2

Remote Ship Repair Engineer Jobs (NOW HIRING)

Senior AI Engineer | US | Remote

$107K - $146K/yr

We are a 100% remote company with 1,600+ team members across 40+ countries, and we're backed by ... You'll ship production systems that teams depend on daily. This is a high-autonomy role where you ...

We are a 100% remote company with 1,600+ team members across 40+ countries, and we're backed by ... You'll ship production systems that teams depend on daily. This is a high-autonomy role where you ...

Secret Potential for Remote Work: ORA_ON_SITE Description SAIC is seeking a Systems Engineer (MBSE Systems Modeler) to support the development, sustainment, and overhaul of shipboard radar systems.

New

Ship user-facing product end to end. Frontend to backend, idea to production, in Slack, Teams, and ... This role is remote-first, with hubs in Munich, New York, and Warsaw. We bring the whole team ...

AI Engineer

San Francisco, CA · Remote

$150K - $250K/yr

San Francisco, CA (HQ); remote within the US The Role We're looking for an AI Engineer to build and ship LLM-powered healthcare applications, with ownership over new AI workflows from prototype to ...

INTERDISCIPLINARY ENGINEER

Bremerton, WA · On-site +1

$45K - $73K/yr

You will provide engineering and planning services for ship design, construction, modification ... You will perform engineering studies to determine systems requirements, modifications, repairs, or ...

ENGINEERING TECHNICIAN

Bremerton, WA · On-site +1

$62K - $108K/yr

... remote or isolated sites. You must be able to travel on military and commercial aircraft for ... repair, modification, or overhaul of ships or submarines. For the GS-09: Your resume must ...

Software Engineer Full-time | Remote - United States | Reports to VP Engineering | Eastern Time ... We ship to production daily and operate with an AI-first development mindset. We expect engineers ...

next page

Showing results 1-20

Remote Ship Repair Engineer information

See salary details

$94.5K

$130.5K

How much do remote ship repair engineer jobs pay per year?

As of Jul 15, 2026, the average yearly pay for remote ship repair engineer in the United States is $128,141.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,000.00 and $129,000.00 per year, depending on experience, location, and employer.

What are Remote Ship Repair Engineers?

Remote Ship Repair Engineers are specialized professionals who diagnose and resolve technical issues on ships from a remote location, often using digital tools, video conferencing, and specialized software. They provide troubleshooting guidance to onboard crew, coordinate repairs, and may oversee maintenance projects without being physically present on the vessel. Their role is vital for minimizing downtime and ensuring safety at sea, especially when immediate on-site support is not possible. These engineers typically have expertise in marine engineering, electronics, and communication systems. They also stay up-to-date with the latest maritime technologies to offer effective remote support.

What are the key skills and qualifications needed to thrive as a Remote Ship Repair Engineer, and why are they important?

To thrive as a Remote Ship Repair Engineer, you need a solid background in marine engineering, mechanical systems, and ship maintenance, usually supported by a relevant engineering degree and industry certifications such as STCW or ABS. Familiarity with CAD software, remote monitoring systems, and diagnostic tools is essential for effective troubleshooting and repairs from a distance. Strong problem-solving skills, effective communication, and the ability to work independently are crucial soft skills for success in this role. These abilities ensure timely, accurate repairs and collaboration with on-site crews, minimizing vessel downtime and enhancing operational safety.

What is the difference between Remote Ship Repair Engineer vs Marine Surveyor?

AspectRemote Ship Repair EngineerMarine Surveyor
Required CredentialsEngineering degree, certifications in ship repair or marine engineeringEngineering or maritime degree, certifications in surveying or marine inspection
Work EnvironmentRemote project management, site visits, technical assessmentsOn-site inspections, vessel assessments, report writing
Employer & Industry UsageShip repair companies, maritime maintenance firmsInsurance companies, classification societies, maritime agencies

Remote Ship Repair Engineers focus on managing ship repair projects remotely, often visiting sites for assessments, while Marine Surveyors conduct on-site vessel inspections and evaluations. Both roles require maritime technical knowledge but differ in their primary activities and work settings.

How does a Remote Ship Repair Engineer effectively collaborate with on-site teams to diagnose and resolve technical issues?

As a Remote Ship Repair Engineer, effective collaboration with on-site teams is essential and typically achieved through a combination of real-time communication tools, detailed technical documentation, and sometimes remote monitoring systems. You’ll frequently provide step-by-step guidance, review diagnostic data, and offer troubleshooting advice via video calls, emails, or specialized platforms. Building strong rapport with the on-site crew and maintaining clear, concise communication is crucial to overcome challenges such as time zone differences or limited access to shipboard systems. This collaborative approach ensures repairs are completed efficiently and safely, even from a distance.
More about Remote Ship Repair Engineer jobs
What cities are hiring for Remote Ship Repair Engineer jobs? Cities with the most Remote Ship Repair Engineer job openings:
What are the most commonly searched types of Ship Repair Engineer jobs? The most popular types of Ship Repair Engineer jobs are:
What states have the most Remote Ship Repair Engineer jobs? States with the most job openings for Remote Ship Repair Engineer jobs include:
Infographic showing various Remote Ship Repair Engineer job openings in the United States as of July 2026, with employment types broken down into 95% Full Time, 2% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $128,141 per year, or $61.6 per hour.

Software Engineer: Full-Stack + Mobile (Remote)

Intellus Build

San Francisco, CA • Remote

Full-time

Re-posted 19 days ago


Job description

Intellus Build Make Construction Intelligent

Work with ex-Narvar Founding CTO (Unicorn, $1B+). 6 AI patents. Enterprise AI pedigree: Google DCDE, Oracle, Macy's, Walmart Labs.

We're hiring founding team members to transform how the $12T global construction industry buildsfrom residential to mission-critical infrastructure.

Software Engineer: Full-Stack + Mobile

Build Entire Features, Frontend to Database!

Location: Remote-US (San Francisco Bay Area Hybrid Preferred)

Type: Full-time

Compensation: Founding-team equity (1-1.5%) + base salary

Construction creates the world around usyet still runs on WhatsApp, spreadsheets, and gut feel. Sites generate terabytes of data dailyyet none of it tells anyone what to do next.

This isn't a data problem. It's an Intelligence problem.

We're building the nervous system for construction. Think Palantir meets Procore, but actually usable by contractors. Our first customers are already begging for access.

You'll be a founding full-stack engineer, building alongside our founder and construction industry veterans. Async-first. Remote-friendly. Zero bureaucracy. No meetings about meetings. Just ship code that moves dirt and dollars.

You'll ship entire features while others are still in planning meetingsfrontend, backend, mobile, all yours.

About the Role

Intellus Build is the Infrastructure of Truththe AI-native operating system that connects dirt to dollars.

The Problem: Construction sites generate terabytes of unstructured data dailyphotos, documents, videos, sensor readings. Currently, this valuable information goes to waste.

Your Mission: Build systems that transform construction chaos into actionable intelligence.

What You'll Build

You build entire features while others are still in planning meetings:

  • Build beautiful, fast web apps that work offline-firstbecause construction sites have terrible WiFi
  • Create progressive web apps for construction foremen that feel native on any device
  • Ship real-time collaboration features where teams can mark up blueprints together
  • Build mobile apps (React Native/Flutter) that sync seamlessly when connection returns
  • Design APIs that don't break and can handle the chaos of construction data
  • Build dashboards that give portfolio operators real-time visibility across 10 or 100 sites
Requirements

You are:

  • Fresh grad from top CS program OR 13+ years building production web/mobile apps
  • Think 'full-stack' includes mobileyou ship iOS, Android, and web without complaining
  • Can center a div AND optimize a database query
  • Built and launched your own apps (show us the links!)
  • Type faster than you think
Must Have
  • Strong TypeScript/JavaScript skills
  • React + modern CSS (Tailwind or similar)
  • React Native or Flutter experience (mobile is non-negotiable)
  • PostgreSQL/MongoDB + Redis
  • Can build a CRUD app in your sleep
Nice to Have
  • Real-time features (WebSockets/WebRTC)
  • Built something in construction/manufacturing/industrial IoT
  • Strong design instinctsyou ship polished UIs, not just functional code
  • Experience with offline-first architecture
What You'll Work With

We're flexible on the stack, but likely:

  • Frontend: Next.js/React, Tailwind, modern CSS
  • Backend: FastAPI or Node.js, PostgreSQL, Redis
  • Mobile: React Native or Flutter
  • Infrastructure: Cloud platforms (AWS/GCP), modern deployment tools

You'll help shape these choices as we build.

Why This Role Matters
  • Your code everywhere: Your apps will reach hundreds of thousands of construction sites nationwide
  • Design and build: Zero bureaucracyship multiple times per day
  • Own entire products: Not just tickets, full features from idea to deployment
  • Learn from the best: Work with ex-Narvar Founding CTO and construction industry veterans
  • Scale that matters: From single-site builders to operators managing billions in infrastructure projects
  • Pedigree: A Stanford StartX company (elite sub-1% accelerator)
Ready to Build?

You'll complete two quick assessments to show us what you can do.

Top scorers get interviewed. We move fast. No bureaucracy.

Intellus Build is an equal opportunity employer. We welcome candidates from all backgrounds.