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Remote Sound Engineer Jobs in Utah (NOW HIRING)

Software Engineer - AI-Native Full Stack Bolo AI Bay Area (Hybrid) | Salt Lake City Area (Remote) | Full-Time Senior Engineer The Role Has Changed Three person engineering teams are building what ...

Bill Pay Counsel

Salt Lake City, UT · On-site +1

$189K - $230K/yr

... remote work! Responsibilities * Serve as the embedded legal partner to engineering, design, and ... Ownership mentality and comfort working on complex matters that require sound judgment

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

... engineering teams through advanced 3D modeling and coordination. This role involves creating and ... This position is eligible to be fully remote or for work out of our Lexington, KY HQ or our ...

Senior IT Manager

Salt Lake City, UT · Remote

$126K - $127K/yr

This role is open to fully remote candidates, with priority given to applicants based in or near ... with DevOps Key Skills Do these things sound like you? Yes? Great, you're already on the path to ...

Account Executive - Remote What do we do? ACD Direct, Inc. is an innovative, virtual company that ... Ensures all emails, tickets and programming tasks assigned are responded to within twenty-four ...

About the Role The Full Stack Engineer at iCapital will work end-to-end on new features, enhancements, and defect resolution on one or more of iCapital's software platforms. You will work closely ...

Head of Pre-Sales & Solutions

Provo, UT · On-site +1

$250K - $285K/yr

This is a remote role unless you fall within the following parameters. If you live within ... Required Experience * 5+ years managing a Solutions Engineering, Sales Engineering, or Pre-Sales ...

Showing results 21-40

Remote Sound Engineer information

See Utah salary details

$11

$50

$73

How much do remote sound engineer jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for remote sound engineer in Utah is $50.97, according to ZipRecruiter salary data. Most workers in this role earn between $36.54 and $67.84 per hour, depending on experience, location, and employer.

What does a remote sound engineer do?

A Remote Sound Engineer is responsible for managing, mixing, and editing audio for various projects from a remote location, rather than on-site. They work with clients and teams online to ensure high-quality sound for music, podcasts, film, or live streams. This role often involves using specialized audio software, collaborating via communication tools, and troubleshooting technical issues remotely. Their expertise ensures that the final audio product meets industry standards and client expectations.

What skills and qualifications are needed to thrive as a remote sound engineer?

To thrive as a Remote Sound Engineer, you need expertise in audio engineering principles, signal flow, recording, mixing, and often a relevant degree or certification in audio production. Proficiency with digital audio workstations (DAWs) like Pro Tools, Logic Pro, or Ableton Live, as well as remote collaboration tools, is typically required. Attention to detail, strong communication, and problem-solving skills help ensure smooth remote workflows and client satisfaction. These abilities are crucial for producing high-quality audio content and meeting client expectations in a distributed work environment.

How do remote sound engineers typically collaborate with artists and production teams during projects?

Remote sound engineers frequently use cloud-based platforms and communication tools to collaborate effectively with artists, producers, and other team members. They often attend virtual meetings, share project files through secure file transfer services, and provide real-time feedback via video calls or messaging. Clear communication and organized file management are essential, as engineers may work across different time zones and need to coordinate revisions promptly. This collaborative approach allows remote sound engineers to deliver high-quality work while maintaining flexibility and responsiveness.

What is the difference between Remote Sound Engineer vs Remote Audio Technician?

AspectRemote Sound EngineerRemote Audio Technician
CredentialsAudio engineering degree or certification, technical skillsTechnical training or certification, practical audio skills
Work EnvironmentStudio, live events, post-production, remote editingFieldwork, studio setup, remote troubleshooting
Industry UsageMusic, film, broadcasting, podcastingBroadcasting, live events, audio equipment setup

Remote Sound Engineers focus on mixing, editing, and producing audio content, often requiring advanced technical skills and certifications. Remote Audio Technicians handle equipment setup, troubleshooting, and maintenance, typically with practical training. Both roles work remotely but serve different functions within the audio industry.

Are remote sound engineers in demand?

Remote sound engineers are in increasing demand due to the growth of online media, virtual events, and remote production projects. Skills in digital audio workstations, editing, and communication tools are essential, and many companies seek professionals who can work independently in a flexible environment.

Can a remote sound engineer work remotely?

Yes, a remote sound engineer can work remotely, as many audio editing, mixing, and mastering tasks can be performed using digital audio workstations and online collaboration tools. This allows sound engineers to work from any location, provided they have the necessary equipment, a stable internet connection, and relevant technical skills. However, some roles may require on-site presence for recording sessions or equipment setup.

What are the most commonly searched types of Sound Engineer jobs in Utah?

The most popular types of Sound Engineer jobs in Utah are:

What cities in Utah are hiring for Remote Sound Engineer jobs?

Cities in Utah with the most Remote Sound Engineer job openings:

Infographic showing various Remote Sound Engineer job openings in Utah as of August 2026, with employment types broken down into 85% Full Time, 12% Part Time, and 3% Contract. Highlights an 85% Physical, 6% Hybrid, and 9% Remote job distribution, with an average salary of $106,025 per year, or $51 per hour.

Software Engineer - AI-Native Full Stack

Bolo AI

On-site, Remote

Full-time

PTO

Re-posted 14 days ago


Job description

Software Engineer - AI-Native Full StackBolo AI

Bay Area (Hybrid) | Salt Lake City Area (Remote) | Full-Time Senior Engineer

The Role Has Changed

Three person engineering teams are building what used to take thirty. Not by working harder, but by working differently. The engineers shipping at this pace don't write code. They write specs precise enough that agents implement them correctly. They build harnesses. CI gates, structural tests, linting rules, and architectural enforcement that mechanically prevent entire classes of agent mistakes. They design validation systems where agents write the tests and humans verify that features actually work from the user's perspective.

The code is a generated artifact. The spec, the harness, and the validation infrastructure are what engineers maintain.

This is how we work at Bolo.ai. We're hiring engineers who already work this way, or who have the depth to start.

The Company

Bolo AI is building the AI company for heavy industry.

These are the sectors the world depends on: energy, utilities, manufacturing, and industrial operations. They have been underserved by modern software and AI for too long. We are changing that with AI built for their messy, high-stakes operational reality.

Customers are already using Bolo to catch critical equipment failures, recover hidden cost impact, automate operational workflows, and put decades of industrial data to work.

Backed by True Ventures, Benchstrength, Accomplice, Analog Ventures, and Beat Ventures, we are a small, AI-native team working close to the customer to make their daily work faster, safer, and better.

The Work

You'll spend your time on four things:

  • Specifications. You write behavioral specs, architectural constraints, and feature requirements that agents implement against. When agent output misses the mark, you tighten the spec. Not by adding more words, but by being more precise about what "correct" means. This requires understanding the system deeply enough to define its behavior at every layer.
  • Harness. You build and maintain the infrastructure that keeps agents producing reliable code. Structural tests that enforce architectural boundaries. Linting rules where every failure message teaches the agent what went wrong. CI gates that reject drift. Structured knowledge bases agents can navigate. The principle: every class of agent mistake gets a mechanical fix so it never recurs.
  • Validation. Agents write the code. Agents write the tests. You verify that features work from the user's perspective, under real deployment conditions, against edge cases that matter in production. You define scenarios and acceptance criteria. You build the end-to-end checks, behavioral verification, and automation that make this trustworthy at scale. When something breaks, your job is diagnosing whether the failure is in the spec, the harness, or the agent's implementation, and fixing the right layer.
  • Architecture and operations. Our systems run across cloud providers and on-premises environments. You design modular abstractions, clean interfaces where deployment targets don't leak into application logic. You own production systems used by energy companies in regulated environments where failures have real consequences. Reliability, observability, and graceful degradation matter here.
What Makes Someone Good at This

7+ years of engineering experience, applied at a higher altitude. You need years of building and debugging production systems. Not because you'll write every line, but because you can't design a harness that catches real failures, write a spec that anticipates edge cases, or diagnose a broken feature across the full stack without that foundation. The depth serves the abstraction.

Systems thinking over code fluency. How components interact. Where failures cascade. What breaks when requirements change. What to anticipate before it happens. This is what agents are worst at and what matters most.

An agent-driven workflow. You already direct AI agents (Claude Code, Codex, Cursor, or similar) to handle implementation while you focus on architecture, specification, and validation. Or you have the engineering judgment to make that transition and the motivation to do it now.

Experience building the infrastructure around agents. CI enforcement, scenario-based testing, documentation systems agents can consume, structured knowledge bases - you've built some of this, or you have specific ideas about how and why.

Comfort making decisions with incomplete information. Startup. Requirements shift. The right approach isn't always obvious. You move forward, and you know when to ask versus when to make a call.

Direct communication. You give and receive honest feedback. You can disagree with a decision, say so clearly, and still commit to the outcome. We care about getting it right more than being right.

Enthusiasm for a field that reinvents itself quarterly. Tools change. Workflows get replaced. Best practices from three months ago become obsolete. You're energized by that. You see this as the most interesting period in the history of software.

About Us

Small, senior-leaning engineering team. Real ownership, direct impact, no layers between you and the work. We expect a lot from each other and give each other the room to deliver.

Sustainable pace over heroic sprints.

What We Offer

Bolo AI is headquartered in Palo Alto, backed by True Ventures, Benchstrength, Accomplice, J Ventures, and Beat Ventures.

  • Competitive compensation with equity so you share in what we build together.
  • Hybrid flexibility - in-person collaboration in Palo Alto with room to work how you're most productive.
  • Early-stage ownership - join at a stage where your decisions shape the product, the architecture, and the engineering culture.
  • Generous PTO and flexible working hours.
Hiring Process

We evaluate how you work in an AI-native workflow. AI tool usage is expected, not just permitted. We're looking at engineering judgment. Can you write specs agents execute well against, build systems that catch real failures, and reason about problems across the full stack.

We'll be straightforward about our process, give you real information to evaluate us, and give you feedback regardless of outcome.

If this sounds like what you're already building toward, we'd like to talk.