We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...
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We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...
Quick apply
We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working ...
San Francisco, CA · Remote
$21 - $25.50/hr
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio ...
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San Francisco, CA · Remote
$21 - $25.50/hr
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio ...
San Francisco, CA · Remote
$78K - $102K/yr
Cocos2d-x Junior Game Developer Job Type: Contractor Location ... Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI ...
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San Francisco, CA · Remote
$78K - $102K/yr
Cocos2d-x Junior Game Developer Job Type: Contractor Location ... Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI ...
San Francisco, CA · Remote
THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...
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San Francisco, CA · Remote
THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...
San Francisco, CA · Remote
We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Unity). You have a strong working knowledge of game engine systems. You can partner with engineers ...
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San Francisco, CA · Remote
We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Unity). You have a strong working knowledge of game engine systems. You can partner with engineers ...
San Francisco, CA · Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...
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San Francisco, CA · Remote
$110K - $140K/yr
Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...
San Francisco, CA · Remote
L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... Solides competences en collaboration et en communication au sein d'une equipe remote-first Vous ...
San Francisco, CA · Remote
L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... Solides competences en collaboration et en communication au sein d'une equipe remote-first Vous ...
San Francisco, CA · On-site +1
$117K - $152K/yr
Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
San Francisco, CA · On-site +1
$117K - $152K/yr
Mountain View, SF/Bay: $117,000 - $152,000 gross USD Bellevue, Seattle, NYC, Remote CA: $104,100 ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
San Mateo, CA · On-site +1
$108K - $161K/yr
WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
San Mateo, CA · On-site +1
$108K - $161K/yr
WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
San Mateo, CA · On-site +1
$108K - $161K/yr
WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
San Mateo, CA · On-site +1
$108K - $161K/yr
WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
San Francisco, CA · Remote
$75K - $85K/yr
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... role, fully remote or hybrid (if based near our San Francisco office) * Competitive salary ...
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San Francisco, CA · Remote
$75K - $85K/yr
OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... role, fully remote or hybrid (if based near our San Francisco office) * Competitive salary ...
San Francisco, CA · On-site +1
$179K - $269K/yr
... NYC, Remote CA: $202,800 - $304,200 Rest of US: $179,500 - 269,300 This range reflects the ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
San Francisco, CA · On-site +1
$179K - $269K/yr
... NYC, Remote CA: $202,800 - $304,200 Rest of US: $179,500 - 269,300 This range reflects the ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
San Mateo, CA · On-site +1
$133K - $198K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Mateo, CA · On-site +1
$133K - $198K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Francisco, CA · On-site +1
$199K - $298K/yr
That means working across Product, Engineering, Legal, Finance, Sales to move agreements forward ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
San Francisco, CA · On-site +1
$199K - $298K/yr
That means working across Product, Engineering, Legal, Finance, Sales to move agreements forward ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
San Mateo, CA · On-site +1
$133K - $198K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Mateo, CA · On-site +1
$133K - $198K/yr
WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...
San Francisco, CA · On-site +1
$152K - $229K/yr
... NYC, Remote CA: $183,000 - $274,600 Rest of US: $152,800 - $229,200 This range reflects the ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
San Francisco, CA · On-site +1
$152K - $229K/yr
... NYC, Remote CA: $183,000 - $274,600 Rest of US: $152,800 - $229,200 This range reflects the ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...
San Francisco, CA · On-site +1
Collaborate with AI teams to integrate advanced machine learning models into game development ... Experience working with cloud providers (preferably AWS) and DevOps tools such as Kubernetes for ...
San Francisco, CA · On-site +1
Collaborate with AI teams to integrate advanced machine learning models into game development ... Experience working with cloud providers (preferably AWS) and DevOps tools such as Kubernetes for ...
Hercules, CA · Remote
$64/hr
Formalize enterprise DevOps practices by designing and implementing green-field CI/CD pipelines ... remote monitoring applets, cloud-native SaaS solutions, and Unity Next clinical QC benchmarking ...
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Hercules, CA · Remote
$64/hr
Formalize enterprise DevOps practices by designing and implementing green-field CI/CD pipelines ... remote monitoring applets, cloud-native SaaS solutions, and Unity Next clinical QC benchmarking ...
San Francisco, CA · On-site +1
Preferred Qualifications * 10+ years of experience in IT, DevOps, or Software Engineering ... Apps) and Databricks (Unity Catalog) * Experience with vaultless tokenization or advanced ...
San Francisco, CA · On-site +1
Preferred Qualifications * 10+ years of experience in IT, DevOps, or Software Engineering ... Apps) and Databricks (Unity Catalog) * Experience with vaultless tokenization or advanced ...
San Francisco, CA · Remote
$164K - $203K/yr
Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity ... Experience with production pipelines at VFX, animation, or gaming studios. * A production support ...
San Francisco, CA · Remote
$164K - $203K/yr
Hands-on experience with DCC tools such as Blender, Maya, Houdini, Unreal, or Unity . * Familiarity ... Experience with production pipelines at VFX, animation, or gaming studios. * A production support ...
$37.8K - $53.4K
3% of jobs
$53.4K - $69K
10% of jobs
$69K - $84.5K
8% of jobs
$91.9K is the 25th percentile. Wages below this are outliers.
$84.5K - $100.1K
10% of jobs
$100.1K - $115.7K
16% of jobs
The median wage is $118.6K / yr.
$115.7K - $131.3K
20% of jobs
$139.4K is the 75th percentile. Wages above this are outliers.
$131.3K - $146.9K
16% of jobs
$146.9K - $162.5K
0% of jobs
$162.5K - $178.1K
1% of jobs
$178.1K - $193.7K
5% of jobs
$193.7K - $209.3K
11% of jobs
$37.8K
$126.1K
$209.3K
To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.
As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.
A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.
About UsHere at Spellbrush, we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio—we're the team behind niji・journey.
Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.
What We’re BuildingWe’ve developed an in-house LLM storytelling system that blends AI, story, and gameplay—going far beyond shallow “chat-only” experiences.
The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.
We’re looking for a strong Unity engineer who loves 3D story-driven games. You’ll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.
In-game screenshots (development build)
You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.
As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.
Why You'll Love Working With UsImpact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.
A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.
Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.
International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.
We are literally building an anime game, so this is a requirement!
You have independently developed a 3D narrative game in UnityBonus points if the game is first-person.
You’re good at 3D character animationBonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.
You're excited about the potential of Generative AIYou'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.
You're comfortable working on small, fast-paced teamsWorking here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.
Sourced by ZipRecruiter
Software development
1 - 10 Employees
San Francisco, CA, US
2018