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Remote Science Content Developer Jobs (NOW HIRING)

Review and edit digital content for scientific accuracy, clarity, and grammar. * Provide ... Remote Equal Opportunity Employer This employer is required to notify all applicants of their ...

Senior Content Engineer

$125K - $131K/yr

This is a remote role. Candidates who live near CB offices have the option of being fully remote or ... Bachelor's degree in a related field (e.g., technical communication, information science, computer ...

Content Engineer

Cupertino, CA · On-site +1

$150K/yr

Help foster an active, supportive developer community * Surface insights from the community back to ... Open to remote for the right candidate, but prefer in-office How to Stand Out We'd love to see ...

Content Engineer, Developer Relations

OR · On-site +1

$122K - $127K/yr

Run your own shoots (remote or in-person) with technical practitioners, including our Field CTOs ... Produce technical content around each use case : concept, execution, and final piece are all yours ...

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Remote Science Content Developer information

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$29.5K

$116.6K

$129K

How much do remote science content developer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for remote science content developer in the United States is $116,615.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,000.00 and $128,000.00 per year, depending on experience, location, and employer.
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What states have the most Remote Science Content Developer jobs?

States with the most job openings for Remote Science Content Developer jobs include:

Infographic showing various Remote Science Content Developer job openings in the United States as of August 2026, with employment types broken down into 50% Full Time, 25% Part Time, and 25% Contract. Highlights an 100% Remote job distribution, with an average salary of $116,615 per year, or $56.1 per hour.

Junior Content Developer (Remote)

Prisms VR

San Francisco, CA • Remote

$75K - $85K/yr

Full-time

Re-posted 3 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize immersive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to improve student engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB

Junior Content Developer

JOB DESCRIPTION

We are seeking a highly skilled content and curriculum designer to join our team and play a crucial role in the development of math and science content, both in VR and in accompanying materials. The ideal candidate will have a passion for experiential education, learning design, and problem-solving, and the ability to think spatially, systemically, and creatively when designing learning experiences.

KEY RESPONSIBILITIES

  • Design new math and science modules in VR :
    • Research, design, scope, and script standards-aligned learning experiences
    • Lead the production of multiple modules simultaneously
  • Review and refine existing content:
    • Fully own the content of existing modules
    • Make recommendations for changes as needed
  • Develop, refine, and update curriculum materials
    • Create and adjust multimedia materials for teacher and student use
  • Advocate for content integrity, module quality, and continuous improvement
    • Fully own and advocate for the accuracy, depth, and rigor of each module
    • Embrace the iterative nature of high-quality content development
  • Collaborate with cross-functional teams
    • Work closely with content developers, engineers, artists, and instructional specialists to ensure clarity and alignment
    • Communicate frequently and effectively

REQUIREMENTS

  • Commitment to transforming and reimagining STEM education
  • Bachelor's degree in a STEM field
  • Proven experience in instructional and/or interactive design
  • Written and verbal communication skills, with a talent for explaining complex mathematical and scientific concepts clearly and concisely
  • Ability to think spatially and creatively about STEM concepts
  • Strong analytical and problem-solving skills
  • Exceptional time management skills; ability to prioritize and handle concurrent projects
  • Ability to work independently and as part of a team
  • Ability to flexibly meet across time zones (EST and PST)

NICE TO HAVES

  • A background in engineering
  • Familiarity with VR hardware and software, such as Pico, Quest, or similar platforms
  • Experience with project management tools such as Jira

ADDITIONAL INFORMATION

  • Full-time role, fully remote or hybrid (if based near our San Francisco office)
  • Competitive salary commensurate with experience

EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.