work EnvironmentCollaborates with developers, designers, and technical teams within game studios or production companiesWorks primarily with art teams to create immersive environments for games or VR projects
Industry UsageCommonly employed in game development, virtual production, and simulation projectsUsed mainly in game art, film, and VR environment creation

The Remote Unreal Engine Technical Artist focuses on bridging art and technology, optimizing assets, and scripting within Unreal Engine. In contrast, the Remote 3D Environment Artist emphasizes creating visually compelling environments. Both roles require strong artistic skills, but the technical artist also needs programming and engine-specific knowledge, making their work more technical in nature.

What are the most commonly searched types of Unreal Engine Technical Artist jobs in Minnesota?

The most popular types of Unreal Engine Technical Artist jobs in Minnesota are:

What are popular job titles related to Remote Unreal Engine Technical Artist jobs in Minnesota?

For Remote Unreal Engine Technical Artist jobs in Minnesota, the most frequently searched job titles are:

What job categories do people searching Remote Unreal Engine Technical Artist jobs in Minnesota look for?

The top searched job categories for Remote Unreal Engine Technical Artist jobs in Minnesota are:

What cities in Minnesota are hiring for Remote Unreal Engine Technical Artist jobs?

Cities in Minnesota with the most Remote Unreal Engine Technical Artist job openings:

CGI Artist

24 Seven Talent

Saint Paul, MN • On-site, Remote

$63K - $69K/yr

Full-time

This job post has expired 2 days ago. Applications are no longer accepted.


Job description

This range is provided by 24 Seven Talent. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more. Base pay range $30.00/hr - $33.50/hr CGI Artist Details: Hybrid/onsite in a western suburb of Minneapolis Long-term contract role with the potential for conversion and extension Pay- $30-$33.5/hr (annualized at $63,000-$69,500/yr) Position Overview We seek a highly skilled and organized CGI Artist to create high-resolution, photorealistic images of vehicles, parts, and accessories for use in web and print media.

The ideal candidate will manage all aspects of the CGI workflow, including preproduction, modeling, material and texture creation, lighting, rendering, postproduction, and documentation of product changes. This role collaborates with cross-functional teams, including other CGI Artists, Project Managers, Product Engineers, Industrial Designers, and marketing teams, to deliver high-quality digital assets that meet stakeholder expectations.

Key Responsibilities

Develop photorealistic digital assets for websites and marketing materials. Collaborate with stakeholders to understand project requirements and product specifications. Prepare CAD files, create virtual materials, set up lighting and cameras, render images, and perform postproduction. Document product updates and communicate changes to downstream teams. Participate in stakeholder reviews and make revisions as needed. Contribute to team operations using Agile Methodology, including daily standups and task management in Jira. Monitor and report project progress, addressing roadblocks proactively. Ensure adherence to production schedules, workflow standards, and organizational conventions.

Required

Skills & Qualifications Bachelor's degree or higher in Game Design, VFX, Digital Media, Computer Animation, or a related field. 3+ years of experience with CGI tools and Cinema 4D, Octane Render, and Adobe Creative Suite. Proficiency in creating photorealistic digital assets. Strong organizational skills and attention to detail. Effective verbal and written communication skills. Ability to work collaboratively within a team. Self-motivated with strong time-management skills to excel in a fast-paced, deadline-driven environment.

Preferred

Skills & Qualifications Experience with real-time engine workflows and tools such as Substance Painter/Designer. Proficiency in creating 3D models and textures from photographs, technical drawings, or point cloud data. Knowledge of lighting, photography, photo manipulation, and compositing. Experience with After Effects, Nuke, or standalone render suites like Octane, Redshift, or V-Ray. Small, highly collaborative team environment consisting of multidisciplinary artists, a project manager, and a supervisor.

We are looking for a creative and dedicated CGI professional ready to contribute to an innovative and fast-paced team. We encourage you to apply if you are passionate about creating cutting-edge digital assets and thrive in collaborative environments. Seniority level Associate Employment type Full-time Job function Art/Creative and Marketing Industries Engines and Power Transmission Equipment Manufacturing Marketing Services Motor Vehicle Manufacturing