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Remote Ship It Jobs (NOW HIRING)

To form the hypothesis, prototype it, ship it, read the results, and do it again. You're the ... Remote operations with the ability to work in the time zone of your choice (or work IRL in our ...

Senior AI Developer

Salt Lake City, UT · On-site +1

$52.75 - $69.75/hr

A builder mentality: you would rather figure it out and ship it than wait for a detailed ... Remote employees will be expected to travel to an office periodically.

Senior Site Reliability Engineer

Nashville, TN · Remote

$55 - $73.25/hr

We ship it, own it, and make it better--blameless but accountable, shoulder to shoulder. We work ... Fully remote--work from anywhere in the world * A team where it\'s safe to be honest, learn from ...

Ship it. Learn. Repeat. TRUTH OVER EGO We prioritize honesty and clarity, even when it ... Remote-first environment * Work with a team of A-players who actually give a damn * Direct founder ...

What you'll do: - Figure out what content actually lands and ship it. Live tools, charts, videos ... Remote, with the option to anchor in NYC, LA, or Miami. You will work directly with a founder of ...

... a workflow, and ship it. You treat Claude as a core collaborator on every project, not an ... Fully remote work environment * Opportunity to build, grow, and become highly instrumental in ...

Creative Strategist

$3.0K - $5.0K/mo

Ship it. Learn. Repeat. TRUTH OVER EGO We prioritize honesty and clarity, even when it ... Earn 2-7% commission on ad spend for high-performing creatives (ROAS 2.1+) * Remote-first ...

AI Agent Engineer

Chicago, IL · Remote

$125K - $175K/yr

... ship it. What You Will DoClient Delivery (~50%) * Design and build production AI agent systems for ... Fully remote with a collaborative, low-ego team that has been building software together for over a ...

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Showing results 1-20

Remote Ship It information

See salary details

$72K

$185.6K

$247K

How much do remote ship it jobs pay per year?

As of Jun 21, 2026, the average yearly pay for remote ship it in the United States is $185,569.00, according to ZipRecruiter salary data. Most workers in this role earn between $173,500.00 and $209,500.00 per year, depending on experience, location, and employer.

What is the difference between Remote Ship It vs Remote Software Developer?

AspectRemote Ship ItRemote Software Developer
Required CredentialsTypically a relevant coding bootcamp, self-taught skills, or a degree in computer scienceUsually a degree in computer science or related field, with specific programming certifications
Work EnvironmentRemote, flexible hours, project-basedRemote, often with team collaboration tools, standard working hours
Industry UsageTech startups, freelance projects, hackathonsSoftware companies, tech firms, corporate IT departments
Common Search/ComparisonRemote Ship It vs Remote Software Developer

Remote Ship It focuses on rapid project completion, often with a focus on delivering a specific feature or product quickly, while Remote Software Developer involves ongoing development, maintenance, and collaboration within a team. Both roles are remote but differ in scope and workflow.

More about Remote Ship It jobs
What cities are hiring for Remote Ship It jobs? Cities with the most Remote Ship It job openings:
What are the most commonly searched types of Ship It jobs? The most popular types of Ship It jobs are:
What states have the most Remote Ship It jobs? States with the most job openings for Remote Ship It jobs include:
Infographic showing various Remote Ship It job openings in the United States as of June 2026, with employment types broken down into 15% As Needed, 46% Full Time, 31% Part Time, and 8% Temporary. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $185,569 per year, or $89.2 per hour.

Full-time

Medical, Retirement, PTO

Posted 4 days ago


Job description

About Workweek
Workweek is reimagining how business leaders create, connect, and collaborate. We're solving the knowledge expert paradox - the idea that the more experienced a business leader becomes, the harder it is for the world to access their knowledge. We're fixing that by building Operator Networks: high-trust, professional communities where verified leaders share high-signal insights across HR, Healthcare, Marketing, Ecommerce, and Fintech. We're reimagining what a social network can be - not built for attention, but for expertise.
Alongside our community platform, we operate a Partner Platform - the B2B layer that powers how our advertising and partner clients plan, execute, and measure campaigns against our audiences. It's two distinct product surfaces, one shared mission: make expert knowledge accessible and valuable.
About The Role
For years, designers have asked for earlier influence, a seat at the table, and more ownership over what gets built. This is what that actually looks like. We're looking for a Product Designer & Builder - someone who has strong design instincts and the itch to take an idea all the way through. Not to hand off a Figma file and wait. To form the hypothesis, prototype it, ship it, read the results, and do it again.
You're the designer who opens Amplitude before anyone asks you to. You've shipped something small on the side just to see what happens. You care about craft, not as an end in itself, but because the quality of the experience is part of what you're measuring.
At Workweek, we're building a new operating mode for product, design, and engineering teams: outcome-focused, end-to-end ownership, with AI tooling and a team of specialists behind each Builder on the team. You'll own experiments from hypothesis to results - designing, building, shipping, and measuring - across our suite of Professional Networks and the Partner Platform, without waiting on five handoffs to move.
You'll report to our Director of Product and have access to our engineering, design, and data specialists when you need them. Our design system, experiment architecture, and shared guardrails are built and will continue evolving so you can run, not ramp.
What You Might Work On
The problems are real and the surface area is wide. Depending on where you focus, you might be running experiments to improve week 2 retention on our Professional Networks, where we know engagement in the first 14 days is the single biggest driver of whether a member sticks around. You might be working on onboarding flows that help new members understand the community and find their footing faster. You might be building features that increase the quantity and quality of member contributed content, since we know content activity drives social connection and social connection drives retention. On the Partner Platform side, you might be improving how advertisers and partners plan, execute, and measure campaigns so we can grow NRR and expand what the platform can do.
The through line across all of it: we know which behaviors move which metrics. Your job is to run the experiments that move them.
What You'll Do
  • Form a hypothesis tied to a real product metric and a business outcome you can articulate
  • Design the experiment using our shared design system - not from scratch every time
  • Build and ship the feature or test, leveraging AI tooling within our stack to close the gap between what you can design and what you can execute all the way through
  • QA your own work before it ships
  • Read your results, share clear takeaways, and propose what's next
  • Work across surfaces - our professional communities (HR, Healthcare, Marketing, Ecomm, Fintech) and our B2B Partner Platform - and bring the same outcome-orientated approach to both
  • Contribute to the shared context and guardrails that make the whole team faster, not just your own work
  • Be a part of a team that thrives on collaboration and celebrates autonomy in the building process

Qualifications
  • 3-4+ years in product design, with work that shows you think about outcomes, not just interfaces
  • High craft: you care about typography, feel, and fidelity, and it shows in what you ship
  • You've shipped something beyond Figma. This can be a side project, a small PR, a prototype in production, and you can talk about what you learned from it
  • Comfortable in ambiguity. You don't need a fully fleshed spec or a handed-down PRD to start moving
  • AI-leveraged, or actively building toward actually integrating these tools into how you work
  • High agency. You ask for feedback, not permission
  • You want to be a "Super IC" - someone who enjoys dabbling in more than one function, but you're honest about where you still need support
  • Bonus: Prior experience or genuine interest in social networks, professional networks, media, and/or advertising

Benefits
  • Competitive pay (we don't pay based on location, we assign value to the role)
  • Equity in Workweek
  • Remote operations with the ability to work in the time zone of your choice (or work IRL in our Austin, TX office)
  • Unlimited PTO with a minimum of 3 days/quarter used
  • 100% health insurance coverage, 75% coverage for dependents, and $150/month towards an HSA (or $150/month health stipend if insurance not used)
  • 120 days of parental leave to use within one year of childbirth (available 12 months after your start date and only available every 365 days)
  • 401(k) plan with 3.5% company match
  • $500 one-time stipend for any home office needs used after the first 90 days
  • 5-week sabbatical after 4 years on staff
  • 2 volunteering days per year
  • 1x/year in-person team retreat
  • $100/month book stipend

Note: At Workweek, we're passionate about building a diverse team. We care deeply about diversity, equality, and inclusion and strive to build a culture where everyone, from any background, feels included, supported, and free to be themselves.
If your experience is this close to what we're looking for, please consider applying. Experience comes in many forms - skills are transferable, and passion goes a long way. We know that diversity makes for the best problem-solving and creative thinking, which is why we're dedicated to adding new perspectives to the team and encourage everyone to apply