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Remote Spacecraft Design Jobs (NOW HIRING)

Space Systems Engineer

Redwood City, CA · On-site +1

$150K - $250K/yr

... validate spacecraft and subsystem performance early in the design lifecycle * Own, model, and ... S. commercial remote sensing regulations (NOAA), FCC spectrum licensing processes, and export ...

Senior Optomechanical Engineer

San Jose, CA · On-site +1

$184K - $223K/yr

... design. * Experience with STOP analysis tools (FEA, Sigfit, Zemax) and workflows. * Experience working in a multi-disciplinary environment, with exposure to spacecraft, infrared remote sensing ...

Senior Optomechanical Engineer

San Jose, CA · On-site +1

$184K - $223K/yr

... design. * Experience with STOP analysis tools (FEA, Sigfit, Zemax) and workflows. * Experience working in a multi-disciplinary environment, with exposure to spacecraft, infrared remote sensing ...

... remote sensing instruments, and spacecraft. * Software skills in one or more languages (e.g. Python ... Experience integrating and interpreting STOP analysis results to drive instrument design trades and ...

... remote sensing instruments, and spacecraft. * Software skills in one or more languages (e.g. Python ... Experience integrating and interpreting STOP analysis results to drive instrument design trades and ...

Staff Optical Engineer

San Jose, CA · On-site +1

$184K - $223K/yr

Expertise in optical design and analysis (Zemax, Code V, FRED), including interpreting STOP ... Experience supporting integrated spacecraft-level environmental testing and launch campaigns.

... Spacecraft Experience Onsite in Houston Texas - No remote is available * Serve as the Chemical ... Experience in the design, assembly, testing, certification, and operation of space propulsion ...

Systems Engineer Principal

Chantilly, VA · On-site +1

$160K - $200K/yr

None Potential for Remote Work: ORA_ON_SITE Description SAIC is seeking an experienced ... Spacecraft bus or payload engineering lifecycle (requirements, design, development, integration ...

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Remote Spacecraft Design information

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How much do remote spacecraft design jobs pay per hour?

As of Jul 24, 2026, the average hourly pay for remote spacecraft design in the United States is $50.69, according to ZipRecruiter salary data. Most workers in this role earn between $39.18 and $61.78 per hour, depending on experience, location, and employer.

What are some common challenges faced by professionals working in remote spacecraft design teams?

Remote spacecraft design teams often navigate challenges such as coordinating across different time zones, maintaining clear communication, and ensuring all team members have access to up-to-date technical documentation and simulation tools. Collaboration is typically managed through digital platforms, requiring strong self-motivation and proactive communication. While the remote setup offers flexibility, it also demands rigorous project management to meet strict deadlines and mission requirements.

What is remote spacecraft design?

Remote spacecraft design refers to the process of creating, developing, and testing spacecraft systems and components using digital collaboration tools, often allowing engineers and designers to work from different locations. This approach leverages advanced software for 3D modeling, simulation, and communication, enabling teams to design spacecraft without being physically present at a central facility. Remote spacecraft design has become increasingly popular due to advances in technology and the need for flexible work environments. It requires strong coordination, secure data sharing, and effective project management to ensure successful outcomes. The process may involve multiple disciplines, such as mechanical, electrical, and software engineering, all collaborating remotely.

What is the difference between Remote Spacecraft Design vs Remote Satellite Engineer?

AspectRemote Spacecraft DesignRemote Satellite Engineer
CredentialsEngineering degree, aerospace certificationsEngineering degree, satellite systems certifications
Work EnvironmentDesign teams, CAD software, remote collaborationSatellite systems, testing labs, remote coordination
Industry UsageAerospace, space agencies, private space companiesSatellite manufacturing, telecommunications, space industry

Remote Spacecraft Design and Remote Satellite Engineer roles both require aerospace engineering expertise and involve remote collaboration. However, spacecraft design focuses on creating entire spacecraft systems, while satellite engineers specialize in satellite-specific systems and deployment. Both roles are vital in the space industry and often overlap in skills and industry applications.

What are the key skills and qualifications needed to thrive as a Remote Spacecraft Designer, and why are they important?

To thrive as a Remote Spacecraft Designer, you need a solid background in aerospace engineering, physics, and CAD design, typically supported by a relevant engineering degree. Proficiency in industry-standard tools such as CATIA, SolidWorks, MATLAB, and familiarity with systems engineering software are essential, along with knowledge of applicable aerospace standards and regulations. Strong analytical thinking, problem-solving abilities, and effective remote communication skills help you excel in collaborative, distributed teams. These skills and qualities are vital to ensure the creation of safe, innovative, and reliable spacecraft components while coordinating seamlessly with global teams.
More about Remote Spacecraft Design jobs
What cities are hiring for Remote Spacecraft Design jobs? Cities with the most Remote Spacecraft Design job openings:
What are the most commonly searched types of Spacecraft Design jobs? The most popular types of Spacecraft Design jobs are:
What states have the most Remote Spacecraft Design jobs? States with the most job openings for Remote Spacecraft Design jobs include:
What job categories do people searching Remote Spacecraft Design jobs look for? The top searched job categories for Remote Spacecraft Design jobs are:
Infographic showing various Remote Spacecraft Design job openings in the United States as of July 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 100% Remote job distribution, with an average salary of $105,435 per year, or $50.7 per hour.
Space Systems Engineer

Space Systems Engineer

Array Labs

Redwood City, CA • On-site, Remote

$150K - $250K/yr

Full-time

Posted 7 days ago


Job description

Array Labs builds advanced radar systems to help humanity understand and respond to changes across the physical world. 
 
 We’re launching a coordinated fleet of radar satellites to create a high-resolution 3D map of the Earth – updated in real time – enabling faster, smarter decision-making for government and commercial organizations. Our fleet will deliver unprecedented levels of accuracy, coverage, and responsiveness to power critical insights precisely where they’re needed most, supporting disaster response, infrastructure resilience, and mission-critical geopolitical intelligence.
 
About the Job
We’re seeking an experienced Space Systems Engineer to join our team as we move from prototypes into proliferated systems. You’ll have the opportunity to influence every aspect of the design – from radar payloads to mass-manufactured formation flying radar satellites –  delivering cutting-edge solutions for dozens of critical mission sets.
You’ll bring rigorous first-principles engineering judgement to problems spanning the entire system. We value rapid testing and iteration over protracted analysis and formal verification: you’ll own the interface rather than updating the document. You will be at the center of how we design, build, and test our systems from early concepts through on-orbit operations.
Responsibilities
  • Shape and own interfaces across mechanical, electrical, RF, and data domains
  • Lead system design reviews and support program-level technical reviews across the product lifecycle
  • Work with domain experts to create functional and environmental test strategies to validate spacecraft and subsystem performance early in the design lifecycle
  • Own, model, and monitor system budgets including power, thermal, data, pointing, momentum
  • Document and communicate component-level specifications to clarify performance thresholds and ensure system performance
  • Manage technical relationships with hardware suppliers and customers, ensuring clear interface ownership throughout
  • Drive trade studies and future architectures including component selection, parameter sweeps, and performance modeling
  • Guide radar payload customer conversations from concept studies through delivery
  • Provide technical support for regulatory filings (NOAA, FCC, and EAR/ITAR)
  • Develop and maintain risk mitigation strategies; support non-conformance and issue tracking for spacecraft hardware
Basic Qualifications
  • Bachelor's degree or higher in Aerospace Engineering, Electrical Engineering, Systems Engineering, Physics, or a related technical field
  • 3+ years of experience in spacecraft or complex aerospace systems engineering
  • Experience working with and delivering space flight hardware
  • Demonstrated experience owning system-level requirements and interface definitions
  • Strong understanding of spacecraft and payload subsystems
  • Familiarity with radar or RF payload systems
  • Experience supporting hardware integration and test campaigns
  • Strong written and verbal communication skills, with the ability to engage both internal teams and external technical stakeholders
  • Ability to work in a fast-paced, resource-constrained startup environment with significant ownership and autonomy
Preferred Skills & Experience
  • Experience on console operating spacecraft in LEO
  • Experience with serial manufacturing and/or operation of spacecraft (at LEO constellation or fleet management scale)
  • Familiarity with spacecraft system-level fault and reliability analysis (fishbones, FDIR, fault tolerance, root cause)
  • Familiarity with software development or extensive scripting in python
  • Experience with SAR instruments, or earth imaging sensors
  • Expertise in the development of at least one spacecraft subsystem (e.g., Power, Comms, GN&C, Mechanical, Electrical)
  • Prior vendor management or customer-facing technical interface experience in an aerospace or defense context
  • Working knowledge of link budgets and radar range equations
  • Experience with orbital analysis and mission modeling tools (e.g., STK, FreeFlyer, or equivalent)
  • Background in EO/SAR mission planning or ground segment operations
  • Familiarity with U.S. commercial remote sensing regulations (NOAA), FCC spectrum licensing processes, and export control frameworks (EAR/ITAR)
Compensation & Benefits
 
Our hiring and compensation strategy is simple: find uncommonly good people and pay them uncommonly well.
 
We offer high flexibility between salary and equity-based compensation. Candidates who make it through the full interview process can choose from three compensation mixes: low, medium, or high equity. Equity is a significant component of total compensation, and we aim to provide meaningful ownership for this role.
Full-time employees also enjoy a comprehensive benefits package including health, dental, vision, a 401(k) with company match, commuter benefits, and more.
 
Final offer amounts are determined by multiple factors including experience and expertise, and may vary from the amounts listed above.
 
 
Interview Process
 
We conduct our interviews via Google Meet with the potential for an onsite visit. We aim to make the experience as smooth and transparent as possible, and you can typically expect the full process to take around 3–5 weeks from start to finish.

Why Join Array Labs?
Array Labs is launching a constellation of satellites to create the first high-resolution, real-time, three-dimensional model of Earth. Our next-generation satellite technology will offer image quality many times greater than traditional techniques, profoundly expanding humanity’s ability to understand and respond to events on a global scale.

We’re solving one of the hardest sensing problems in the world—from space. Our team is mission-driven, highly technical, and deeply collaborative. As Chief of Staff, you’ll sit at the center of this effort: partnering directly with the CEO and leadership team, shaping how we set priorities, communicate, and execute as we scale. If you’re excited to build the systems and practices that help a deep-tech company grow from early stage to industry-defining, we’d love to hear from you.
 
ITAR Requirements
 
To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.
 
Equal Opportunity Employer
 
Array Labs is an Equal Opportunity Employer. Employment decisions are made on the basis of merit, competence, and job qualifications and will not be influenced in any manner by gender, color, race, ethnicity, national origin, sexual orientation, religion, age, gender.