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Remote Unity Game Developer Jobs in San Ramon, CA

Specialized Services BDM

San Francisco, CA · On-site +1

$150K - $200K/yr

... with global game publishers and developers. You'll join a global team and play a key role in ... Self-motivated and able to thrive in a remote working environment. * Willingness to travel as ...

Specialized Services BDM

San Francisco, CA · On-site +1

$150K - $200K/yr

... with global game publishers and developers. You'll join a global team and play a key role in ... Self-motivated and able to thrive in a remote working environment. * Willingness to travel as ...

Principal Character Technical Artist

San Mateo, CA · On-site +1

$133.40K - $198K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Senior Software Engineer, AI Growth

San Francisco, CA · On-site +1

$144.30K - $190.30K/yr

Companies like Linear, Figma, Riot Games, Anthropic, Spotify, Arc'teryx and Morningbrew are using ... Sanity MCP Server - our remote MCP server, now generally available and listed as one of eight ...

Senior Indirect Tax Analyst

San Francisco, CA · On-site +1

$144K - $162K/yr

Over 90% of our users play games, spending a combined 1.5 billion hours playing thousands of unique ... Finance, Engineering, Legal, and external advisors. This is a high-visibility role where your ...

Be Seen First

This is a remote position and requires California Wetlands and regulatory compliance experience ... S. Army Corps of Engineers (USACE), State Water Resources Control Board (SWRCB) and/or Regional ...

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Remote Unity Game Developer information

See San Ramon, CA salary details

$36.3K

$121.2K

$201.2K

How much do remote unity game developer jobs pay per year?

As of May 30, 2026, the average yearly pay for remote unity game developer in San Ramon, CA is $121,218.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,100.00 and $138,600.00 per year, depending on experience, location, and employer.

What is a Remote Unity Game Developer job?

A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

What are the key skills and qualifications needed to thrive in the Remote Unity Game Developer position, and why are they important?

To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.

What are typical daily responsibilities for a Remote Unity Game Developer?

As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.
What are popular job titles related to Remote Unity Game Developer jobs in San Ramon, CA? For Remote Unity Game Developer jobs in San Ramon, CA, the most frequently searched job titles are:
What cities near San Ramon, CA are hiring for Remote Unity Game Developer jobs? Cities near San Ramon, CA with the most Remote Unity Game Developer job openings:
Sr. Staff Machine Learning Engineer, Content Ecosystem

Sr. Staff Machine Learning Engineer, Content Ecosystem

Pinterest

San Francisco, CA • On-site, Remote

Other

Posted 7 days ago


Job description

Pinterest works when the content ecosystem works: when people can reliably find ideas that feel inspiring, trustworthy, and actionable-and when the ecosystem continuously learns what to create, surface, and sustain next. In this Sr. Staff ML Engineer role, you'll be the technical lead shaping how Pinterest understands and improves its content as a living marketplace: a dynamic system with feedback loops between users, creators/publishers, distribution, and long-term business outcomes.

You will define a durable ML strategy that goes beyond "engagement metrics" to improve overall ecosystem health-identifying where we're underserving content, uncovering the attributes that make content succeed, and designing optimization approaches that balance relevance, quality, diversity, integrity, and monetization. The problems are inherently multi-objective and long-horizon: the best decisions today should strengthen the ecosystem tomorrow. If you're excited by high-leverage technical leadership, rigorous ML thinking, and marketplace-style dynamics at scale, this role offers a chance to directly shape Pinterest's moat and the experience millions of people come to for ideas they can act on.

What you'll do:

  • Set technical strategy and vision for ML systems that improve the end-to-end content ecosystem, including supply, distribution, and engagement/utility outcomes.
  • Partner with DS teams to develop a content ecosystem measurement framework to quantify content health and performance (e.g., content quality, freshness, diversity, coverage, creator/content sustainability, and user value), and align it with company/business goals.
  • Identify and close content gaps by building models and insights that answer: what content is missing, for whom, in which contexts, and why.
  • Deeply understand what content works and why by combining causal thinking, experimentation, and model interpretability to connect content attributes and distribution mechanisms to downstream user and business outcomes.
  • Build and optimize content marketplace mechanisms that balance multi-sided incentives and constraints (e.g., users, creators/publishers, advertisers, internal policy/safety), while maximizing long-term ecosystem value.
  • Design multi-objective optimization approaches that manage tradeoffs across relevance, quality, diversity, creator incentives, integrity/safety, and monetization.
  • Partner closely with cross-functional teams (Product, Data Science, UX Research, Content/Creator teams, Trust & Safety, Ads, Infra) to translate ambiguous ecosystem problems into clear technical roadmaps and deliver measurable impact.
  • Mentor and grow junior ML engineers through technical coaching, design reviews, career development support, and creating a culture of strong engineering and scientific rigor.
  • Raise the quality bar for ML engineering by establishing best practices for data quality, model governance, reliability, privacy-aware design, and operational excellence.
  • Communicate clearly and influence broadly by producing crisp technical proposals, aligning stakeholders on tradeoffs, and driving decisions across org boundaries.
  • Explore and apply advanced methods where beneficial-e.g., game-theoretic approaches, reinforcement learning, mechanism design, or bandit-style optimization-to improve marketplace dynamics and long-term ecosystem outcomes.

What we're looking for:

  • Strong fundamentals in machine learning and optimization, with the ability to apply them to real-world, high-scale ecosystem problems.
  • Demonstrated ability to lead technical strategy, navigate ambiguity, and deliver end-to-end impact.
  • Deep interest in marketplace dynamics (multi-sided incentives, feedback loops, long-term health metrics), and comfort with multi-objective tradeoffs.
  • Experience with Cursor, Copilot, Codex, or similar AI coding assistants for development, debugging, testing, and refactoring.
  • Familiarity with LLM-powered productivity tools for documentation search, experiment analysis, SQL/data exploration, and engineering workflow acceleration.
  • Not required but certainly a plus: background in game theory, reinforcement learning, mechanism design, or causal inference applied to ecosystems/marketplaces.
  • Degree in Computer Science, Engineering, a related field or equivalent experience.

Relocation Statement:

  • This position is not eligible for relocation assistance. Visit our PinFlex page to learn more about our working model.

In-Office Requirement Statement: 

  • We recognize that the ideal environment for work is situational and may differ across departments. What this looks like day-to-day can vary based on the needs of each organization or role.
  • This role will need to be in the office for in-person collaboration 1-2 times every 6 months and therefore can be situated anywhere in the country. 

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