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Remote Senior Unity Developer Jobs in Connecticut

Sr Software Development Engineer

Greenwich, CT · On-site +1

$137K - $181K/yr

... CI/CD, DevOps) * Evaluate and recommend tools, frameworks, and cloud platforms (AWS, Azure ... remote) U.S. residents only; work must be performed within the United States. Experience ...

Partner with the SRE team to manage complex and sensitive critical incidents to conclusion ... Participate in a rotational shift 24 x 7 x 365 Job Designation Remote: Employee is not required to ...

Sr Software Development Engineer

Greenwich, CT · On-site +1

$137K - $181K/yr

... CI/CD, DevOps) * Evaluate and recommend tools, frameworks, and cloud platforms (AWS, Azure ... remote) U.S. residents only; work must be performed within the United States. Experience ...

Executive IT Support Sr Analyst

Hartford, CT · On-site +1

$96K - $144K/yr

Provide timely onsite and remote technical support, resolving issues across devices, collaboration ... Partner with engineering teams, Workplace Services, and external vendors to implement solutions ...

Remote About the Role: Greenfield is looking for a Commercial Analytics Senior Manager to join our ... Our team of researchers and engineers continue to lead innovation in sustainable energy and ...

Remote About the Role: Greenfield is looking for a Commercial Analytics Senior Manager to join our ... Our team of researchers and engineers continue to lead innovation in sustainable energy and ...

AVP, Software Engineering Lead

Hartford, CT · On-site +1

$255K/yr

The AVP, Software Engineering Lead is a senior technology leader responsible for defining and ... This role can have a Hybrid or Remote work schedule. Candidates who live near one of our office ...

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Remote Senior Unity Developer information

How does a Remote Senior Unity Developer typically collaborate with cross-functional teams to deliver game features?

As a Remote Senior Unity Developer, you’ll regularly coordinate with designers, artists, and other developers using collaborative tools like version control systems, project management platforms, and video conferencing. Your role often involves participating in sprint planning, code reviews, and daily stand-ups to ensure alignment on project goals. Effective communication is key, as you may need to clarify technical requirements or provide feedback on asset integration. This collaborative approach helps ensure that new features are delivered efficiently and meet both technical and creative standards.

What is the difference between Remote Senior Unity Developer vs Remote Unity Developer?

AspectRemote Senior Unity DeveloperRemote Unity Developer
Required CredentialsBachelor's in Computer Science, extensive Unity experience, possibly certificationsBachelor's in relevant field, Unity experience, certifications optional
Work EnvironmentRemote, collaborative teams, project management toolsRemote, similar work environment, often part of larger development teams
Industry UsageGame development, AR/VR, simulation projects

The main difference is that a Remote Senior Unity Developer typically has more experience, leadership responsibilities, and advanced skills compared to a Remote Unity Developer. Senior roles often involve mentoring, architecture design, and complex problem-solving, whereas developers focus on implementation and coding tasks.

What does a Remote Senior Unity Developer do?

A Remote Senior Unity Developer designs, develops, and maintains interactive applications and games using the Unity engine, while working from a remote location. They lead technical aspects of projects, collaborate with cross-functional teams, and ensure high performance and quality of the final product. Their responsibilities often include writing clean code, optimizing performance, troubleshooting complex issues, and mentoring junior developers. Remote work allows them to contribute to projects from anywhere, using digital communication tools to stay connected with their team.

What are the key skills and qualifications needed to thrive as a Remote Senior Unity Developer, and why are they important?

To thrive as a Remote Senior Unity Developer, you need advanced programming skills in C#, deep knowledge of the Unity engine, and a solid background in computer science or related fields. Familiarity with version control systems (like Git), cloud collaboration tools, and experience deploying to multiple platforms are typically required, along with a portfolio showcasing shipped projects. Strong problem-solving, communication, and self-management skills help you collaborate effectively and deliver high-quality results remotely. These skills ensure smooth project execution, efficient teamwork across distributed teams, and the ability to create outstanding interactive experiences.
What are popular job titles related to Remote Senior Unity Developer jobs in Connecticut? For Remote Senior Unity Developer jobs in Connecticut, the most frequently searched job titles are:
What job categories do people searching Remote Senior Unity Developer jobs in Connecticut look for? The top searched job categories for Remote Senior Unity Developer jobs in Connecticut are:
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Senior Software Engineer Applied AI

Advanced Monitored Caregiving Inc.

Hartford, CT • Remote

$123K - $162K/yr

Full-time

Posted 8 days ago


Job description

Senior Software Engineer: Applied AI (Voice Agents & ML Systems)

AMC Health · Remote (US) · Full-time

The pitch

We build and operate production AI voice agents that hold real phone conversations in a regulated healthcare setting, plus the machine learning and LLM pipelines around them. This is one seat that spans four disciplines that rarely come together: real-time systems, LLM engineering, traditional machine learning, and serious cloud infrastructure, all in production, all with real consequences. If you are the kind of engineer who gets restless doing one thing, this role is the opposite problem.

What you'll work across

Real-time voice AI

  • Streaming, low-latency speech-to-speech systems built on modern LLMs
  • Telephony and real-time media (call control, live audio streaming)
  • Audio handling and the quirks of real human conversation (interruptions, timing, noise)
  • Concurrency on a latency-sensitive path, where p99 matters and a stall is something a caller hears

LLM engineering

  • Wrapping nondeterministic models in deterministic control so they behave reliably in production
  • Multi-model pipelines, prompt design, and cost/latency budgeting
  • Evaluation harnesses, including LLM-as-judge and automated agent-tests-agent approaches
  • Agentic tooling that gives AI systems safe, structured access to infrastructure

Traditional (non-LLM) machine learning

  • End-to-end ML pipelines: feature engineering, model training, and scheduled inference
  • Imbalanced, messy real-world data; calibration and explainability for non-technical consumers
  • Turning research notebooks into reproducible, auditable production pipelines

Cloud and infrastructure

  • Infrastructure as code across multiple environments (we run on AWS)
  • Managed compute, data, streaming, and orchestration services
  • Security engineering in a regulated setting: encryption, least-privilege access, strict data-handling discipline
  • Observability and telemetry-driven debugging, tracing a production issue from a metric anomaly to root cause

Plus occasional full-stack work on internal tools, and an engineering workflow that leans heavily on AI coding assistants, with human accountability for every change.

What you'll actually do

  • Ship and debug code on a live, real-time voice pipeline where latency and correctness are user-facing
  • Design control systems around LLMs: guardrails, budgets, watchdogs, safe fallbacks
  • Build and operate LLM evaluation and batch-analysis pipelines
  • Own traditional ML workflows from data to scheduled production inference
  • Trace production issues from a metric anomaly to root cause, including building the evidence when the cause is a vendor

Must-haves

  • 7+ years building and operating production backend systems, with strong general-purpose programming skills (we work primarily in Python)
  • Experience running distributed systems in the cloud; comfortable debugging from telemetry to root cause
  • Hands-on production experience with LLMs or generative AI (any provider or framework), plus the judgment to know when not to use a model
  • Working fluency across the traditional machine learning lifecycle (you productionize; you do not need to publish)
  • Disciplined in a regulated environment: small, reviewable changes and careful handling of sensitive data

Nice-to-haves

  • Real-time media or telephony experience
  • Front-end / full-stack ability
  • ML pipeline experience, vector search, or embeddings
  • Fluency with AI coding assistants (our workflows assume them, with human accountability for every change)

How we work

Smallest correct change wins. Every behavior change is validated against the live system. Evidence over opinion in debugging. Code review is rigorous. Safety and privacy gate everything.

Work authorization (no exceptions)

This role is open only to US citizens and lawful permanent residents (Green Card holders). We cannot consider candidates who require visa sponsorship now or in the future, and we are unable to make exceptions of any kind.

How to apply

Please submit both of the following:

  • Your LinkedIn profile URL
  • A phone number where we can reach you

A resume is welcome but optional; the two items above are required.