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Remote Software Engineer 500K Jobs in Miami, FL (NOW HIRING)

We are looking for a Software Engineer to join our MerusCase team. We are looking for PHP engineers ... Remote working flexibility * Company culture that encourages work / life balance * 100% paid PPO ...

Senior Software Engineer IV

Hollywood, FL ยท On-site +1

$112K - $147K/yr

Senior Software Engineer IV - STARLIMS Remote, U.S.| Full Time | R&D STARLIMS provides leading Laboratory Information Management System (LIMS) solutions that have served customers around the world ...

Senior Software Engineer IV

Hollywood, FL ยท Remote

$125K - $165K/yr

Senior Software Engineer IV - STARLIMS Remote, U.S.| Full Time | R&D STARLIMS provides leading Laboratory Information Management System (LIMS) solutions that have served customers around the world ...

Senior Software Engineer

Miami, FL ยท On-site +1

$117K - $154K/yr

Comfortable working in a remote-only environment * Analytical mind * Confidence to share your ideas ... MS or PhD in Computer Science, Software Engineering, or related field, or relevant experience

Senior Software Engineer

Miami, FL ยท On-site +1

$117K - $154K/yr

Comfortable working in a remote-only environment * Analytical mind * Confidence to share your ideas ... MS or PhD in Computer Science, Software Engineering, or related field, or relevant experience

Software Engineer - Web3

Miami, FL ยท Remote

$150K - $250K/yr

Career Renew is recruiting for one of its clients a Software Engineer - Web3 - this is a fully remote role for N America based candidates. Salary range: 150-250K USD base plus benefits. We are ...

Senior Software Engineer (Remote)

Miami, FL ยท Remote

$125K - $165K/yr

Role Overview We are looking for a Senior Software Engineer with a strong backend background ... Location Remote. USA, Argentina, or Brazil. The role works US business hours (Eastern Time)

Senior Software Engineer (Remote)

Miami, FL ยท On-site +1

$117K - $154K/yr

Role Overview We are looking for a Senior Software Engineer with a strong backend background ... Location Remote. USA, Argentina, or Brazil. The role works US business hours (Eastern Time)

AI Software Engineer Miami (Hybrid) About our crew Boats Group is the leading digital marketplace ... Embrace a balanced work model with remote work on Mondays and Fridays and in-office collaboration ...

Principal Software Engineer (Python)

Sunrise, FL ยท On-site +1

$128K - $172K/yr

The hybrid-remote Principal Software Development Engineer leads the design, development, and testing of complex software systems and applications. This senior-level position is responsible for ...

Senior Software Engineer - USA

Miami, FL ยท Remote

$125K - $165K/yr

About Canals Canals builds software for wholesale distributors, helping them operate more ... We're remote-first, flexible, and distributed across North and South America, bringing together ...

We are looking for: * 4+ years of experience in Software Engineering, AI Integrations, Automation ... Fully remote position (LATAM) * Full-time position * Opportunity to work on cutting-edge AI ...

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Showing results 1-20

Remote Software Engineer 500K information

See Miami, FL salary details

$60.7K

$141.1K

$196.6K

How much do remote software engineer 500k jobs pay per year?

As of Aug 11, 2026, the average yearly pay for remote software engineer 500k in Miami, FL is $141,098.00, according to ZipRecruiter salary data. Most workers in this role earn between $114,800.00 and $165,500.00 per year, depending on experience, location, and employer.

What is a remote software engineer 500k?

A Remote Software Engineer earning $500K is a highly skilled software professional who works from a location outside of a traditional office and receives a total annual compensation of around $500,000. This compensation usually includes base salary, bonuses, stock options, and other benefits. Such high salaries are typically found at leading tech companies, particularly in senior, staff, or principal engineering roles, or at fast-growing startups with substantial equity packages. These engineers are expected to have deep technical expertise, years of experience, and the ability to deliver significant impact to their organizations.

What is the difference between Remote Software Engineer 500K vs Remote Software Engineer 200K?

AspectRemote Software Engineer 500KRemote Software Engineer 200K
Salary RangeUp to 500K annuallyUp to 200K annually
Experience LevelSenior to expert levelMid to senior level
Work EnvironmentRemote, often with global companiesRemote, with startups or established firms
Required CredentialsAdvanced degrees, extensive experience, specialized skillsRelevant experience, possibly some certifications

The main difference between Remote Software Engineer 500K and Remote Software Engineer 200K lies in compensation, experience, and skill level. The 500K role typically requires extensive expertise and offers higher compensation, often in senior or specialized positions. The 200K role is suitable for mid-level engineers with solid experience. Both roles are remote and industry-standard, but the 500K position is more competitive and demanding.

What are the key skills and qualifications needed to thrive as a remote software engineer?

To thrive as a Remote Software Engineer, you need advanced programming expertise, a strong grasp of software development principles, and typically a degree in computer science or a related field. Familiarity with distributed version control systems like Git, cloud platforms such as AWS or Azure, and CI/CD pipelines is essential, along with relevant certifications. Outstanding communication, self-motivation, and problem-solving abilities are crucial for effective remote collaboration and autonomy. These skills and qualities ensure high productivity, code quality, and seamless teamwork in a distributed work environment.

How do remote software engineers at high compensation levels typically collaborate with distributed teams to ensure project success?

Remote Software Engineers working at top compensation tiers often collaborate with globally distributed teams using a mix of synchronous and asynchronous communication tools, such as Slack, Zoom, and project management platforms like Jira. They are expected to proactively communicate progress, share updates, and participate in code reviews to maintain alignment across time zones. Building trust and maintaining transparency are crucial, as is the ability to document work thoroughly to ensure everyone stays on the same page. High compensation roles may also require engineers to mentor peers and influence technical direction, making strong collaboration skills essential for both individual and team success.
What cities near Miami, FL are hiring for Remote Software Engineer 500K jobs? Cities near Miami, FL with the most Remote Software Engineer 500K job openings:
Infographic showing various Remote Software Engineer 500K job openings in Miami, FL as of August 2026, with employment types broken down into 1% Internship, 85% Full Time, 11% Part Time, and 3% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution, with an average salary of $141,098 per year, or $67.8 per hour.

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 22 days ago


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer.  In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team.  As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision.  In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a gameโ€™s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the projectโ€™s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules.  Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelorโ€™s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.