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Remote Rigger Jobs in Nevada (NOW HIRING)

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

Description Please note that although our team is fully remote, SpinPlay currently only operates ... Strong understanding of rigging, animation workflows, and optimization. * Excellent organizational ...

Remote Rigger information

See Nevada salary details

$14

$26

$37

How much do remote rigger jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for remote rigger in Nevada is $26.49, according to ZipRecruiter salary data. Most workers in this role earn between $23.51 and $30.34 per hour, depending on experience, location, and employer.

What is a remote rigger?

A Remote Rigger is responsible for setting up, securing, and managing rigging equipment for various industries, such as gaming, animation, film, or live events, while working remotely. They create digital or physical rigging systems to ensure smooth movement and animation of characters, props, or machinery. This role requires proficiency in rigging software, strong problem-solving skills, and an understanding of animation principles or mechanical systems. Remote Riggers collaborate with designers, animators, or engineers through digital communication tools to meet project requirements.

What are the key skills and qualifications needed to thrive as a remote rigger?

To thrive as a Remote Rigger, you need solid skills in rigging design, mechanical systems, and safety protocols, typically supported by relevant technical training or certifications such as NCCCO or IRATA. Familiarity with remote-controlled hoisting equipment, load monitoring systems, and digital collaboration tools is crucial. Detail orientation, strong problem-solving abilities, and effective remote communication are valuable soft skills in this position. These competencies ensure safe, efficient rigging operations and smooth coordination with on-site teams, even from a distance.

What are the biggest challenges faced by someone working as a remote rigger?

One of the main challenges for Remote Riggers is ensuring clear communication and coordination with on-site crews without being physically present, which requires excellent use of digital tools and detailed planning. Adapting to varying site conditions and responding promptly to technical issues remotely can also present unique obstacles. However, being proficient in remote troubleshooting and staying organized can help overcome these hurdles. This role often requires flexibility and a proactive approach to maintaining safety and project standards, making it ideal for professionals who thrive in dynamic, technology-driven environments.

What are the most commonly searched types of Rigger jobs in Nevada?

The most popular types of Rigger jobs in Nevada are:

What are popular job titles related to Remote Rigger jobs in Nevada?

For Remote Rigger jobs in Nevada, the most frequently searched job titles are:

What job categories do people searching Remote Rigger jobs in Nevada look for?

The top searched job categories for Remote Rigger jobs in Nevada are:

Infographic showing various Remote Rigger job openings in Nevada as of June 2026, with employment types broken down into 91% Full Time, and 9% Part Time. Highlights an 52% Physical, 2% Hybrid, and 46% Remote job distribution, with an average salary of $55,105 per year, or $26.5 per hour.

Senior Technical Animator

Spinplay Games

Las Vegas, NV • On-site, Remote

$101K - $115K/yr

Full-time

Posted 16 days ago


Job description

Description
Please note that although our team is fully remote, SpinPlay currently only operates out of NV and TX. Candidate must be willing to work from/relocate to those locations. The art team is expected to be available to work during the hours of 9am-3pm Pacific time.  Relocation assistance is available.
SpinPlay Games is looking for a Technical Animator who enjoys solving technical challenges just as much as creating exceptional animation. This role sits at the intersection of art, design, and engineering, helping transform game concepts into polished, optimized player experiences.
You'll work closely with artists, designers, and developers to build efficient animation pipelines, optimize assets for production, and ensure game features are implemented accurately. Success in this role requires strong technical animation skills, attention to detail, and the ability to identify potential issues before they reach production.

Key Responsibilities
  • Build, rig, and maintain high-quality Spine animation files for production.
  • Create animator-ready files with clean skeletons, skins, constraints, and reusable setups. 
  • Optimize animations for performance while maintaining visual quality. 
  • Manage animation assets, project structure, and technical workflows throughout development. 
  • Coordinate technical handoffs between art and engineering teams. 
  • Review game design documentation to understand feature requirements and identify technical considerations before implementation. 
  • Recognize missing, unclear, or inconsistent requirements and work with designers and developers to resolve them. 
  • Conduct technical reviews of animation files to ensure they meet team standards before export. 
  • Continuously improve animation workflows and production efficiency.

Skills, Knowledge and Expertise
  • Minimum 6 years experience using Spine, ideally without use of the mesh tool
  • Minimum 6 years experience in 2D animation, drawing and illustration
  • Experience in slot machine games (mobile platform) is a plus.
  • Strong understanding of rigging, animation workflows, and optimization.
  • Excellent organizational skills and attention to detail. 
  • Ability to work independently while collaborating effectively across disciplines. 
  • Strong problem-solving skills with the ability to anticipate technical challenges before they become production issues. 
  • Comfortable reading and understanding detailed game design and technical documentation.
  • Applications without a 2D animation portfolio will not be considered.