We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...
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We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...
Quick apply
We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...
We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Unity). You have a strong working knowledge of game engine systems. You can partner with engineers ...
Quick apply
We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Unity). You have a strong working knowledge of game engine systems. You can partner with engineers ...
Redwood City, CA · On-site +1
$175K - $225K/yr
You'll work closely with product, design, engineering, and leadership teams to shape the visual ... Familiarity with Unity or other game engines * Motion graphics or animation experience * Experience ...
Redwood City, CA · On-site +1
$175K - $225K/yr
You'll work closely with product, design, engineering, and leadership teams to shape the visual ... Familiarity with Unity or other game engines * Motion graphics or animation experience * Experience ...
BA/BS in Business, Engineering, Architecture, Construction, Construction Management or BA in ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
BA/BS in Business, Engineering, Architecture, Construction, Construction Management or BA in ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
San Francisco, CA · Remote
$171.50K - $250K/yr
... engineer to join their virtual worlds platform team. This role involves leveraging game engine ... remote working arrangements. #J-18808-Ljbffr
San Francisco, CA · Remote
$171.50K - $250K/yr
... engineer to join their virtual worlds platform team. This role involves leveraging game engine ... remote working arrangements. #J-18808-Ljbffr
Redwood City, CA · On-site +1
$235K - $265K/yr
Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...
Redwood City, CA · On-site +1
$235K - $265K/yr
Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...
San Mateo, CA · On-site +1
$133.90K - $198.16K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Mateo, CA · On-site +1
$133.90K - $198.16K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Mateo, CA · On-site +1
$133.90K - $198.16K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Mateo, CA · On-site +1
$133.90K - $198.16K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Jose, CA · On-site +1
SOFTWARE ENGINEER Remote (Pacific Hours) axiomcloud.ai 510-683-5200 Axiom Cloud is transforming how ... Data & Lakehouse Hands-on with Databricks (Delta Lake, Unity Catalog) or comparable platforms ...
San Jose, CA · On-site +1
SOFTWARE ENGINEER Remote (Pacific Hours) axiomcloud.ai 510-683-5200 Axiom Cloud is transforming how ... Data & Lakehouse Hands-on with Databricks (Delta Lake, Unity Catalog) or comparable platforms ...
For game developers and publishers, we bridge the gap between massive TV reach and granular User ... REMOTE #LI-LP1
For game developers and publishers, we bridge the gap between massive TV reach and granular User ... REMOTE #LI-LP1
For game developers and publishers, we bridge the gap between massive TV reach and granular User ... REMOTE #LI-LP1
For game developers and publishers, we bridge the gap between massive TV reach and granular User ... REMOTE #LI-LP1
Burlingame, CA · Remote
$70 - $75/hr
... Unity or Unreal game engine development OpenXR, Oculus VR, or other XR API experience Quality ... remote position. Application Deadline This position is anticipated to close on Jun 5, 2026. About ...
Burlingame, CA · Remote
$70 - $75/hr
... Unity or Unreal game engine development OpenXR, Oculus VR, or other XR API experience Quality ... remote position. Application Deadline This position is anticipated to close on Jun 5, 2026. About ...
San Francisco, CA · Remote
UE games are a meaningful chunk of the target list. * Unity asset pipeline at depth (AssetBundles ... Fully remote work arrangement. * The chance to be the first person to map a brand-new game's world ...
New
Quick apply
San Francisco, CA · Remote
UE games are a meaningful chunk of the target list. * Unity asset pipeline at depth (AssetBundles ... Fully remote work arrangement. * The chance to be the first person to map a brand-new game's world ...
New
San Francisco, CA · On-site +1
$91.96K - $189.34K/yr
For game developers and publishers, we bridge the gap between massive TV reach and granular User ... Visit our PinFlex page to learn more about our working model. #LI-REMOTE #LI-LP1 At Pinterest we ...
San Francisco, CA · On-site +1
$91.96K - $189.34K/yr
For game developers and publishers, we bridge the gap between massive TV reach and granular User ... Visit our PinFlex page to learn more about our working model. #LI-REMOTE #LI-LP1 At Pinterest we ...
San Francisco, CA · On-site +1
$170K/yr
... game play * Write Rust code, that's sophisticated, fast, and readable for complex, data science ... Remote
San Francisco, CA · On-site +1
$170K/yr
... game play * Write Rust code, that's sophisticated, fast, and readable for complex, data science ... Remote
Sunnyvale, CA · On-site +1
$148K - $226.20K/yr
... the best developer experience, and who can effectively drive collaborations across large ... Experience working on game engines such as Unity, Unreal Engine, or PhysX. * Experience with ...
Sunnyvale, CA · On-site +1
$148K - $226.20K/yr
... the best developer experience, and who can effectively drive collaborations across large ... Experience working on game engines such as Unity, Unreal Engine, or PhysX. * Experience with ...
San Francisco, CA · On-site +1
Collaborate with AI teams to integrate advanced machine learning models into game development ... Experience working with cloud providers (preferably AWS) and DevOps tools such as Kubernetes for ...
San Francisco, CA · On-site +1
Collaborate with AI teams to integrate advanced machine learning models into game development ... Experience working with cloud providers (preferably AWS) and DevOps tools such as Kubernetes for ...
San Francisco, CA · On-site +1
Preferred Qualifications * 10+ years of experience in IT, DevOps, or Software Engineering ... Apps) and Databricks (Unity Catalog) * Experience with vaultless tokenization or advanced ...
San Francisco, CA · On-site +1
Preferred Qualifications * 10+ years of experience in IT, DevOps, or Software Engineering ... Apps) and Databricks (Unity Catalog) * Experience with vaultless tokenization or advanced ...
San Francisco, CA · Remote
$164.90K - $203.80K/yr
Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity ... Experience with production pipelines at VFX, animation, or gaming studios. * A production support ...
San Francisco, CA · Remote
$164.90K - $203.80K/yr
Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity ... Experience with production pipelines at VFX, animation, or gaming studios. * A production support ...
San Francisco, CA · On-site +1
$196K - $248K/yr
... 3D Game Engine (Unreal, Unity, etc.) Experience * Experience as a professional software developer ... remote, the specific salary range for your preferred location, during the hiring process. Waymo ...
San Francisco, CA · On-site +1
$196K - $248K/yr
... 3D Game Engine (Unreal, Unity, etc.) Experience * Experience as a professional software developer ... remote, the specific salary range for your preferred location, during the hiring process. Waymo ...
$36.3K - $51.3K
3% of jobs
$51.3K - $66.3K
10% of jobs
$66.3K - $81.3K
8% of jobs
$88.4K is the 25th percentile. Wages below this are outliers.
$81.3K - $96.3K
10% of jobs
$96.3K - $111.2K
16% of jobs
The median wage is $114K / yr.
$111.2K - $126.2K
20% of jobs
$134K is the 75th percentile. Wages above this are outliers.
$126.2K - $141.2K
16% of jobs
$141.2K - $156.2K
0% of jobs
$156.2K - $171.2K
1% of jobs
$171.2K - $186.2K
5% of jobs
$186.2K - $201.2K
11% of jobs
$36.3K
$121.2K
$201.2K
tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.
About UsHere at Spellbrush, we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio—we're the team behind niji・journey.
Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.
What We’re BuildingWe’ve developed an in-house LLM storytelling system that blends AI, story, and gameplay—going far beyond shallow “chat-only” experiences.
The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.
We’re looking for a strong Unity engineer who loves 3D story-driven games. You’ll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.
In-game screenshots (development build)
You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.
As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.
Why You'll Love Working With UsImpact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.
A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.
Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.
International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.
We are literally building an anime game, so this is a requirement!
You have independently developed a 3D narrative game in UnityBonus points if the game is first-person.
You’re good at 3D character animationBonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.
You're excited about the potential of Generative AIYou'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.
You're comfortable working on small, fast-paced teamsWorking here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.
Sourced by ZipRecruiter
Software development
1 - 10 Employees
San Francisco, CA, US
2018