Remote Role Responsibilities * Analyze and optimize GPU kernels for performance, efficiency, and ... Apply CUDA , HIP , and shader programming expertise to improve performance outcomes. * Document ...
Quick apply
Remote Role Responsibilities * Analyze and optimize GPU kernels for performance, efficiency, and ... Apply CUDA , HIP , and shader programming expertise to improve performance outcomes. * Document ...
Quick apply
Remote Role Responsibilities * Analyze and optimize GPU kernels for performance, efficiency, and ... Apply CUDA , HIP , and shader programming expertise to improve performance outcomes. * Document ...
San Francisco, CA · Remote
$80 - $120/hr
Remote Role Responsibilities * Analyze and optimize GPU kernels for performance, efficiency, and ... Apply CUDA , HIP , and shader programming expertise to improve performance outcomes. * Document ...
Quick apply
San Francisco, CA · Remote
$80 - $120/hr
Remote Role Responsibilities * Analyze and optimize GPU kernels for performance, efficiency, and ... Apply CUDA , HIP , and shader programming expertise to improve performance outcomes. * Document ...
Redondo Beach, CA · On-site +1
$75K - $119K/yr
** This is a hybrid position that requires residency in California, even during remote work periods ... Fluency in 3D graphics and shader programming is a plus. * Strong communication skills. * Desire to ...
Redondo Beach, CA · On-site +1
$75K - $119K/yr
** This is a hybrid position that requires residency in California, even during remote work periods ... Fluency in 3D graphics and shader programming is a plus. * Strong communication skills. * Desire to ...
Sunnyvale, CA · On-site +1
$164K - $203K/yr
This role is open to a fully remote position or hybrid with one of our offices if preferred. Role ... You can read a SIGGRAPH paper and turn it into correct, performant shader code. * Strong C++ skills ...
Sunnyvale, CA · On-site +1
$164K - $203K/yr
This role is open to a fully remote position or hybrid with one of our offices if preferred. Role ... You can read a SIGGRAPH paper and turn it into correct, performant shader code. * Strong C++ skills ...
Culver City, CA · On-site +1
$140K - $155K/yr
Familiaritywith shader development,materialcreationand rendering ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
Culver City, CA · On-site +1
$140K - $155K/yr
Familiaritywith shader development,materialcreationand rendering ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
| Aspect | Remote Shader | Remote 3D Artist |
|---|---|---|
| Required Skills | Shader programming, GLSL/HLSL, graphics APIs | Modeling, texturing, rendering, 3D software proficiency |
| Work Environment | Primarily focused on coding and graphics programming | Design, modeling, and visual creation in 3D software |
| Industry Usage | Video games, visual effects, real-time rendering | Games, animation, product visualization |
| Common Search Intent | Shader development, graphics programming jobs | 3D modeling, visual artist roles |
Remote Shader roles focus on developing and optimizing shaders for graphics rendering, requiring programming skills in graphics APIs. Remote 3D Artists create visual assets using modeling and texturing tools. While both work in the digital art and gaming industry, shaders are more technical, whereas 3D artists focus on visual design and modeling.
$120/hr
Full-time
Re-posted 14 days ago
About the job
Mercor connects elite creative and technical talent with leading AI research labs. Headquartered in San Francisco, our investors include Benchmark, General Catalyst, Peter Thiel, Adam D'Angelo, Larry Summers, and Jack Dorsey.
Position: CUDA Engineering Expert
Type: Contract
Compensation: $80–$120/hour
Location: Remote
Role Responsibilities
Qualifications
Must-Have
Preferred
Application Process (Takes 20–30 mins to complete)
Resources & Support
PS: Our team reviews applications daily. Please complete your AI interview and application steps to be considered for this opportunity.