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Remote Spacecraft Design Jobs (NOW HIRING)

Senior Radar Systems Engineer

Santa Barbara, CA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

... sensors to spacecraft, that empower customers worldwide with unmatched access to critical ... Remote Sensing (the data), Space Systems (the components), and Mission Solutions (the platforms)

As we control every component of hardware design, manufacturing, data processing, and software ... This is a full-time, remote position based in the United States or Canada. If located near an ...

Software Engineer - Platform, Mission Systems

$177K - $209K/yr

  • Medical

  • Dental

  • Vision

  • PTO

As we control every component of hardware design, manufacturing, data processing, and software ... This is a full-time, remote position based in the United States or Canada. If located near an ...

Staff Optical Engineer

Mountain View, CA · On-site +1

$166K - $223K/yr

... CA or Remote, developing infrared remote sensing instruments. The ideal candidate is a self ... Expertise in optical design and analysis (Zemax, Code V, FRED), including interpreting STOP ...

$111K - $152K/yr

REMOTE OR HYBRID IS POSSIBLE FOR THE RIGHT CANDIDATE. Open for candidates in Canada as well as the ... to design, develop and simulate the overall Satellite LEOP plan. * Development of Spacecraft In ...

$111K - $152K/yr

REMOTE OR HYBRID IS POSSIBLE FOR THE RIGHT CANDIDATE. Open for candidates in Canada as well as the ... to design, develop and simulate the overall Satellite LEOP plan. * Development of Spacecraft In ...

Principal Electrical Systems Engineer

Herndon, VA · On-site +1

$142K - $174K/yr

... remote sensing technologies for demanding spaceflight applications. This position is ideal for an ... Responsibilities Lead the electrical architecture, design, and technical execution of complex ...

Director of Engineering

Reston, VA · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

... design, integration, test, launch, and on-orbit operations * Coordinate closely with the executive ... Strong understanding of spacecraft systems engineering, including integration across hardware ...

Embedded Software Engineer

Beavercreek, OH · On-site +1

$99K - $225K/yr

  • Medical

  • Life

  • Retirement

  • PTO

... pipelines and spacecraft subsystems. You'll enhance these systems through advanced technology ... Experience with software architecture design, communication interfaces such as SPI, I2C, UART, or ...

Showing results 41-60

Remote Spacecraft Design information

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$18

$50

$73

How much do remote spacecraft design jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for remote spacecraft design in the United States is $50.69, according to ZipRecruiter salary data. Most workers in this role earn between $39.18 and $61.78 per hour, depending on experience, location, and employer.

What are some common challenges faced by professionals working in remote spacecraft design teams?

Remote spacecraft design teams often navigate challenges such as coordinating across different time zones, maintaining clear communication, and ensuring all team members have access to up-to-date technical documentation and simulation tools. Collaboration is typically managed through digital platforms, requiring strong self-motivation and proactive communication. While the remote setup offers flexibility, it also demands rigorous project management to meet strict deadlines and mission requirements.

What is remote spacecraft design?

Remote spacecraft design refers to the process of creating, developing, and testing spacecraft systems and components using digital collaboration tools, often allowing engineers and designers to work from different locations. This approach leverages advanced software for 3D modeling, simulation, and communication, enabling teams to design spacecraft without being physically present at a central facility. Remote spacecraft design has become increasingly popular due to advances in technology and the need for flexible work environments. It requires strong coordination, secure data sharing, and effective project management to ensure successful outcomes. The process may involve multiple disciplines, such as mechanical, electrical, and software engineering, all collaborating remotely.

What is the difference between Remote Spacecraft Design vs Remote Satellite Engineer?

AspectRemote Spacecraft DesignRemote Satellite Engineer
CredentialsEngineering degree, aerospace certificationsEngineering degree, satellite systems certifications
Work EnvironmentDesign teams, CAD software, remote collaborationSatellite systems, testing labs, remote coordination
Industry UsageAerospace, space agencies, private space companiesSatellite manufacturing, telecommunications, space industry

Remote Spacecraft Design and Remote Satellite Engineer roles both require aerospace engineering expertise and involve remote collaboration. However, spacecraft design focuses on creating entire spacecraft systems, while satellite engineers specialize in satellite-specific systems and deployment. Both roles are vital in the space industry and often overlap in skills and industry applications.

What are the key skills and qualifications needed to thrive as a remote spacecraft designer?

To thrive as a Remote Spacecraft Designer, you need a solid background in aerospace engineering, physics, and CAD design, typically supported by a relevant engineering degree. Proficiency in industry-standard tools such as CATIA, SolidWorks, MATLAB, and familiarity with systems engineering software are essential, along with knowledge of applicable aerospace standards and regulations. Strong analytical thinking, problem-solving abilities, and effective remote communication skills help you excel in collaborative, distributed teams. These skills and qualities are vital to ensure the creation of safe, innovative, and reliable spacecraft components while coordinating seamlessly with global teams.
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What are the most commonly searched types of Spacecraft Design jobs?

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The top searched job categories for Remote Spacecraft Design jobs are:

Infographic showing various Remote Spacecraft Design job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 88% Full Time, 6% Part Time, and 5% Contract. Highlights an 84% Physical, 5% Hybrid, and 11% Remote job distribution, with an average salary of $105,435 per year, or $50.7 per hour.

GN&C Senior Engineer- Controls, Modeling, Simulation, and Analysis Engineer

Mclaurin Aerospace

Huntsville, AL • On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 22 days ago


Job description

Are you passionate about human space exploration, understanding the origins of the universe, and working with a passionate and diverse team to make a difference? If you are, we need you!

We need your talent, teamwork, and energy to help us achieve great things that inspire people all over the globe. We need you to bring creative ideas and diverse backgrounds to help us envision, shape, and deliver systems that will enable the exploration of space while benefiting people here on Earth. We are excited about what we do, and we need you on our team as we take on exciting challenges for NASA's pursuits in deep space exploration.

We have an exciting opportunity for a GN&C Senior Engineer- Controls, Modeling, Simulation, and Analysis Engineer to join our ESSCA contract team at NASA Marshall Space Flight Center in Huntsville, AL. 

If selected you will:

  • • Review and analyze the mission design and/or the Attitude Determination and Control System (ADCS) design of Golden Dome providers, perform independent verification and/or validation of contractor results where necessary, and identify risks in the providers' proposed concepts and designs.
    • Review and co-develop Concepts of Operations (ConOps) for in-space technology demonstration satellite bus contractors and proposed missions, including operational modes, mission phases, state transitions, nominal and contingency operations, and command and control architecture.
    • Review, analyze, and simulate (in Systems Tool Kit (STK) or equivalent) in-space deployer platform trajectories, including orbital mechanics validation, orbital variation analysis of deployed assets, and evaluation of deployment sequencing and phasing strategies.
    • Review, analyze, and independently simulate in-space deployer pointing stability performance and detumble requirements for deployed assets, including analysis of angular rates, momentum management, disturbance torques, separation dynamics, and time-to-stabilization for deployed payloads.
    • Review, analyze, and independently simulate pointing accuracy and stability of multiple assets within the Golden Dome architecture, including jitter analysis, slew rate performance, target tracking capabilities, line-of-sight stability, attitude knowledge and control error budgets, and inter-satellite relative attitude coordination.
    • Review and assist with technology maturation efforts through the Technology Readiness Level (TRL) scale for ultimate incorporation into Golden Dome assets, including assessment of development progress, identification of technical gaps, evaluation of test and validation approaches, and recommendations for advancement criteria.
    • Attend offsite Technical Interchange Meetings (TIMs) with providers and subcontractors to review technical progress, assess design maturity, provide independent technical evaluation, and identify integration risks and mitigation strategies.
    • Attend regular status meetings with NASA management and critical stakeholders to provide technical briefings, communicate risk assessments, report on provider performance, and coordinate inter-agency technical activities.

Qualifications:

This position has been posted at multiple levels. Depending on the candidate's experience, requirements, and business needs, we reserve the right to consider candidates at any level for which this position has been advertised.

  • • Proficiency modeling, simulating, and analyzing the performance of satellites, spacecraft, launch vehicles, and/or missiles in the time domain using parametric, Monte Carlo, and statistical techniques.
    • Demonstrated ability to design ADCS systems (PID, state space, etc.) and analyze ADCS performance including jitter analysis and stability analysis in the time and frequency domain (Nicols, Bode, Nyquist, Root Locus, etc.)
    • Capability to model spacecraft components/subsystems such as: mass properties, Thrust Vector Control (TVC) actuators, Reaction Control System (RCS) thrusters, reaction wheels, slosh, pogo, rigid and/or flexible body dynamics.
    • Understanding of and simulation of orbital mechanics and trajectories for spacecraft and launch vehicles in Systems Tool Kit (STK) or equivalent tools.
    • Programming in MATLAB, Simulink, and C/C++. This includes debugging and improving the efficiency of simulation tools.
    • Experience in performing software development, verification, and validation.
    • Must be detail oriented and self-motivated that can work independently taking projects from start to finish without much oversight.
    • Must also be able to work collaboratively with other team members both locally and remote at other facilities or vendors.
    • Strong written and oral communication, interpersonal, and problem-solving skills.
    • Must be a US Citizen and have a STAR ID.

Preferred Qualifications:

  • • Ability to work problems from first principles, including derivation of dynamics equations of motion, including both nonlinear equations and linear state equations and integrate subsystem models into larger simulations.
    • Experience performing trade studies, sensitivity, and/or Monte Carlo simulation and analyses related to the control of launch vehicles and/or spacecraft.
    • Programming in other languages such as Python, Simscape Multi-body.
    • Familiarity with and the ability to apply the NASA Technology Readiness Level (TRL) scale.
    • Experience with creating animations/visualization from results of 3-DoF/6-DoF simulations using tools such as Unreal Engine, Systems Tool Kit (STK), etc.

Benefits

  • Competitive pay
  • Positive work-life balance
  • 100% Employer paid insurance including: Medical, dental, vision, life insurance, accidental death and dismemberment, short-term disability, and long-term disability
  • 11 paid holidays annually
  • Generous PTO
  • 401k after 12 months of service with employer match
  • Education assistance
  • Relocation assistance (if applicable)

Mclaurin is a unique organization with a special focus on combining the best features of research and industry in order to foster innovation. Our organization strongly supports research, publication, and engagement with the academic community. We encourage our employees to remain on the cutting edge of new developments in their respective disciplines.

US Citizenship and the ability to pass a comprehensive security background investigation is required.

Mclaurin is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, veteran status or other characteristics protected by law.