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Remote Software Localization Engineer Jobs in Chicago, IL

Senior Software Engineer

Chicago, IL · Remote

$126K - $166K/yr

Problem solving and finding ways to create scalable software while mentoring junior developers. As ... Remote Here at Allied, we believe that great talent can thrive from anywhere. Our remote friendly ...

Posting Type Hybrid/Remote Job Overview WHO WE ARE Relativity is a leading legal data intelligence ... This role reports to the Manager of Software Engineering and provides the opportunity to work on ...

Remote-First:100% remote opportunities within the USA. * Career Growth:Significant potential for ... Science, Engineering, or a related field. * Experience:3+ years of professional software ...

Remote-First:100% remote opportunities within the USA. * Career Growth:Significant potential for ... Science, Engineering, or a related field. * Experience:3+ years of professional software ...

Staff Software Engineer

Chicago, IL · On-site +1

$175K - $190K/yr

Staff Software Engineer Company: Snapsheet Job Location ... USA, Remote Job Type: Full-time, direct hire About Snapsheet: Snapsheet is claims technology the ...

Senior Software Developer (Fintech - fixed income securities trading operations) Remote USA Requires: Extensive developer experience with fixed income securities trading, clearance and settlement ...

Company Description Senior Software Developer (Fintech - fixed income securities trading operations) Remote USA Requires: Extensive developer experience with fixed income securities trading ...

Lead Software Engineer Company: Snapsheet Job Location ... USA, Remote Job Type: Full-time, direct hire About Snapsheet: Snapsheet is claims technology the ...

Senior Go Software Engineer

Chicago, IL · On-site +1

$80 - $100/hr

As a remote-first company, we're focused on providing opportunities for high performing individuals ... The Senior Software Engineer at Array will bring foundational knowledge in software engineering and ...

Senior Go Software Engineer

Chicago, IL · On-site +1

$80 - $100/hr

As a remote-first company, we're focused on providing opportunities for high performing individuals ... The Senior Software Engineer at Array will bring foundational knowledge in software engineering and ...

Advanced Software Engineer

Chicago, IL · On-site +1

$85K - $115K/yr

Advanced Software Engineer Chicago, IL Reports To: Director, Product Development & Operations BAI ... off, hybrid and remote working models, tuition assistance and the ability to work in a ...

Lead Software Engineer

Chicago, IL · On-site +1

$160K - $185K/yr

Lead Software Engineer Company: Snapsheet Job Location ... USA, Remote Job Type: Full-time, direct hire About Snapsheet: Snapsheet is claims technology the ...

Full Stack Software Engineer RCM Platform Are you ready to join a cutting-edge healthcare startup ... This hands-on, high impact and fully remote U.S. based role will have the opportunity to influence ...

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Remote Software Localization Engineer information

See Chicago, IL salary details

$5

$56

$87

How much do remote software localization engineer jobs pay per hour?

As of Jun 18, 2026, the average hourly pay for remote software localization engineer in Chicago, IL is $56.86, according to ZipRecruiter salary data. Most workers in this role earn between $17.07 and $85.67 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Software Localization Engineer jobs in Chicago, IL? The most popular types of Software Localization Engineer jobs in Chicago, IL are:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Chicago, IL • Remote

$20 - $120/hr

Part-time

Posted 16 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.