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Remote Technical Artist Intern Jobs in California

This is a fully remote position. The program runs approximately 6 months. WHAT YOU'LL DO: * Build ... How to communicate technical findings to both technical and non-technical stakeholders ...

This is a fully remote position. The program runs approximately 6 months. WHAT YOU'LL DO: * Build ... How to communicate technical findings to both technical and non-technical stakeholders ...

AI Go-To-Market Team Intern

San Francisco, CA ยท Remote

$17.75 - $23.50/hr

Summer 2026 | 10 Weeks | Fully Remote | Full-Time | West Coast-Friendly Schedule About Aembit ... The Opportunity We are looking for a Technical Marketing Intern to build the AI engine behind our ...

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Remote Technical Artist Intern information

What does a remote technical artist intern do?

A Remote Technical Artist Intern supports the development team by bridging the gap between artists and programmers in game or digital media projects. Their responsibilities often include creating tools, optimizing art assets, and ensuring that visual elements run smoothly in real-time engines. As an intern, they learn to work with art pipelines, troubleshoot technical issues, and assist with the integration of assets into the production environment. Working remotely, they collaborate through digital platforms and may focus on scripting, shader development, or performance optimization tasks under the guidance of senior team members.

What are the key skills and qualifications needed to thrive as a remote technical artist intern, and why are they important?

To thrive as a Remote Technical Artist Intern, you need a solid foundation in 3D art fundamentals, familiarity with game engines like Unity or Unreal, and basic scripting skills, often supported by coursework in computer graphics or interactive media. Experience with digital content creation tools such as Maya, Blender, or Photoshop, as well as some knowledge of version control systems, is commonly expected. Strong problem-solving abilities, attention to detail, and effective remote communication skills help you stand out in collaborative distributed teams. These skills enable you to bridge creative and technical workflows, ensuring efficient asset integration and smooth remote project development.

What are some common challenges faced by remote technical artist interns and how can they be addressed?

Remote Technical Artist Interns often encounter challenges related to communication and collaboration, as they work with both artists and developers from different locations and time zones. Staying organized and proactively seeking feedback are crucial for overcoming these hurdles. Utilizing project management tools and maintaining clear documentation can help ensure that your contributions are aligned with the team's goals. Building relationships through regular check-ins and participating in team meetings also fosters a sense of connection and support, which is important for both personal development and project success.

What is the difference between Remote Technical Artist Intern vs Remote Environment Artist Intern?

AspectRemote Technical Artist InternRemote Environment Artist Intern
Required SkillsTechnical skills, scripting, shader development, problem-solvingArtistic skills, environment design, texturing, modeling
Work EnvironmentCollaborates with programmers and artists on technical aspectsFocuses on creating immersive environments and assets
Industry UsageUsed across game development, animation, and VR projectsPrimarily in game design and virtual world creation

While both roles support game development and require a passion for art and technology, the Remote Technical Artist Intern emphasizes technical problem-solving and scripting, whereas the Remote Environment Artist Intern focuses on creating visually compelling environments. Both are entry-level roles suited for remote work in the gaming and entertainment industry.

What job categories do people searching Remote Technical Artist Intern jobs in California look for?

The top searched job categories for Remote Technical Artist Intern jobs in California are:

What cities in California are hiring for Remote Technical Artist Intern jobs?

Cities in California with the most Remote Technical Artist Intern job openings:

Infographic showing various Remote Technical Artist Intern job openings in California as of July 2026, with employment types broken down into 81% Full Time, 16% Part Time, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution.

Senior 3D Visualization and Animation Technical Artist

Sony Electronics

Culver City, CA โ€ข On-site, Remote

$140K - $155K/yr

Full-time

Medical, Dental, Vision, Life, PTO

Re-posted 7 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.

This is a fixed-term role for one year.

PositionSummary

Sony Corporation of America is looking for a skilled and experiencedSenior 3D Visualization Animation Technical Artistto join our team in Culver City, CA.The willlead 3D photography and 4D video capturing of talents by ensuring efficient communication with talents as well as technical crew members in all aspects of 3D content production.

Responsibilities:

  • Self-motivated toefficiently and effectively collaboratewith R&D and artist teams, toidentifydetailed requirementsof challenging 3D animation projects, andto achieve the bestvisualization prototypesofstate-of-the-art3D/4Dcontent creation.

  • Develop andmaintaincomprehensive technical documentation, meticulously recording each step of the R&D process.

  • Share best practices and technical insights with both art andresearchteams, promoting efficiency and innovation.

  • Facilitate and lead creative discussions, addressing productionchallengesandidentifyingopportunities forqualityimprovement.

Required Qualifications:

  • Bachelor's degree in art, Film, Communications, or a related field.

  • Solid experiencewith photo-real CG content creation workflow in games,filmor other entertainment industries.

  • 5+ years of hands-on experience in 3D computer graphics(3D animation).

  • Familiaritywithcharacter animationworkflow such asblendshapes, rigging and simulation (hair, garment).

  • Familiarity with 3DCG platforms like Maya,Unreal Engine,and/orBlender.

  • Familiaritywith shader development,materialcreationand rendering.

  • Excellentanalyticandcommunication skills.

  • Authorization to work in the USA.

Preferred Qualifications:

  • M.S. degree in computer science, electrical engineering, or related fields.

  • Research and development skills, including the ability to stay updated on emerging technologies and techniques in computer graphics.

  • Hands-on experience in 3Dhumanmodelingof geometry &texture.

  • Familiarity with Unityand/orMarmoset

  • Familiarity with scripting languages such as Python or MEL scripting.

Benefits

SCA offers benefits-eligible fixed-term employees (who are scheduled to work 30 or more hours a week) certain benefits under the Sony Corporation of America Health and Welfare Benefits Plan. The following options are available to you and your eligible dependents.

What we offer you:

  • Medical, dental, and vision coverage with coverage for spouses/domestic partners and child dependents
  • Long Term Care: A voluntary Long-Term Care (LTC) benefit with a life insurance component is offered during a separate new hire LTC enrollment window. This window occurs once a year for all new employees.

Other Programs:

  • Flexible Work Arrangements, including remote and hybrid work schedules
  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)
  • A wide variety of employee business resource groups (EBRGs)

Theanticipatedannual base salary for this position is $140,000 to $155,000.Thisrange does not include any other compensation components or other benefits that an individual may be eligible for. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.

#LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America

Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page:www.sonyjobs.com. Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contactcareers@sonyusa.combefore submitting any information.

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